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Model validation: HeroKeijiMaeda

HeroKeijiMaeda.mdx

0 errors 1 severe 15 warnings 82 unused
  • 1 Bone 36 - "Cape_03"
    • 1 Rotation
      • Track 44 at frame 253733 is lower than the track before it at 256300
  • 4 Model
    • Attachment 5 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 8 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (8) does not match the number of sequences (11)
  • 1 Geoset 1
    • Number of sequence extents (8) does not match the number of sequences (11)
  • 3 Geoset 2
    • Number of sequence extents (14) does not match the number of sequences (11)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • Number of sequence extents (8) does not match the number of sequences (11)
  • 3 Geoset 4
    • Number of sequence extents (14) does not match the number of sequences (11)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 1 - "hero3"
    • There are no vertices attached to this bone
  • 1 8 Bone 47 - "Bone_Root"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 9 at frame 31500 has exactly the same value as tracks 8 and 10
    • 7 Rotation
      • Track 4 at frame 31500 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 31733 has exactly the same value as tracks 4 and 6
      • Track 13 at frame 258332 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 258403 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 258471 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 258531 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 258602 has exactly the same value as tracks 16 and 18
  • 3 Bone 2 - "BoneHorseBONE_ABDOMEN"
    • 1 Translation
      • Track 23 at frame 31033 has roughly the same value as tracks 22 and 24
    • 2 Rotation
      • Track 14 at frame 31033 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 31067 has roughly the same value as tracks 14 and 16
  • 1 Bone 3 - "BoneHorseBONE_PELVIS"
    • 1 Rotation
      • Track 21 at frame 31067 has roughly the same value as tracks 20 and 22
  • 2 Bone 4 - "BoneHorseBone_Leg3_Rear_L"
    • 2 Rotation
      • Track 30 at frame 31033 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 31067 has roughly the same value as tracks 30 and 32
  • 2 Bone 5 - "BoneHorseBone_Hoof_Rear_L"
    • 2 Rotation
      • Track 30 at frame 31033 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 31067 has roughly the same value as tracks 30 and 32
  • 2 Bone 6 - "BoneHorseBone_Leg3_Rear_R"
    • 2 Rotation
      • Track 29 at frame 31033 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 31067 has roughly the same value as tracks 29 and 31
  • 2 Bone 7 - "BoneHorseBone_Hoof_Rear_R"
    • 2 Rotation
      • Track 25 at frame 31033 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 31067 has roughly the same value as tracks 25 and 27
  • 3 Bone 11 - "BoneHorseBONE_CHEST"
    • 3 Rotation
      • Track 20 at frame 30833 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 31033 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 31067 has roughly the same value as tracks 21 and 23
  • 2 Bone 12 - "BoneHorseBone_Leg1_Front_L"
    • 2 Rotation
      • Track 28 at frame 31033 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 31067 has roughly the same value as tracks 28 and 30
  • 3 Bone 13 - "BoneHorseBone_Leg2_Front_L"
    • 3 Rotation
      • Track 27 at frame 30833 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 31033 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 31067 has roughly the same value as tracks 28 and 30
  • 2 Bone 14 - "BoneHorseBone_Leg3_Front_L"
    • 2 Rotation
      • Track 31 at frame 31033 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 31067 has roughly the same value as tracks 31 and 33
  • 3 Bone 15 - "BoneHorseBone_Hoof_Front_L"
    • 3 Rotation
      • Track 30 at frame 30833 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 31033 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 31067 has roughly the same value as tracks 31 and 33
  • 2 Bone 16 - "BoneHorseBone_Leg1_Front_R"
    • 2 Rotation
      • Track 24 at frame 31033 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
  • 3 Bone 17 - "BoneHorseBone_Leg2_Front_R"
    • 3 Rotation
