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Model validation: Hero FelStalker

HeroFelStaker.mdx

0 errors 1 severe 3 warnings 97 unused
  • 1 Bone 4 - "Spine"
    • 1 Rotation
      • Missing opening track for sequence "spell" at frame 149333 where it is needed
  • 3 Model
    • Attachment 2 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 3 Bone 5 - "Object17"
    • 3 Rotation
      • Track 33 at frame 20867 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 20900 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 20933 has exactly the same value as tracks 34 and 36
  • 3 Bone 6 - "Object16"
    • 3 Rotation
      • Track 32 at frame 20867 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 20900 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 20933 has exactly the same value as tracks 33 and 35
  • 4 Bone 7 - "Object15"
    • 4 Rotation
      • Track 29 at frame 20833 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 20867 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 20900 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 20933 has exactly the same value as tracks 31 and 33
  • 3 Bone 8 - "Bone_Arm1_L"
    • 3 Rotation
      • Track 34 at frame 20867 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 20900 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 20933 has exactly the same value as tracks 35 and 37
  • 3 Bone 9 - "Bone_Arm2_L"
    • 3 Rotation
      • Track 32 at frame 20867 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 20900 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 20933 has exactly the same value as tracks 33 and 35
  • 3 Bone 10 - "Bone_Hand_L"
    • 3 Rotation
      • Track 36 at frame 20867 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 20900 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 20933 has exactly the same value as tracks 37 and 39
  • 4 Bone 11 - "Bone_Arm1_R"
    • 4 Rotation
      • Track 29 at frame 20833 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 20867 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 20900 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 20933 has exactly the same value as tracks 31 and 33
  • 3 Bone 12 - "Bone_Arm2_R"
    • 3 Rotation
      • Track 33 at frame 20867 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 20900 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 20933 has exactly the same value as tracks 34 and 36
  • 7 Bone 13 - "Bone_Hand_R"
    • 7 Rotation
      • Track 9 at frame 20700 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 20733 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 20833 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 20867 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 20900 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 20933 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 20967 has exactly the same value as tracks 14 and 16
  • 11 Bone 14 - "Bone_Root"
    • 4 Translation
      • Track 38 at frame 20833 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 20867 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 20900 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 20933 has exactly the same value as tracks 40 and 42
    • 7 Rotation
      • Track 11 at frame 19533 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19633 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19900 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 20400 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 20867 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 20900 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 20933 has exactly the same value as tracks 20 and 22
  • 4 Bone 15 - "Bone_Leg1_R"
    • 4 Rotation
      • Track 30 at frame 19633 has exactly the same value as tracks 29 and 31
      • Track 37 at frame 20867 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 20900 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 20933 has exactly the same value as tracks 38 and 40
  • 4 Bone 16 - "Bone_Leg2_R"
    • 4 Rotation
      • Track 30 at frame 19633 has exactly the same value as tracks 29 and 31
      • Track 39 at frame 20867 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 20900 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 20933 has exactly the same value as tracks 40 and 42
  • 4 Bone 17 - "Bone_Foot_R"
    • 4 Rotation
      • Track 28 at frame 19633 has exactly the same value as tracks 27 and 29
      • Track 36 at frame 20867 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 20900 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 20933 has exactly the same value as tracks 37 and 39
  • 3 Bone 18 - "Bone_Leg1_L"
    • 3 Rotation
      • Track 34 at frame 20867 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 20900 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 20933 has exactly the same value as tracks 35 and 37
  • 3 Bone 19 - "Bone_Leg2_L"
    • 3 Rotation
      • Track 40 at frame 20867 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 20900 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 20933 has exactly the same value as tracks 41 and 43
  • 3 Bone 20 - "Bone_Foot_L"
    • 3 Rotation
      • Track 39 at frame 20867 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 20900 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 20933 has exactly the same value as tracks 40 and 42
  • 3 Bone 21 - "Bone_Chest"
    • 3 Rotation
      • Track 38 at frame 20867 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 20900 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 20933 has exactly the same value as tracks 39 and 41
  • 13 Helper 0
    • 13 Rotation
      • Track 9 at frame 18900 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 19200 has roughly the same value as tracks 9 and 11
      • Track 11 at frame 19500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19533 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19633 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 19900 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 20400 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 20433 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 20733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 20833 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 20867 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 20900 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 20933 has exactly the same value as tracks 20 and 22
  • 4 Helper 2
    • 4 Rotation
      • Track 31 at frame 20833 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 20867 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 20900 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 20933 has exactly the same value as tracks 33 and 35
  • 8 Helper 4
    • 4 Translation
      • Track 1 at frame 19900 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 20867 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20900 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 20933 has exactly the same value as tracks 7 and 9
    • 4 Rotation
      • Track 1 at frame 19900 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 20867 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20900 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 20933 has exactly the same value as tracks 7 and 9
  • unused GlobalSequence
  • unused Texture 0 - "Satyr.blp"
  • unused Texture 1 - Team color
  • unused Texture 2 - "gutz.blp"
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