Name | Type | is_array | initial_value |
angle | real | No | |
buli | unit | No | |
caster | unit | No | |
Duel_Boolean | boolean | No | |
Duel_Timer | timer | No | |
Duel_Timer_Window | timerdialog | No | |
DyingHeroes | boolean | No | |
explodingshield | effect | No | |
explodingshield2 | effect | No | |
explodingshield3 | effect | No | |
explodingunit | group | No | |
explosionpoint | location | No | |
fire | group | No | |
Heroes | unit | Yes | |
HeroesGroup | group | No | |
HeroSaveDirection | real | Yes | |
HeroSavePoint | location | Yes | |
item | item | No | |
Items | itemtype | Yes | |
Kills | integer | Yes | |
LeaderBoad | leaderboard | No | |
LeftTheGame | boolean | Yes | |
Number_of_players | integer | No | 1 |
point | location | No | |
point2 | location | No | |
portalreal | real | No | |
portals | group | No | |
portals_Copy | group | No | |
RandomHero | integer | No | |
RandomHeroSelect | integer | No | |
RandomItem | integer | No | |
RandomMonster1 | integer | No | |
RandomMonster2 | integer | No | |
RandomMonster3 | integer | No | |
RandomMonster4 | integer | No | |
RandomRegion | integer | No | |
Spellcaster | unit | No | |
Team1 | force | No | |
Team1Hero | unit | No | |
Team1Kills | integer | No | |
Team2 | force | No | |
Team2Hero | unit | No | |
Team2Kills | integer | No | |
Team3 | force | No | |
Team3Hero | unit | No | |
Team3Kills | integer | No | |
Team4 | force | No | |
Team4Hero | unit | No | |
Team4Kills | integer | No | |
towards | real | No | |
unit | unit | No | |
Unit | group | No | |
Victim | unit | No | |
Victim_Boolean | boolean | No | |
Victim_Timer | timer | No | |
VictimRandom | integer | No | |
VictimUnitGroup | group | No | |
WinKills | integer | No | 0 |