🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
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Triggers
Heaven.w3x
Variables
Telecamere
Visibilita
Telecamera 1
Telecamera 2
Telecamera 3
Inserisci il codice dello script personalizzato per la mappa nello spazio sottostante. Il testo verrà incluso nello script della mappa dopo che le variabili sono state dichiarate e prima di qualsiasi codice trigger.
Name
Type
is_array
initial_value
Visibilita
Events
Map initialization
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Telecamera 1
Events
Player - Player 1 (Red) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_1 for Player 1 (Red) over 0 seconds
Telecamera 2
Events
Player - Player 1 (Red) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_2 for Player 1 (Red) over 0 seconds
Telecamera 3
Events
Player - Player 1 (Red) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_3 for Player 1 (Red) over 0 seconds
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