Name | Type | is_array | initial_value |
_______zzz | string | No | |
Ability | abilcode | No | |
AR | force | No | |
Assasinate | unit | No | |
AxeMaster | unit | No | |
bone2 | group | No | |
bone3 | group | No | |
Duel_Boolean | boolean | No | |
Duel_Timer | timer | No | |
Duel_Timer_Window | timerdialog | No | |
DyingHeroes | boolean | No | |
External | group | No | |
ForceBlader | group | No | |
ForsakenImpulse | group | No | |
ForsakenPoint | location | No | |
Heroes | unit | Yes | |
HeroesGroup | group | No | |
HeroesGroup2 | group | No | |
HeroSaveDirection | real | Yes | |
HeroSavePoint | location | Yes | |
Internal | group | No | |
Items | itemtype | Yes | |
Kills | integer | Yes | |
LeaderBoad | leaderboard | No | |
LeftTheGame | boolean | Yes | |
lll | integer | No | |
LocPoint1 | location | No | |
LocPoint2 | location | No | |
LocPoint3 | location | No | |
Number_of_players | integer | No | 1 |
PvP_Timer | timer | No | |
PvP_Timer_Window | timerdialog | No | |
PvP_Timer_Window_1 | timerdialog | No | |
PvP_Timer_Window_10 | timerdialog | No | |
PvP_Timer_Window_11 | timerdialog | No | |
PvP_Timer_Window_2 | timerdialog | No | |
PvP_Timer_Window_3 | timerdialog | No | |
PvP_Timer_Window_4 | timerdialog | No | |
PvP_Timer_Window_5 | timerdialog | No | |
PvP_Timer_Window_6 | timerdialog | No | |
PvP_Timer_Window_7 | timerdialog | No | |
PvP_Timer_Window_8 | timerdialog | No | |
PvP_Timer_Window_9 | timerdialog | No | |
RandomHero | integer | No | |
RandomHeroSelect | integer | No | |
RandomItem | integer | No | |
RandomMonster1 | integer | No | |
RandomMonster2 | integer | No | |
RandomMonster3 | integer | No | |
RandomMonster4 | integer | No | |
RandomRegion | integer | No | |
StrikeForce | location | No | |
Target | unit | No | |
TargetofAssasinate | group | No | |
Team1 | force | No | |
Team1Hero | unit | No | |
Team1Kills | integer | No | |
Team2 | force | No | |
Team2Hero | unit | No | |
Team2Kills | integer | No | |
Team3 | force | No | |
Team3Hero | unit | No | |
Team3Kills | integer | No | |
Team4 | force | No | |
Team4Hero | unit | No | |
Team4Kills | integer | No | |
Team5Hero | unit | No | |
Team6Hero | unit | No | |
Team7Hero | unit | No | |
Team8Hero | unit | No | |
Unknown | integer | No | |
Victim | unit | No | |
Victim_Boolean | boolean | No | |
Victim_Timer | timer | No | |
VictimRandom | integer | No | |
VictimUnitGroup | group | No | |
WinKills | integer | No | 0 |
function Trig_Tree_Recreation_Func002002 takes nothing returns nothing
call DestructableRestoreLife( GetEnumDestructable(), GetDestructableMaxLife(GetEnumDestructable()), false )
endfunction
function Trig_Tree_Recreation_Actions takes nothing returns nothing
call TriggerSleepAction( 30.00 )
call EnumDestructablesInRectAll( GetEntireMapRect(), function Trig_Tree_Recreation_Func002002 )
endfunction
function InitTrig_Tree_Recreation takes nothing returns nothing
set gg_trg_Tree_Recreation = CreateTrigger( )
call TriggerRegisterTimerEventPeriodic( gg_trg_Tree_Recreation, 300.00 )
call TriggerAddAction( gg_trg_Tree_Recreation, function Trig_Tree_Recreation_Actions )
endfunction