Name | Type | is_array | initial_value |
Ability_Loop | integer | No | |
AR_bolean | boolean | No | |
AR_caster | unit | No | |
AR_damage | real | No | |
AR_duration | integer | No | |
AR_effects | effect | Yes | |
AR_facing | real | No | |
AR_index | integer | No | |
AR_knockspeed | real | No | |
AR_leaks | location | Yes | |
AR_speed | real | No | |
AR_target | unit | No | |
AT_ability | abilcode | No | |
AT_bolean | boolean | No | |
AT_caster | unit | No | |
AT_damage | real | No | |
AT_damage_area | real | No | |
AT_damage_group | group | No | |
AT_damage_multiplier | real | No | |
AT_distance | integer | No | |
AT_duration | integer | No | |
AT_facing | real | No | |
AT_leak | location | Yes | |
AT_owner | player | No | |
AT_speed | real | No | |
AT_target | unit | No | |
BK_Bolean | boolean | No | |
BOF_bolean | boolean | No | |
BOF_caster | unit | No | |
BOF_damage_area | real | No | |
BOF_dummy | unit | No | |
BOF_duration | integer | No | |
BOF_effect_int | integer | No | |
BOF_facing | real | No | |
BOF_int | integer | No | |
BOF_leaks | location | Yes | |
BOF_owner | player | No | |
BOF_speed | real | No | |
Bounty_effect | effect | No | |
Bounty_Unit | unit | No | |
BR_bolean | boolean | No | |
BR_caster | unit | No | |
BR_damage | real | No | |
BR_effect_counter | integer | No | |
BR_effects | effect | Yes | |
BR_facing | real | No | |
BR_index | integer | No | |
BR_leaks | location | Yes | |
BR_owner | player | No | |
BR_speed | real | No | |
BR_target | unit | No | |
BS_bolean | boolean | No | |
BS_caster | unit | No | |
BS_damage | real | No | |
BS_duration | integer | No | |
BS_facing | real | No | |
BS_owner | player | No | |
BS_speed | real | No | |
BS_target | unit | No | |
BT_bolean | boolean | No | |
BT_caster | unit | No | |
BT_conditioner | integer | No | |
BT_dummy | unit | No | |
BT_leak1 | location | No | |
BT_leak2 | location | No | |
BT_owner | player | No | |
Buyer_Comp_P1 | integer | No | |
CE_bolean | boolean | No | |
CE_caster | unit | No | |
CE_damage | real | No | |
CE_dummy | unit | No | |
CE_dummy_2 | unit | No | |
CE_dummy_3 | unit | No | |
CE_dummy_4 | unit | No | |
CE_dummy_5 | unit | No | |
CE_facing | real | No | |
CE_leaks | location | Yes | |
CE_offset_explode | real | No | |
CE_owner | player | No | |
CE_pick | unit | No | |
CE_pick_2 | unit | No | |
CE_pick_3 | unit | No | |
CE_pick_4 | unit | No | |
CE_pick_5 | unit | No | |
CE_speed | real | No | |
Color_Banner | string | No | |
Com_Group | group | No | |
Comp_For_Loop | integer | No | |
Comp_For_Loop_2 | integer | No | |
Comp_For_Loop_3 | integer | No | |
Comp_For_Loop_4 | integer | No | |
Comp_For_Loop_5 | integer | No | |
Comp_P1 | integer | No | |
Comp_P2 | integer | No | |
Comp_Patrol_Int | integer | No | |
Comp_Piked_2 | unit | No | |
Computer_name_int | integer | No | |
Creep_Region | rect | Yes | |
Creeps_Index | integer | No | |
DF_bolean | boolean | No | |
DF_caster | unit | No | |
DF_damage | real | No | |
DF_dummy | unit | Yes | |
DF_dummy_facing | real | Yes | |
DF_duration | integer | No | |
DF_facing | real | No | |
DF_index | integer | No | |
DF_leaks | location | Yes | |
DF_owner | player | No | |
DF_speed | real | No | |
DS_Caster | unit | No | |
DS_Facing | real | Yes | |
DS_Index | integer | No | |
DS_Leak | location | No | |
DS_Offset | real | Yes | |
DW_bolean | boolean | No | |
DW_caster | unit | No | |
DW_damage | real | No | |
DW_dummy | unit | No | |
DW_duration | integer | No | |
DW_effect | effect | Yes | |
DW_facing | real | No | |
DW_index | integer | No | |
DW_speed | real | No | |
Dying | integer | No | |
EB_bolean | boolean | No | |
EB_bolean2 | boolean | No | |
EB_caster | unit | No | |
EB_dummy | unit | No | |
EB_duration | integer | No | |
EB_duration2 | integer | No | |
EB_facing | real | No | |
