How to import Hero Naga Blue_Yellow

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Hero Naga Blue_Yellow of the bundle Hero Naga Blue_Yellow. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Hero Naga Royal Guard Reforged.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing HeroNagaRoyalGuard_BlueYellow_Reforged.mdx

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_BlueYellow_Reforged.mdx' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx

Done, you have imported the file HeroNagaRoyalGuard_BlueYellow_Reforged.mdx.

Importing HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
war3mapimported/HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds

Double-click the file HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds:

HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
war3mapimported/HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds

Done, you have imported the file HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds.

Importing HeroNagaRoyalGuard_Main_Emissive.dds

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_Main_Emissive.dds' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Main_Emissive.dds

Double-click the file HeroNagaRoyalGuard_Main_Emissive.dds:

HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Main_Emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds

Done, you have imported the file HeroNagaRoyalGuard_Main_Emissive.dds.

Importing HeroNagaRoyalGuard_Mask_Diffuse.dds

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_Mask_Diffuse.dds' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Mask_Diffuse.dds

Double-click the file HeroNagaRoyalGuard_Mask_Diffuse.dds:

HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Mask_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds

Done, you have imported the file HeroNagaRoyalGuard_Mask_Diffuse.dds.

Importing HeroNagaRoyalGuard_Pauldron_Diffuse.dds

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_Pauldron_Diffuse.dds' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Pauldron_Diffuse.dds

Double-click the file HeroNagaRoyalGuard_Pauldron_Diffuse.dds:

HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Pauldron_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Pauldron_Diffuse.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Pauldron_Diffuse.dds

Done, you have imported the file HeroNagaRoyalGuard_Pauldron_Diffuse.dds.

Importing HeroNagaRoyalGuard_Weapon_Diffuse.dds

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_Weapon_Diffuse.dds' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Weapon_Diffuse.dds

Double-click the file HeroNagaRoyalGuard_Weapon_Diffuse.dds:

HeroNagaRoyalGuard_Weapon_Diffuse.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Weapon_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

HeroNagaRoyalGuard_Weapon_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Weapon_Diffuse.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Weapon_Diffuse.dds

Done, you have imported the file HeroNagaRoyalGuard_Weapon_Diffuse.dds.

Importing HeroNagaRoyalGuard_Weapon_Emissive.dds

Now Click the "Import File" Button:

Next select 'HeroNagaRoyalGuard_Weapon_Emissive.dds' in the folder which you extracted from the zip archive:

Hero Naga Blue_Yellow
HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Weapon_Emissive.dds

Double-click the file HeroNagaRoyalGuard_Weapon_Emissive.dds:

HeroNagaRoyalGuard_Weapon_Emissive.dds
Image / Texture
683
war3mapimported/HeroNagaRoyalGuard_Weapon_Emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

HeroNagaRoyalGuard_Weapon_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Weapon_Emissive.dds

The file has been properly added to the map archive:

HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
Model
2,586
war3mapimported/HeroNagaRoyalGuard_BlueYellow_Reforged.mdx
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
Image / Texture
1,365
HeroNagaRoyalGuard_Main_BlueYellow_Diffuse.dds
HeroNagaRoyalGuard_Main_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Main_Emissive.dds
HeroNagaRoyalGuard_Mask_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Mask_Diffuse.dds
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Pauldron_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Diffuse.dds
Image / Texture
683
HeroNagaRoyalGuard_Weapon_Diffuse.dds
HeroNagaRoyalGuard_Weapon_Emissive.dds
Image / Texture
683
HeroNagaRoyalGuard_Weapon_Emissive.dds

Done, you have imported the file HeroNagaRoyalGuard_Weapon_Emissive.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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