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Triggers
Hero Pickman.w3x
Variables
Initialization
Melee Initialization
port
Untitled Trigger 016
Untitled Trigger 018
Untitled Trigger 028
Untitled Trigger 023
Untitled Trigger 012
Untitled Trigger 011
Untitled Trigger 010
Untitled Trigger 009
tele
portal
hero pick
Untitled Trigger 033
Untitled Trigger 032
Untitled Trigger 031
Untitled Trigger 030
Untitled Trigger 029
Untitled Trigger 026
Untitled Trigger 015
Untitled Trigger 013
Untitled Trigger 025
Untitled Trigger 014
Untitled Trigger 008
Untitled Trigger 007
Untitled Trigger 006
Untitled Trigger 005
Untitled Trigger 003
Untitled Trigger 002
Untitled Trigger 001
win
Untitled Trigger 004
extra
Untitled Trigger 036
Untitled Trigger 017
Untitled Trigger 022
Untitled Trigger 024
Music or Sound
Untitled Trigger 038
Commands
commands1
commands
die
treee
Untitled Trigger 035
Untitled Trigger 021
Untitled Trigger 020
Untitled Trigger 019
Untitled Trigger 027
elevator
Untitled Trigger 034
Dialog
Untitled Trigger 037
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Dialog
button
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Use melee time of day (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Untitled Trigger 016
Events
Destructible - Lever 7246 <gen> dies
Conditions
Actions
Destructible - Open Rolling Stone Door 0105 <gen>
Untitled Trigger 018
Events
Unit - A unit enters kill <gen>
Conditions
Actions
Destructible - Set height of Elevator 5864 <gen> to 1
Untitled Trigger 028
Events
Unit - A unit enters Region_035 <gen>
Conditions
Actions
Destructible - Destroy Ruined Gate 2804 <gen>
Untitled Trigger 023
Events
Unit - A unit enters Region_034 <gen>
Conditions
Actions
Destructible - Destroy Ruined Gate 2804 <gen>
Wait 10.00 seconds
Untitled Trigger 012
Events
Unit - A unit enters close_1 <gen>
Conditions
Actions
Destructible - Close Demonic Gate 2343 <gen>
Untitled Trigger 011
Events
Unit - A unit enters open_1 <gen>
Conditions
Actions
Destructible - Open Demonic Gate 2343 <gen>
Untitled Trigger 010
Events
Unit - A unit enters close <gen>
Conditions
Actions
Destructible - Close Demonic Gate 2343 <gen>
Untitled Trigger 009
Events
Unit - A unit enters open <gen>
Conditions
Actions
Destructible - Open Demonic Gate 2343 <gen>
portal
Events
Unit - A unit enters Portal <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Entering unit)) to (Center of portal_city <gen>) over 2.00 seconds
Unit - Move (Entering unit) instantly to (Center of portal_city <gen>)
Untitled Trigger 033
Events
Unit - A unit enters Region_037 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Unit - Create 1 . Samurai Fighter for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Untitled Trigger 032
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Mountian Giant for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 031
Events
Unit - A unit enters Region_038 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Overlord for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 030
Events
Unit - A unit enters Region_039 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Unit - Create 1 . Necromancer for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Untitled Trigger 029
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Dragon Lord for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 026
Events
Unit - A unit enters Region_011 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Unit - Create 1 . Shield Man for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Untitled Trigger 015
Events
Unit - A unit enters Region_012 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Troll Witch Doctor for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 013
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Buster for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 025
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Unit - Create 1 . Meisha for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 014
Events
Unit - A unit enters Region_009 <gen>
Conditions
Actions
Unit - Create 1 . Wolf Master for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 008
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Unit - Create 1 . Sheepido for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Unit - Remove (Entering unit) from the game
Untitled Trigger 007
Events
Unit - A unit enters Region_007 <gen>
Conditions
Actions
Unit - Create 1 . Vampire for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 006
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Unit - Create 1 . Stoner for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 005
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Unit - Create 1 . Dekorata for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 003
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Unit - Create 1 . Soul Stealer for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 002
Events
Unit - A unit enters hero2 <gen>
Conditions
Actions
Unit - Create 1 . Ogre King for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 001
Events
Unit - A unit enters hero <gen>
Conditions
Actions
