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Model validation: Hell Portal

MovingPOrtal.mdx

0 errors 0 severe 14 warnings 3 unused
  • 2 Model
    • Missing the Origin attachment point
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "BlizzParticle009"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizzParticle004"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "BlizzParticle002"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 3 - "BlizzParticle003"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 4 - "BlizzParticle005"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 5 - "BlizzParticle010"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 6 - "BlizzParticle011"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 7 - "BlizzParticle001"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 8 - "BlizzParticle006"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 9 - "BlizzParticle007"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 10 - "BlizzParticle008"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 11 - "BlizzParticle012"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Bone 3 - "Bone_Worm00"
    • 1 Rotation
      • Track 14 at frame 5666 has roughly the same value as tracks 13 and 15
  • 2 Helper 0
    • 2 Rotation
      • Track 1 at frame 3800 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 5433 has exactly the same value as tracks 3 and 5
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