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Model validation: HeroBladeMaster

OrcBrawler.mdx

0 errors 2 severe 38 warnings 90 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 2 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Bone 0 - "hero"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "hero3"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "hero05"
    • There are no vertices attached to this bone
  • 1 1 Bone 3 - "Bone_Chest"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 53 at frame 35967 has exactly the same value as tracks 52 and 54
  • 1 1 Bone 4 - "Bone_Arm1_R"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 59 at frame 35967 has exactly the same value as tracks 58 and 60
  • 1 1 Bone 5 - "Bone_Arm2_R"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 57 at frame 35967 has exactly the same value as tracks 56 and 58
  • 1 8 Bone 6 - "Bone_Hand_R"
    • 1 5 Rotation
      • Track 1 has the same frame 1800 as track 0
      • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 8367 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9100 has exactly the same value as tracks 11 and 13
      • Track 32 at frame 34633 has exactly the same value as tracks 31 and 33
      • Track 35 at frame 35967 has roughly the same value as tracks 34 and 36
    • 3 Translation
      • Track 1 at frame 28333 has exactly the same value as tracks 0 and 2
      • Track 10 at frame 189033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 189400 has exactly the same value as tracks 10 and 12
  • 2 8 Bone 7 - "Sword"
    • There are no vertices attached to this bone
    • 1 5 Rotation
      • Track 1 has the same frame 1800 as track 0
      • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 8367 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9100 has exactly the same value as tracks 11 and 13
      • Track 32 at frame 34633 has exactly the same value as tracks 31 and 33
      • Track 35 at frame 35967 has roughly the same value as tracks 34 and 36
    • 3 Translation
      • Track 1 at frame 28333 has exactly the same value as tracks 0 and 2
      • Track 10 at frame 189033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 189400 has exactly the same value as tracks 10 and 12
  • 2 8 Bone 8 - "Shimmer"
    • There are no vertices attached to this bone
    • 1 5 Rotation
      • Track 1 has the same frame 1800 as track 0
      • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 8367 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9100 has exactly the same value as tracks 11 and 13
      • Track 32 at frame 34633 has exactly the same value as tracks 31 and 33
      • Track 35 at frame 35967 has roughly the same value as tracks 34 and 36
    • 3 Translation
      • Track 1 at frame 28333 has exactly the same value as tracks 0 and 2
      • Track 10 at frame 189033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 189400 has exactly the same value as tracks 10 and 12
  • 1 Bone 9 - "Box08"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "Box09"
    • There are no vertices attached to this bone
  • 1 1 Bone 11 - "Bone_Arm1_L"
    • 1 1 Rotation
      • Track 2 has the same frame 1800 as track 1
      • Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
  • 1 1 Bone 12 - "Bone_Arm2_L"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
  • 1 2 Bone 13 - "Bone_Hand_L"
    • 1 2 Rotation
      • Track 2 has the same frame 1800 as track 1
      • Track 7 at frame 4634 has roughly the same value as tracks 6 and 8
      • Track 47 at frame 35967 has exactly the same value as tracks 46 and 48
  • 1 4 Bone 14 - "Bone_Head"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 4 Bone 15 - "jaw"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 4 Bone 17 - "eyelid1"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 4 Bone 18 - "eyelidR"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 4 Bone 19 - "Ponytai01"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 4 Bone 20 - "Ponytail"
    • 1 1 Rotation
      • Track 6 has the same frame 1800 as track 5
      • Track 62 at frame 35967 has exactly the same value as tracks 61 and 63
    • 3 Translation
      • Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
      • Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
  • 1 Bone 33 - "flag03"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "flag02"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "flag01"
    • There are no vertices attached to this bone
  • 1 1 Bone 39 - "Bone_Leg1_R"
    • 1 1 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
  • 1 Bone 40 - "Bone_Leg2_R"
    • 1 Rotation
      • Track 5 has the same frame 1800 as track 4
  • 1 6 Bone 41 - "Bone_Foot_R"
    • 1 4 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 11 at frame 6067 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 7167 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 8167 has exactly the same value as tracks 12 and 14
      • Track 96 at frame 35967 has roughly the same value as tracks 95 and 97
    • 2 Translation
      • Track 52 at frame 34633 has exactly the same value as tracks 51 and 53
      • Track 55 at frame 35967 has exactly the same value as tracks 54 and 56
  • 1 1 Bone 42 - "Bone_Leg1_L"
    • 1 1 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 51 at frame 35967 has exactly the same value as tracks 50 and 52
  • 1 1 Bone 43 - "Bone_Leg2_L"
    • 1 1 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
  • 1 4 Bone 44 - "Bone_Foot_L"
    • 1 2 Rotation
      • Track 5 has the same frame 1800 as track 4
      • Track 10 at frame 6067 has exactly the same value as tracks 9 and 11
      • Track 88 at frame 35967 has roughly the same value as tracks 87 and 89
    • 2 Translation
      • Track 40 at frame 34633 has exactly the same value as tracks 39 and 41
      • Track 43 at frame 35967 has exactly the same value as tracks 42 and 44
  • 1 2 Helper 0
    • 1 1 Translation
      • Track 5 has the same frame 1800 as track 4
      • Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
    • 1 Rotation
      • Track 15 at frame 35967 has exactly the same value as tracks 14 and 16
  • 1 1 Helper 1
    • 1 1 Rotation
      • Track 4 has the same frame 1800 as track 3
      • Track 9 at frame 14567 has exactly the same value as tracks 8 and 10
  • 1 1 Attachment 1 - "Weapon Ref"
    • 1 1 Rotation
      • Track 4 has the same frame 1800 as track 3
      • Track 9 at frame 14567 has exactly the same value as tracks 8 and 10
  • 4 unused Material 1
    • 4 Layer 0
      • 4 Alpha
        • Track 4 at frame 18800 is not in any sequence
        • Track 5 at frame 18867 is not in any sequence
        • Track 6 at frame 19067 is not in any sequence
        • Track 7 at frame 19267 is not in any sequence
  • 7 RibbonEmitter 0 - "BlizRibbon01"
    • 7 Visibility
      • Track 8 at frame 18333 is not in any sequence
      • Track 9 at frame 22000 is not in any sequence
      • Track 11 at frame 30500 is not in any sequence
      • Track 12 at frame 31833 is not in any sequence
      • Track 13 at frame 31933 is not in any sequence
      • Track 14 at frame 32867 is not in any sequence
      • Track 15 at frame 33133 is not in any sequence
  • unused Texture 4 - "Flame4.blp"
  • unused Texture 7 - "GenericGlow2c.blp"
  • unused Material 2
  • unused Material 5
  • unused Material 6
  • unused Material 7
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