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Triggers
Heroes of Warcraft ORPG.w3x
Variables
Инициализация
Иниц. сражения
Game start
centaur lord dead
Devil dead
Dark warlock dead
The dead is dead
Illidan dead
quest
Scorpion lord dead
Thief lord dead
tips
tip2
tip3
tip4
tip5
tip6
tip7
tip8
tip9
Finall battle
Final
Hero reviving
Hero selection
Select Heroes
Select Heroes Копировать 2
Select Heroes Копировать
Select Heroes Копировать Копировать
Select Heroes Копировать 2 Копировать
Введите ниже нестандартный код для указанной карты. Этот текст будет включен в код карты после объявления переменных и до кода любого триггера.
Name
Type
is_array
initial_value
darkhunter
unit
No
ghgh
timer
Yes
hmm
rect
No
LOL
texttag
No
Random_Numbers1
texttag
No
SetSave_SavingCode
texttag
No
wings
abilcode
No
Инициализация стандартного режима сражения для всех игроков
Иниц. сражения
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Floating Text - Create floating text that reads by axe_forever_pro above Soldier 0031 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Welcome to HoW ORPG above Soldier 0032 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Buy/sell things at the shop above Shop 0011 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Kill enemies to gain exp and items above Thief 0013 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads I am town healer above Town healer 0012 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Game - Display to (All players) the text: Heroes of Warcraft ORPG
Wait 1.00 seconds
Game - Display to (All players) the text: by axe_forever_pro
Wait 5.00 seconds
Game - Display to (All players) the text: PLEASE type -tips if you are new to this map
Wait 2 seconds
Game - Display to (All players) the text: Thanks to beta testers: Mundburg, ivanger, filipes33
Wait 3.00 seconds
Game - Display to (All players) the text: choose and ressurect your hero in hero summoner
Wait 5.00 seconds
Game - Display to (All players) the text: be careful you can have only 1 hero
Wait 2 seconds
Game - Display to (All players controlled by a (Player 1 (Red) controller) player) the text: you are host type -quest to show all the players what to do
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
centaur lord dead
Events
Unit - Centaur's lord 0270 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Centaur's lord 0270 <gen> named Dying centaur : Play No sound and display Noooooooooooo....... my hammer.... i thought..... Arghhhhh.......... . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Devil dead
Events
Unit - Devil 0436 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Devil 0436 <gen> named Devil : Play No sound and display Undead is dead.... IMPOSSIBLE!!!!!! . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Dark warlock dead
Events
Unit - Dark warlock 0437 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Dark warlock 0437 <gen> named Dark sphere : Play No sound and display I am defeated...... without staff i am nothing....... . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
The dead is dead
Events
Unit - The dead 0438 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from The dead 0438 <gen> named Black orb : Play No sound and display Hehehehehe i am already dead..... But my magic cloak is lost........... . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Illidan dead
Events
Unit - Illidan 0435 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Illidan 0435 <gen> named Demon : Play No sound and display I return to Outland to forge new weapon... more powerful! . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
quest
Events
Player - Player 1 (Red) types a chat message containing -quest (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players controlled by a User player) from The King 0433 <gen> named Man in armors with a crown : Play No sound and display Oh finnaly you came. We were waiting. I am The King. Here is your mission... . Modify duration: Set to 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from The King 0433 <gen> named King : Play No sound and display U see these demon footprints? The demon came through our city this night, everyone was afraid, but he gone away from the city. At that moment we lost connection with other cities. Here all of you were summoned to find out what happened and solve this problem. . Modify duration: Set to 15.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Scorpion lord dead
Events
Unit - Arachnid lord 0119 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Arachnid lord 0119 <gen> named Dead arachnid : Play No sound and display You are better then me... my sting... yours... Arghhhh..... . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Thief lord dead
Events
Unit - Thief's duke 0106 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Thief's duke 0106 <gen> named Dying thief : Play No sound and display Ahhhh...... here you. Take my crown. Arghhh..... . Modify duration: Add 10.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
tips
Events
Player - Player 1 (Red) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 1 (Red) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 1 (Red) for 30 seconds the text: Earn gold by selling items
tip2
Events
Player - Player 2 (Blue) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 2 (Blue) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 2 (Blue) for 30 seconds the text: Earn gold by selling items
tip3
Events
Player - Player 3 (Teal) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 3 (Teal) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 3 (Teal) for 30 seconds the text: Earn gold by selling items
tip4
Events
Player - Player 4 (Purple) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 4 (Purple) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 4 (Purple) for 30 seconds the text: Earn gold by selling items
tip5
Events