EB_facing2 | real | No | |
EB_group | group | No | |
EB_group2 | group | No | |
EB_leak | location | No | |
EB_leak2 | location | No | |
EB_owner | player | No | |
EB_speed | real | No | |
EB_speed2 | real | No | |
Eclipse_area_of_damage | real | No | |
Eclipse_bolean | boolean | No | |
Eclipse_caster | unit | No | |
Eclipse_damage | real | No | |
Eclipse_duration | integer | No | |
Eclipse_effect | effect | Yes | |
Eclipse_Effect_count | integer | No | |
Eclipse_index | integer | No | |
Eclipse_target_type | boolean | Yes | |
Entating_count | integer | No | |
Entating_effect | effect | Yes | |
Entating_Index | integer | No | |
ES_dummy | unit | No | |
ET_bolean | boolean | No | |
ET_caster | unit | No | |
ET_dummy | unit | Yes | |
ET_duration | integer | No | |
ET_facing | real | Yes | |
ET_group | group | No | |
ET_index | integer | No | |
ET_index_2 | integer | No | |
ET_index_3 | integer | No | |
ET_leak | location | No | |
ET_offset | real | No | |
ET_speed | real | No | |
Event_Region | rect | Yes | |
F_bolean | boolean | No | |
F_caster | unit | No | |
F_combo_count | integer | No | |
F_damage | real | No | |
F_duration | integer | No | |
F_effect | effect | No | |
F_multiplier | real | No | |
F_owner | player | No | |
F_target | unit | No | |
FI_Learner | unit | No | |
First_killer | unit | No | |
FK_Bolean | boolean | No | |
FK_int | integer | No | |
FK_killer | unit | No | |
FS_Bolean | boolean | No | |
FS_caster | unit | No | |
FS_Duration | integer | No | |
FS_facing | real | No | |
FS_group | group | No | |
FS_speed | real | No | |
Game_Steak_Counter | integer | Yes | |
H | integer | No | |
H_Angle | real | Yes | |
H_Caster | unit | Yes | |
H_CastNumber | integer | No | |
H_Direction | boolean | Yes | |
H_Distance | real | Yes | |
H_HookHead | unit | Yes | |
H_Origin | location | Yes | |
H_Point | location | No | |
H_Switch | integer | No | |
H_Target | unit | Yes | |
H_TGroup | group | No | |
Hero_Attack_Limit | integer | No | |
HF_caster | unit | No | |
HF_dummy | unit | No | |
HF_Index | integer | No | |
HF_lightning | lightning | Yes | |
HF_owner | player | No | |
Hour | integer | No | |
Icons | string | Yes | |
Index | integer | No | |
Ion_Effect | unit | No | |
Item_Types | itemcode | Yes | |
IV_bolean | boolean | No | |
IV_caster | unit | No | |
IV_duration | integer | No | |
IV_facing | real | Yes | |
IV_facing_Int | integer | No | |
IV_leak | location | No | |
IV_offset | real | Yes | |
J_ability | abilcode | No | |
J_bolean | boolean | No | |
J_caster | unit | No | |
J_distance | integer | No | |
J_duration | integer | No | |
J_effects | effect | Yes | |
J_facing | real | No | |
J_index | integer | No | |
J_leak | location | Yes | |
J_owner | player | No | |
J_speed | real | No | |
JR_bolean | boolean | No | |
JR_caster | unit | No | |
JR_dummy | unit | No | |
JR_duration | integer | No | |
JR_jump_count | integer | No | |
JR_leak | location | No | |
JR_owner | player | No | |
JR_pick | unit | No | |
K_bolean | boolean | No | |
KB_bolean | boolean | No | |
KB_caster | unit | Yes | |
KB_count | integer | Yes | |
KB_duration | integer | Yes | |
KB_end | location | Yes | |
KB_facing | real | Yes | |
KB_group | group | Yes | |
KB_index | integer | Yes | |
KB_int | integer | No | |
KB_leak | location | Yes | |
KB_owner | player | Yes | |
KB_speed | real | Yes | |
KB_start | location | Yes | |
L_bolean | boolean | No | |
L_caster | unit | No | |
L_damage | real | No | |
L_dummy | unit | No | |
L_duration | integer | No | |
L_index | integer | No | |
L_leak | location | No | |
L_lightnings | lightning | Yes | |
L_multiplier | integer | No | |
LW_facing | real | No | |
LW_index | integer | No | |
LW_offset | real | No | |
Minute_Int | integer | No | |
Moon_Building | unit | No | |
MR_area_damage | real | No | |
