Name | Type | is_array | initial_value |
agimod | integer | No | |
Barakslv2 | unitcode | No | |
Burn_net_point | location | No | |
Chance_Fire_Circle | integer | No | |
Continue | button | Yes | |
Deaths | integer | Yes | |
Distance | real | No | |
End1 | integer | No | 100 |
End2 | integer | No | 100 |
Fire | unit | No | |
Fire_Amulet_get_chanse | integer | No | |
Fire_Dummy | unit | No | |
FlySheep | location | No | |
FLYSheepNr | integer | No | |
Footmen | unitcode | No | hfoo |
Force_of_Darkness | force | No | |
Force_of_light | force | No | |
GameoverL | dialog | No | |
GameoverW | dialog | No | |
House | unit | No | |
Income | integer | Yes | |
IncomeL | integer | Yes | |
IncomeT | integer | Yes | |
Incometimer | timer | No | |
intmod | integer | No | |
mov1 | integer | No | |
No | integer | No | |
NotVotedPlayers | force | No | |
Nr1 | force | No | |
Nr2 | force | No | |
Nuke_Dummy | unit | No | |
Nuke_Number | real | No | |
Nuke_Point | location | No | |
PlayerEntering | force | No | |
Playinfo | multiboard | No | |
QuitGame | button | Yes | |
Radioaktiv | damagetype | No | DamageTypeSlowPoison |
Respaw_creep | timerdialog | No | |
Revive_timer_fd | timer | No | |
Revive_timer_fl | timer | No | |
Revive_window_fd | timerdialog | No | |
Revive_window_fl | timerdialog | No | |
RowNum | integer | No | |
strmod | integer | No | |
Team1 | force | No | |
Team2 | force | No | |
TempInteger | integer | No | |
TempPlayerGroup | force | No | |
TempPoint | location | No | |
TempTimerWindow | timerdialog | No | |
TempUnitGroup | group | No | |
TheHero | unit | No | |
Timer | timer | No | |
Var | integer | No | 0 |
Vote_Against | player | No | |
Vote_Kick_Dialog | dialog | No | |
Vote_Kick_Dialogbuttons | button | Yes | |
Water_Sheep | location | No | |
Water_Sheep_Nr | integer | No | |
X | integer | No | |
Yes | integer | No |