Name | Type | is_array | initial_value |
CLCaster | unit | No | |
CLCount | integer | No | |
CLDummy | unit | No | |
CLDummyCaster | unit | No | |
CLFacing | real | No | |
CLGroup | group | No | |
CLLevel | integer | No | |
CLMaxCount | integer | No | |
CLOwner | player | No | |
CLPosition | location | No | |
CLTable | hashtable | No | |
CLTempPoint1 | location | No | |
CLTempPoint2 | location | No | |
DamageBlockingAbility | abilcode | No | |
DamageEvent | real | No | |
DamageEventAmount | real | No | |
DamageEventExplodesUnit | boolean | No | |
DamageEventOverride | boolean | No | |
DamageEventPrevAmt | real | No | |
DamageEventSource | unit | No | |
DamageEventsWasted | integer | No | |
DamageEventTarget | unit | No | |
DamageEventTrigger | trigger | No | |
DamageEventType | integer | No | |
DamageModifierEvent | real | No | |
DamageTypeDOT | integer | No | |
DamageTypeRanged | integer | No | |
DamageTypeSpell | integer | No | |
DemoVelocity | real | No | |
DmgEvLife | real | No | |
DmgEvN | integer | No | |
DmgEvStack | unit | Yes | |
DmgEvTimer | timer | No | |
DmgTypPrev | integer | No | |
GoblinSwitch | integer | Yes | |
HeroAbilities | integer | Yes | |
IncomeTimer | timer | No | |
PlayerReadyCounter | integer | No | |
Point | location | No | |
RaceChooseButtons | button | Yes | |
RaceChooser | dialog | No | |
RaceSelection | integer | Yes | |
TempBoolean | boolean | No | |
TempString | string | No | |
TempUnit | unit | No | |
TempX | real | No | |
TempY | real | No | |
TownGuardLimit | integer | Yes | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UMovNext | integer | Yes | |
UMovPrev | integer | Yes | |
UnitDamageRegistered | boolean | Yes | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
UnitIndexLock | integer | Yes | |
UnitMoving | boolean | Yes | |
UnitMovingEvent | real | No | |
UnitMovingX | real | Yes | |
UnitMovingY | real | Yes | |
ZombieCounter | integer | No |