MR_bolean | boolean | No | |
MR_caster | unit | No | |
MR_damage | real | No | |
MR_distance | integer | No | |
MR_dummy | unit | No | |
MR_duration | integer | No | |
MR_effect | effect | Yes | |
MR_effect_counter | integer | No | |
MR_facing | real | No | |
MR_index | integer | No | |
MR_leak | location | Yes | |
MR_multiplier | real | No | |
MR_owner | player | No | |
MR_speed | real | No | |
MR_stun_group | group | No | |
Multi_Index | integer | Yes | |
Multiboard_Kills | integer | Yes | |
Multiboard_level | integer | Yes | |
Party_1 | force | No | |
Party_1_Unit | unit | No | |
Party_2 | force | No | |
Party_2_Unit | unit | No | |
Party_deaths | integer | Yes | |
Party_group | integer | No | |
Party_Kills | integer | Yes | |
Party_win | integer | No | |
PB_area_damage | real | No | |
PB_bolean | boolean | No | |
PB_caster | unit | No | |
PB_damage | real | No | |
PB_dummy | unit | Yes | |
PB_duration | integer | No | |
PB_facing | real | Yes | |
PB_index | integer | No | |
PB_int | integer | No | |
PB_leaks | location | Yes | |
PB_owner | player | No | |
PB_speed | real | No | |
Picked_Buyer | unit | Yes | |
Picked_Unit | unit | No | |
Player_Color | string | Yes | |
Player_integer | integer | No | |
Player_Region | rect | Yes | |
PVP_group | group | No | |
PVP_random | integer | No | |
PVP_timer | timer | No | |
PVP_window | timerdialog | No | |
Raze_Last_Unit | unit | No | |
Region_index | integer | No | |
Region_No_move | rect | Yes | |
Rock_Attacked | unit | No | |
Rock_Attacker | unit | No | |
Rock_Bolean | boolean | No | |
Rock_Duration | integer | No | |
Rock_Facing | real | No | |
Rock_Int | integer | No | |
Rock_Speed | real | No | |
SB_bolean | boolean | No | |
SB_caster | unit | No | |
SB_damage | real | No | |
SB_dummy | unit | No | |
SB_duration | integer | No | |
SB_facing | real | No | |
SB_group | group | No | |
SB_speed | real | No | |
SB_start | location | No | |
SD_caster | unit | No | |
SD_damage | real | No | |
SD_dummy | unit | No | |
SD_effects | effect | Yes | |
SD_index | integer | No | |
SD_speed | real | No | |
SDP_bolean | boolean | No | |
SDP_Effect_counter | integer | No | |
SDP_effect_dur | integer | No | |
SDP_effects2 | effect | Yes | |
SDP_facing | real | No | |
SDP_group | group | No | |
SDP_index | integer | No | |
SDP_leaks | location | Yes | |
SDP_piked | unit | No | |
SDU_bolean | boolean | No | |
SDU_e_duration | integer | No | |
SDU_facing | real | No | |
SDU_leaks | location | Yes | |
SDU_target | unit | No | |
Shadow_caster | unit | No | |
Shadow_Torn | effect | No | |
Spout_Group | group | No | |
ST_caster | unit | No | |
ST_index | integer | No | |
ST_target | unit | No | |
ST_trees | destructable | Yes | |
T_bolean | boolean | No | |
T_caster | unit | No | |
T_dummy | unit | No | |
T_duration | integer | No | |
T_facing | real | No | |
T_speed | real | No | |
TC_Caster | unit | No | |
TC_Facing | real | Yes | |
TC_Index | integer | No | |
TC_Leak | location | No | |
TC_Offset | real | Yes | |
tempunit | unit | No | |
Time_Index | integer | No | |
Timer | real | Yes | |
Ultimate_Mode | integer | No | |
Unit | unit | Yes | |
US_bolean | boolean | No | |
US_caster | unit | No | |
US_damage | real | No | |
US_dur | integer | No | |
US_effect | effect | Yes | |
US_facing | real | No | |
US_speed | real | No | |
US_target | unit | No | |
V_bolean | boolean | No | |
V_caster | unit | No | |
V_duration | integer | No | |
V_facing | real | No | |
V_facing2 | real | No | |
V_leaks | location | Yes | |
V_owner | player | No | |
V_speed | real | No | |
V_target | unit | No | |
Vac_bolean | boolean | No | |
Vac_caster | unit | No | |
Vac_dummy | unit | No | |
Vac_duration | integer | No | |
Vac_facing | real | No | |
Vac_speed | real | No | |
Wind_Damager | unit | No |