• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Hero Ayame

heroayame.mdx

0 errors 0 severe 8 warnings 41 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (9) does not match the number of sequences (20)
  • 1 Geoset 1
    • Number of sequence extents (9) does not match the number of sequences (20)
  • 1 Geoset 2
    • Number of sequence extents (14) does not match the number of sequences (20)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (20)
  • 1 Geoset 4
    • Number of sequence extents (1) does not match the number of sequences (20)
  • 1 8 Bone 15 - "Bone_Root"
    • There are no vertices attached to this bone
    • 5 Translation
      • Track 27 at frame 36200 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 36600 has exactly the same value as tracks 27 and 29
      • Track 44 at frame 46998 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 47329 has exactly the same value as tracks 44 and 46
      • Track 61 at frame 54767 has exactly the same value as tracks 60 and 62
    • 3 Rotation
      • Track 4 at frame 30467 has exactly the same value as tracks 3 and 5
      • Track 17 at frame 38201 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 38248 has exactly the same value as tracks 17 and 19
  • 1 Bone 20 - "Weapon_Back2"
    • There are no vertices attached to this bone
  • 11 Bone 0 - "Bone_Pelvis"
    • 11 Rotation
      • Track 8 at frame 30467 has exactly the same value as tracks 7 and 9
      • Track 29 at frame 52965 has exactly the same value as tracks 28 and 30
      • Track 37 at frame 55768 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 55868 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 56001 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 56101 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 56234 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 56334 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 56501 has exactly the same value as tracks 42 and 44
      • Track 49 at frame 57602 has exactly the same value as tracks 48 and 50
      • Track 55 at frame 58802 has exactly the same value as tracks 54 and 56
  • 3 Bone 1 - "Bone_Leg1_R"
    • 3 Rotation
      • Track 22 at frame 31133 has exactly the same value as tracks 21 and 23
      • Track 74 at frame 53395 has exactly the same value as tracks 73 and 75
      • Track 82 at frame 54767 has exactly the same value as tracks 81 and 83
  • 3 Bone 2 - "Bone_Leg2_R"
    • 3 Rotation
      • Track 23 at frame 31133 has exactly the same value as tracks 22 and 24
      • Track 56 at frame 46997 has exactly the same value as tracks 55 and 57
      • Track 84 at frame 54767 has exactly the same value as tracks 83 and 85
  • 2 Bone 3 - "Bone_Foot_R"
    • 2 Rotation
      • Track 36 at frame 38550 has exactly the same value as tracks 35 and 37
      • Track 60 at frame 54767 has exactly the same value as tracks 59 and 61
  • 1 Bone 4 - "Bone_Leg1_L"
    • 1 Rotation
      • Track 69 at frame 54767 has exactly the same value as tracks 68 and 70
  • 4 Bone 5 - "Bone_Leg2_L"
    • 4 Rotation
      • Track 9 at frame 15000 has exactly the same value as tracks 8 and 10
      • Track 27 at frame 31133 has exactly the same value as tracks 26 and 28
      • Track 66 at frame 54767 has exactly the same value as tracks 65 and 67
      • Track 101 at frame 62335 has exactly the same value as tracks 100 and 102
  • 2 Bone 6 - "Bone_Foot_L"
    • 2 Rotation
      • Track 34 at frame 38700 has exactly the same value as tracks 33 and 35
      • Track 59 at frame 54767 has exactly the same value as tracks 58 and 60
  • 1 Bone 10 - "Bone_Hand_R"
    • 1 Rotation
      • Track 39 at frame 58650 has exactly the same value as tracks 38 and 40
  • 6 Bone 13 - "Bone_Hand_L"
    • 6 Rotation
      • Track 21 at frame 57267 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 57400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 57500 has exactly the same value as tracks 22 and 24
      • Track 28 at frame 58467 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 58600 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 58700 has exactly the same value as tracks 29 and 31
Back
Top