      • Track 23 at frame 30833 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 31033 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 31067 has roughly the same value as tracks 24 and 26
  • 3 Bone 18 - "BoneHorseBone_Leg3_Front_R"
    • 3 Rotation
      • Track 26 at frame 30833 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 31033 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 31067 has roughly the same value as tracks 27 and 29
  • 3 Bone 19 - "BoneHorseBone_Hoof_Front_R"
    • 3 Rotation
      • Track 27 at frame 30833 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 31033 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 31067 has roughly the same value as tracks 28 and 30
  • 1 Bone 20 - "BoneHorseBONE_NECK"
    • 1 Rotation
      • Track 24 at frame 31067 has roughly the same value as tracks 23 and 25
  • 1 Bone 21 - "BoneHorseBONE_HEAD"
    • 1 Rotation
      • Track 29 at frame 31067 has roughly the same value as tracks 28 and 30
  • 1 Bone 26 - "Bone_Leg2_L"
    • 1 Rotation
      • Track 12 at frame 250933 has roughly the same value as tracks 11 and 13
  • 3 Bone 27 - "Bone_Chest"
    • 3 Rotation
      • Track 1 at frame 600 has exactly the same value as tracks 0 and 2
      • Track 38 at frame 254300 has exactly the same value as tracks 37 and 39
      • Track 53 at frame 256967 has exactly the same value as tracks 52 and 54
  • 2 Bone 29 - "Bone_Arm1_R"
    • 2 Rotation
      • Track 30 at frame 254300 has exactly the same value as tracks 29 and 31
      • Track 40 at frame 256967 has exactly the same value as tracks 39 and 41
  • 4 Bone 30 - "Bone_Arm2_R"
    • 4 Rotation
      • Track 24 at frame 254100 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 254300 has exactly the same value as tracks 24 and 26
      • Track 34 at frame 256767 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 256967 has exactly the same value as tracks 34 and 36
  • 2 Bone 32 - "Bone_Head"
    • 2 Rotation
      • Track 33 at frame 254333 has exactly the same value as tracks 32 and 34
      • Track 45 at frame 257000 has exactly the same value as tracks 44 and 46
  • 2 Bone 40 - "Bone_Arm1_L"
    • 2 Rotation
      • Track 30 at frame 254333 has exactly the same value as tracks 29 and 31
      • Track 48 at frame 257000 has exactly the same value as tracks 47 and 49
  • 5 Bone 41 - "Bone_Arm2_L"
    • 5 Rotation
      • Track 32 at frame 254333 has exactly the same value as tracks 31 and 33
      • Track 38 at frame 255492 has exactly the same value as tracks 37 and 39
      • Track 45 at frame 256833 has roughly the same value as tracks 44 and 46
      • Track 46 at frame 256934 has roughly the same value as tracks 45 and 47
      • Track 47 at frame 257000 has exactly the same value as tracks 46 and 48
  • 7 Bone 42 - "Bone_Hand_L"
    • 7 Rotation
      • Track 34 at frame 254066 has exactly the same value as tracks 33 and 35
      • Track 37 at frame 254333 has exactly the same value as tracks 36 and 38
      • Track 54 at frame 256733 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 256833 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 256900 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 257000 has exactly the same value as tracks 56 and 58
      • Track 63 at frame 257859 has exactly the same value as tracks 62 and 64
  • 2 Bone 43 - "BoneHorseBone_Leg1_Rear_L"
    • 2 Rotation
      • Track 26 at frame 31033 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 31067 has roughly the same value as tracks 26 and 28
  • 2 Bone 44 - "BoneHorseBone_Leg2_Rear_L"
    • 2 Rotation
      • Track 28 at frame 31033 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 31067 has roughly the same value as tracks 28 and 30
  • 1 Bone 45 - "BoneHorseBone_Leg1_Rear_R"
    • 1 Rotation
      • Track 28 at frame 31067 has roughly the same value as tracks 27 and 29
  • 2 Bone 46 - "BoneHorseBone_Leg2_Rear_R"
    • 2 Rotation
      • Track 25 at frame 31033 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 31067 has roughly the same value as tracks 25 and 27
  • unused Texture 5 - "Flame4.blp"
  • unused Texture 6 - "Yellow_Glow_Dim.blp"
  • unused Texture 7 - "Clouds8x8.blp"
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