Model validation: Heldrake Roost Portrait

HeldrakeRoost_Portrait.mdx

0 errors 3 severe 7 warnings 13 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • Too many vertices in one geoset: 10093
  • 1 Bone 2 - "vines_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "vines_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "vines_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "vines_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "vines_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "Portrait_Background"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Neutral_HarpyNest2_Diffuse.tif"
  • unused Texture 1 - "Neutral_HarpyNest2_Normal.tif"
  • unused Texture 2 - "Neutral_HarpyNest2_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Human_GryphonAviary_Diffuse.tif"
  • unused Texture 10 - "Human_GryphonAviary_Normal.tif"
  • unused Texture 11 - "Human_GryphonAviary_ORM.tif"
  • unused Texture 12 - "Human_GryphonAviary_Emissive.tif"
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