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Model validation: Hellscream

HellscreamGhost.mdx

0 errors 0 severe 37 warnings 36 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 5 Geoset 0
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • 1 Extent
      • Negative extents
  • 15 Geoset 4
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 15 Geoset 5
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 4 Bone 5 - "Banner"
    • 4 Rotation
      • Track 5 at frame 59667 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 60200 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 60467 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 60833 has roughly the same value as tracks 7 and 9
  • 3 Bone 8 - "Bone_Arm1_R"
    • 3 Translation
      • Track 20 at frame 73667 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 86533 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 86767 has exactly the same value as tracks 21 and 23
  • 6 Bone 16 - "Bone_Arm1_L"
    • 5 Translation
      • Track 9 at frame 60467 has exactly the same value as tracks 8 and 10
      • Track 18 at frame 73667 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 86300 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 86533 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 86767 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 70 at frame 60467 has exactly the same value as tracks 69 and 71
  • 2 Bone 18 - "Bone_Hand_L"
    • 2 Rotation
      • Track 23 at frame 32333 has roughly the same value as tracks 22 and 24
      • Track 50 at frame 73667 has exactly the same value as tracks 49 and 51
  • 3 Bone 22 - "Bone_Ponytai01"
    • 3 Rotation
      • Track 155 at frame 32333 has exactly the same value as tracks 154 and 156
      • Track 156 at frame 32433 has exactly the same value as tracks 155 and 157
      • Track 157 at frame 32500 has roughly the same value as tracks 156 and 158
  • 3 Bone 23 - "Bone_Ponytail"
    • 3 Rotation
      • Track 185 at frame 32333 has exactly the same value as tracks 184 and 186
      • Track 186 at frame 32433 has exactly the same value as tracks 185 and 187
      • Track 187 at frame 32600 has roughly the same value as tracks 186 and 188
  • 2 Bone 28 - "Bone_Leg1_R"
    • 2 Rotation
      • Track 107 at frame 73667 has exactly the same value as tracks 106 and 108
      • Track 108 at frame 86533 has roughly the same value as tracks 107 and 109
  • 2 Bone 29 - "Bone_Leg2_R"
    • 2 Rotation
      • Track 114 at frame 73667 has exactly the same value as tracks 113 and 115
      • Track 115 at frame 86533 has exactly the same value as tracks 114 and 116
  • 2 Bone 30 - "Bone_Foot_R"
    • 2 Rotation
      • Track 117 at frame 73667 has exactly the same value as tracks 116 and 118
      • Track 118 at frame 86533 has roughly the same value as tracks 117 and 119
  • 2 Bone 31 - "Bone_Leg1_L"
    • 2 Rotation
      • Track 99 at frame 73667 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 86533 has exactly the same value as tracks 99 and 101
  • 2 Bone 32 - "Bone_Leg2_L"
    • 2 Rotation
      • Track 101 at frame 73667 has exactly the same value as tracks 100 and 102
      • Track 102 at frame 86533 has exactly the same value as tracks 101 and 103
  • 2 Bone 33 - "Bone_Foot_L"
    • 2 Rotation
      • Track 109 at frame 73667 has roughly the same value as tracks 108 and 110
      • Track 110 at frame 86533 has roughly the same value as tracks 109 and 111
  • 2 Helper 0
    • 1 Rotation
      • Track 17 at frame 32500 has exactly the same value as tracks 16 and 18
    • 1 Scaling
      • Track 8 at frame 82333 has exactly the same value as tracks 7 and 9
  • 1 Helper 3
    • 1 Rotation
      • Track 6 at frame 6000 has roughly the same value as tracks 5 and 7
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