Unit - Create 1 . Ice Lord for (Owner of (Entering unit)) at (Center of Start <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start <gen>) over 2.00 seconds
Untitled Trigger 004
Events
Unit - Black Citadel 0018 <gen> Dies
Conditions
Actions
Destructible - Kill Demon Storm 0590 <gen>
Environment - Create at aaaaa <gen> the weather effect Dalaran Shield
Wait 2.00 seconds
Floating Text - Create floating text that reads You have win the game!!! at (Center of Region_040 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 2.00 seconds
Floating Text - Destroy (Last created floating text)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Untitled Trigger 036
Events
Destructible - Barrel of Explosives 1074 <gen> dies
Conditions
Actions
Unit - Cause Blood Mage 0228 <gen> to damage circular area after 1.00 seconds of radius 1000000000.00 at (Center of Region_042 <gen>) , dealing 1000000000.00 damage of attack type Siege and damage type Fire
Untitled Trigger 017
Events
Unit - A unit enters Region_041 <gen>
Conditions
Actions
Destructible - Kill Foot Switch 4983 <gen>
Wait 0.50 seconds
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Region_029 <gen>) over 0 seconds
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Unit - Cause Pit Lord 0029 <gen> to damage Black Citadel 0018 <gen> , dealing 1000.00 damage of attack type Chaos and damage type Normal
Wait 5.00 seconds
Camera - Reset camera for (Owner of (Entering unit)) to standard game-view over 0 seconds
Region - Center Region_041 <gen> on (Center of Region_036 <gen>)
Do nothing
Untitled Trigger 022
Events
Unit - A unit enters Region_031 <gen>
Conditions
Actions
Destructible - Kill Foot Switch 3916 <gen>
Wait 0.50 seconds
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Region_029 <gen>) over 0 seconds
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Unit - Cause Pit Lord 0029 <gen> to damage Black Citadel 0018 <gen> , dealing 1000.00 damage of attack type Chaos and damage type Normal
Wait 5.00 seconds
Camera - Reset camera for (Owner of (Entering unit)) to standard game-view over 0 seconds
Region - Center Region_031 <gen> on (Center of Region_036 <gen>)
Do nothing
Untitled Trigger 024
Events
Destructible - Barrel 2180 <gen> dies
Conditions
Actions
Wait 1.00 seconds
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Region_029 <gen>) over 0 seconds
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Unit - Cause Pit Lord 0029 <gen> to damage Black Citadel 0018 <gen> , dealing 1000.00 damage of attack type Normal and damage type Normal
Wait 5.00 seconds
Camera - Reset camera for (Owner of (Entering unit)) to standard game-view over 0 seconds
Do nothing
Untitled Trigger 038
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
Respect Equal to (Ability being cast)
Actions
Sound - Play HeroMountainKingWarcry1 <gen>
commands1
Events
Player - Player 4 (Purple) types a chat message containing -haha (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -haha (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -haha (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -haha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play war3mapImported\11 Herb laugh.mp3 (Unexpected type: 'musictheme') .
commands
Events
Player - Player 4 (Purple) types a chat message containing -point (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -point (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -point (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -point (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play war3mapImported\15 Don't Point That Thing.mp3 (Unexpected type: 'musictheme') .
treee
Events
Unit - Tree of Ages 0121 <gen> Dies
Conditions
Actions
Game - Defeat Player 12 (Brown) with the message: DEFEATED by NOOBS!
Game - Defeat Player 4 (Purple) with the message: DEFEATED by NOOBS!
Game - Defeat Player 3 (Teal) with the message: DEFEATED by NOOBS!
Game - Defeat Player 2 (Blue) with the message: DEFEATED by NOOBS!
Game - Defeat Player 1 (Red) with the message: DEFEATED by NOOBS!
If ((Owner of (Killing unit)) Not equal to Neutral Hostile) then do (Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( Defeats + (Name of (Owner of (Triggering unit)))))) else do (Display to (All players) the text: ((Name of (Owner of (Triggering unit))) + Dies To Creeps))
Countdown Timer - Create a timer window for (Last started timer) with title Wait..1min
Wait 60.00 seconds
Countdown Timer - Destroy (Last created timer window)
Hero - Instantly revive (Dying unit) at (Center of Region_032 <gen>) , Show revival graphics
Unit - Set mana of (Triggering unit) to 100 %
Camera - Pan camera for Player 1 (Red) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_032 <gen>) over 0 seconds
Untitled Trigger 034
Events
Unit - A unit enters Region_030 <gen>
Conditions
Actions
Destructible - Kill (Random destructible in Region_030 <gen>)
Wait 4.00 seconds
Destructible - Set height of Elevator 5864 <gen> to 2
Untitled Trigger 037
Events
Game - The in-game time of day becomes Equal to 8.20
Conditions
Actions
Dialog - Create a dialog button for (Clicked dialog) labelled SwordAxeStaffBow
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