function GetHost takes nothing returns nothing
local gamecache g = InitGameCache("Map.w3v")
call StoreInteger ( g, "Map", "Host", GetPlayerId(GetLocalPlayer ())+1)
call TriggerSyncStart ()
call SyncStoredInteger ( g, "Map", "Host" )
call TriggerSyncReady ()
set udg_Host = Player( GetStoredInteger ( g, "Map", "Host" )-1)
call FlushGameCache( g )
set g = null
endfunction
Name | Type | is_array | initial_value |
chance | buffcode | No | |
Creeps | unit | No | |
CreepsDie | group | No | |
Dialog1 | dialog | No | |
DialogButton1 | button | No | |
DialogButton2 | button | No | |
Game_Minutes | integer | No | |
Game_Seconds | integer | No | |
Game_Time | timer | No | |
Host | player | No | |
Integer | integer | No | 0 |
ITEM | itemcode | No | |
Item | item | No | |
Item1 | itemcode | No | |
ItemPrices | integer | No | |
ItemTypes | itemcode | Yes | |
Level1Bitch | timer | No | |
Level6 | timer | No | |
Level7 | timer | No | |
Multiboard_Clock | integer | No | |
Multiboard_ShowDeaths | boolean | No | |
Multiboard_Spots | integer | No | |
PauseTimmer | timer | No | |
PickedPlayerControler | player | No | |
Player1 | leaderboard | No | |
Player_Counts | integer | No | |
Player_Kills | integer | Yes | 0 |
PlayerNames | string | Yes | |
Players | leaderboard | No | |
PlayersShow | force | No | |
RandomMonsters1 | integer | No | |
RevivableHeroes | group | No | |
ReviveTimmers | timer | No | |
Score_Deaths | integer | Yes | |
Sort_Board_By_Kills | boolean | No | |
SpecialEventTimmer | timer | No | |
Temp_Force | force | No | |
Temp_Group | group | No | |
TempInteger | integer | No | |
TempLoc00 | location | No | |
Timer1 | timer | No | |
Timer1Window | timerdialog | No | |
TimmerL2 | timer | No | |
TimmerL3 | timer | No | |
TimmerL4 | timer | No | |
TimmerL5 | timer | No | |
TimmerWindowL2 | timerdialog | No | |
User | player | No | |
Win_Timmer | timer | No |