Player - Player 5 (Yellow) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 5 (Yellow) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 5 (Yellow) for 30 seconds the text: Earn gold by selling items
tip6
Events
Player - Player 6 (Orange) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 6 (Orange) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 6 (Orange) for 30 seconds the text: Earn gold by selling items
tip7
Events
Player - Player 7 (Green) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 7 (Green) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 7 (Green) for 30 seconds the text: Earn gold by selling items
tip8
Events
Player - Player 8 (Pink) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 8 (Pink) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 8 (Pink) for 30 seconds the text: Earn gold by selling items
tip9
Events
Player - Player 9 (Gray) types a chat message containing -tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 15.00 seconds
Game - Display to Player Group - Player 9 (Gray) the text: Destroy destructible obljects you can find intresting things there
Wait 30.00 seconds
Game - Display to Player Group - Player 9 (Gray) for 30 seconds the text: Earn gold by selling items
Final
Events
Unit - The Lich King 0439 <gen> Dies
Conditions
Actions
Destructible - Remove Ice Rock Gate 2555 <gen>
Destructible - Remove Ice Rock Gate 2557 <gen>
Select Heroes
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0907 <gen> from the game
Unit - Create 1 . Werewolf for Player 1 (Red) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 1 (Red) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0907 <gen> from the game
Unit - Create 1 . Dark hunter for Player 1 (Red) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 1 (Red) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0907 <gen> from the game
Unit - Create 1 . Naga lord for Player 1 (Red) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 1 (Red) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Select Heroes Копировать 2
Events
Unit - A unit owned by Player 2 (Blue) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0908 <gen> from the game
Unit - Create 1 . Werewolf for Player 2 (Blue) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 2 (Blue) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0908 <gen> from the game
Unit - Create 1 . Dark hunter for Player 2 (Blue) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 2 (Blue) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0908 <gen> from the game
Unit - Create 1 . Naga lord for Player 2 (Blue) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 2 (Blue) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Select Heroes Копировать
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0907 <gen> from the game
Unit - Create 1 . Ice lord for Player 1 (Red) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 1 (Red) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0907 <gen> from the game
Unit - Create 1 . Shaman for Player 1 (Red) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 1 (Red) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Select Heroes Копировать Копировать
Events
Unit - A unit owned by Player 2 (Blue) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0908 <gen> from the game
Unit - Create 1 . Ice lord for Player 2 (Blue) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 2 (Blue) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0908 <gen> from the game
Unit - Create 1 . Shaman for Player 2 (Blue) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 2 (Blue) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Select Heroes Копировать 2 Копировать
Events
Unit - A unit owned by Player 3 (Teal) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0909 <gen> from the game
Unit - Create 1 . Werewolf for Player 3 (Teal) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 3 (Teal) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0909 <gen> from the game
Unit - Create 1 . Dark hunter for Player 3 (Teal) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 3 (Teal) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0909 <gen> from the game
Unit - Create 1 . Naga lord for Player 3 (Teal) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 3 (Teal) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 3 (Teal) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0909 <gen> from the game
Unit - Create 1 . Ice lord for Player 3 (Teal) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 3 (Teal) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0909 <gen> from the game
Unit - Create 1 . Shaman for Player 3 (Teal) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 3 (Teal) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 4 (Purple) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0910 <gen> from the game
Unit - Create 1 . Ice lord for Player 4 (Purple) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 4 (Purple) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0910 <gen> from the game
Unit - Create 1 . Shaman for Player 4 (Purple) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 4 (Purple) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 4 (Purple) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0910 <gen> from the game
Unit - Create 1 . Werewolf for Player 4 (Purple) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 4 (Purple) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0910 <gen> from the game
Unit - Create 1 . Dark hunter for Player 4 (Purple) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 4 (Purple) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0910 <gen> from the game
Unit - Create 1 . Naga lord for Player 4 (Purple) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 4 (Purple) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 5 (Yellow) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0911 <gen> from the game
