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Model validation: Hero Blood Knight Mounted Portrait

Hero_Blood_Knight_Mounted_Portrait.mdx

0 errors 2 severe 28 warnings 12 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 64 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "L_cape_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "L_cape_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "L_cape_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "L_cape_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "L_cape_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "M_cape_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "M_cape_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "M_cape_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "M_cape_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "M_cape_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "R_cape_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "R_cape_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "R_cape_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "R_cape_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "R_cape_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "Bone_MatrixEaterDummy1928532762"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "L_nostril_bind_jnt"
    • 1 Scaling
      • Track 10 at frame 600 has roughly the same value as tracks 9 and 11
  • 1 Bone 21 - "R_nostril_bind_jnt"
    • 1 Scaling
      • Track 10 at frame 600 has roughly the same value as tracks 9 and 11
  • 1 Bone 46 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 3767 has roughly the same value as tracks 4 and 6
  • 1 Bone 47 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 3767 has roughly the same value as tracks 4 and 6
  • 1 Bone 89 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1000 has roughly the same value as tracks 2 and 4
  • 1 Bone 99 - "ponytail_03_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 3333 has roughly the same value as tracks 20 and 22
  • 1 Bone 112 - "B_hair_03_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 3600 has roughly the same value as tracks 24 and 26
  • 5 CollisionShape 0 - "B_KGS_Torso"
    • 5 Rotation
      • Track 30 at frame 5767 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 5800 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 5833 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 5867 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 5933 has roughly the same value as tracks 33 and 35
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