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Model validation: HeroDarkWidow
HeroDarkWidow.mdx
0errors0severe11warnings36unused
2
Model
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 10 - "Wing_04"
There are no vertices attached to this bone
1
Bone 11 - "Wing_03"
There are no vertices attached to this bone
1
Bone 12 - "Wing_06"
There are no vertices attached to this bone
1
Bone 13 - "Wing_07"
There are no vertices attached to this bone
1
Bone 14 - "Object26"
There are no vertices attached to this bone
1
Bone 15 - "Object29"
There are no vertices attached to this bone
1
Bone 24 - "Object38"
There are no vertices attached to this bone
1
Bone 25 - "Object31"
There are no vertices attached to this bone
1
Bone 26 - "bone_null"
There are no vertices attached to this bone
2
Bone 34 - "Bone_Root"
1
Translation
Track 19 at frame 36100 has exactly the same value as tracks 18 and 20
1
Rotation
Track 10 at frame 36100 has exactly the same value as tracks 9 and 11
2
Bone 36 - "Bone_BodyShieldL"
2
Rotation
Track 8 at frame 53867 has roughly the same value as tracks 7 and 9
Track 9 at frame 54333 has roughly the same value as tracks 8 and 10
3
Helper 0
3
Translation
Track 1 at frame 40533 has roughly the same value as tracks 0 and 2
Track 4 at frame 53867 has roughly the same value as tracks 3 and 5
Track 5 at frame 54333 has roughly the same value as tracks 4 and 6
3
Helper 1
3
Translation
Track 3 at frame 40533 has roughly the same value as tracks 2 and 4
Track 6 at frame 53867 has roughly the same value as tracks 5 and 7
Track 7 at frame 54333 has roughly the same value as tracks 6 and 8
3
Helper 2
3
Translation
Track 3 at frame 40533 has roughly the same value as tracks 2 and 4
Track 6 at frame 53867 has roughly the same value as tracks 5 and 7
Track 7 at frame 54333 has roughly the same value as tracks 6 and 8
1
Helper 4
1
Rotation
Track 24 at frame 36333 has exactly the same value as tracks 23 and 25
1
Helper 5
1
Rotation
Track 24 at frame 36100 has exactly the same value as tracks 23 and 25
1
Helper 8
1
Rotation
Track 26 at frame 36100 has exactly the same value as tracks 25 and 27
4
Helper 11
3
Translation
Track 1 at frame 40533 has roughly the same value as tracks 0 and 2
Track 4 at frame 53867 has roughly the same value as tracks 3 and 5
Track 5 at frame 54333 has roughly the same value as tracks 4 and 6
1
Rotation
Track 21 at frame 36100 has roughly the same value as tracks 20 and 22
4
Helper 12
3
Translation
Track 3 at frame 40533 has roughly the same value as tracks 2 and 4
Track 6 at frame 53867 has roughly the same value as tracks 5 and 7
Track 7 at frame 54333 has roughly the same value as tracks 6 and 8
1
Rotation
Track 22 at frame 36100 has roughly the same value as tracks 21 and 23
4
Helper 13
3
Translation
Track 3 at frame 40533 has roughly the same value as tracks 2 and 4
Track 6 at frame 53867 has roughly the same value as tracks 5 and 7
Track 7 at frame 54333 has roughly the same value as tracks 6 and 8
1
Rotation
Track 22 at frame 36100 has roughly the same value as tracks 21 and 23
1
Helper 15
1
Rotation
Track 22 at frame 36100 has exactly the same value as tracks 21 and 23
1
Helper 18
1
Rotation
Track 26 at frame 36100 has exactly the same value as tracks 25 and 27
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