Unit - Create 1 . Werewolf for Player 5 (Yellow) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 5 (Yellow) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0911 <gen> from the game
Unit - Create 1 . Dark hunter for Player 5 (Yellow) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 5 (Yellow) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0911 <gen> from the game
Unit - Create 1 . Naga lord for Player 5 (Yellow) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 5 (Yellow) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 5 (Yellow) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0911 <gen> from the game
Unit - Create 1 . Ice lord for Player 5 (Yellow) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 5 (Yellow) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0911 <gen> from the game
Unit - Create 1 . Shaman for Player 5 (Yellow) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 5 (Yellow) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 6 (Orange) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0912 <gen> from the game
Unit - Create 1 . Ice lord for Player 6 (Orange) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 6 (Orange) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0912 <gen> from the game
Unit - Create 1 . Shaman for Player 6 (Orange) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 6 (Orange) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 6 (Orange) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0912 <gen> from the game
Unit - Create 1 . Werewolf for Player 6 (Orange) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 6 (Orange) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0912 <gen> from the game
Unit - Create 1 . Dark hunter for Player 6 (Orange) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 6 (Orange) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0912 <gen> from the game
Unit - Create 1 . Naga lord for Player 6 (Orange) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 6 (Orange) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 7 (Green) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0913 <gen> from the game
Unit - Create 1 . Werewolf for Player 7 (Green) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 7 (Green) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0913 <gen> from the game
Unit - Create 1 . Dark hunter for Player 7 (Green) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 7 (Green) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0913 <gen> from the game
Unit - Create 1 . Naga lord for Player 7 (Green) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 7 (Green) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 7 (Green) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0913 <gen> from the game
Unit - Create 1 . Ice lord for Player 7 (Green) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 7 (Green) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0913 <gen> from the game
Unit - Create 1 . Shaman for Player 7 (Green) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 7 (Green) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 8 (Pink) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0914 <gen> from the game
Unit - Create 1 . Ice lord for Player 8 (Pink) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 8 (Pink) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0914 <gen> from the game
Unit - Create 1 . Shaman for Player 8 (Pink) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 8 (Pink) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 8 (Pink) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0914 <gen> from the game
Unit - Create 1 . Werewolf for Player 8 (Pink) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 8 (Pink) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0914 <gen> from the game
Unit - Create 1 . Dark hunter for Player 8 (Pink) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 8 (Pink) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0914 <gen> from the game
Unit - Create 1 . Naga lord for Player 8 (Pink) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 8 (Pink) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 9 (Gray) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Werewolf 0906 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0915 <gen> from the game
Unit - Create 1 . Werewolf for Player 9 (Gray) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 9 (Gray) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Dark hunter 0005 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0915 <gen> from the game
Unit - Create 1 . Dark hunter for Player 9 (Gray) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 9 (Gray) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Naga lord 0008 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0915 <gen> from the game
Unit - Create 1 . Naga lord for Player 9 (Gray) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 9 (Gray) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
Events
Unit - A unit owned by Player 8 (Pink) . Begins casting an ability
Conditions
(Ability being cast) Equal to Select
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Ice lord 0009 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0915 <gen> from the game
Unit - Create 1 . Ice lord for Player 9 (Gray) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 9 (Gray) to (Center of Game_start <gen>) over 0 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Target unit of ability being cast) Equal to Shaman 0007 <gen>
Then - Actions
Wait 2 seconds
Unit - Remove Wisp 0915 <gen> from the game
Unit - Create 1 . Shaman for Player 9 (Gray) at (Center of Game_start <gen>) facing 90.00 degrees
Camera - Pan camera for Player 9 (Gray) to (Center of Game_start <gen>) over 0 seconds
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