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Model validation: Hatchet Eye Dranosh

Hatchet_Eye_Dranosh.mdx

0 errors 1 severe 5 warnings 27 unused
  • 1 Model
    • Missing "Death" sequence
  • 1 Geoset 0
    • Number of sequence extents (13) does not match the number of sequences (1)
  • 1 Geoset 1
    • Number of sequence extents (13) does not match the number of sequences (1)
  • 1 Geoset 2
    • Number of sequence extents (13) does not match the number of sequences (1)
  • 1 Geoset 3
    • Number of sequence extents (14) does not match the number of sequences (1)
  • 1 26 ParticleEmitter2 1 - "BlizParticle02"
    • 1 26 Visibility
      • Interpolation type not set to None
      • Track 2 at frame 6667 is not in any sequence
      • Track 3 at frame 9667 is not in any sequence
      • Track 4 at frame 10167 is not in any sequence
      • Track 5 at frame 11833 is not in any sequence
      • Track 6 at frame 16667 is not in any sequence
      • Track 7 at frame 17633 is not in any sequence
      • Track 8 at frame 24000 is not in any sequence
      • Track 9 at frame 27667 is not in any sequence
      • Track 10 at frame 30000 is not in any sequence
      • Track 11 at frame 32000 is not in any sequence
      • Track 12 at frame 34433 is not in any sequence
      • Track 13 at frame 34699 is not in any sequence
      • Track 14 at frame 34799 is not in any sequence
      • Track 15 at frame 35799 is not in any sequence
      • Track 16 at frame 35899 is not in any sequence
      • Track 17 at frame 37033 is not in any sequence
      • Track 18 at frame 38366 is not in any sequence
      • Track 19 at frame 39900 is not in any sequence
      • Track 20 at frame 40000 is not in any sequence
      • Track 21 at frame 43000 is not in any sequence
      • Track 22 at frame 43100 is not in any sequence
      • Track 23 at frame 44100 is not in any sequence
      • Track 24 at frame 44200 is not in any sequence
      • Track 25 at frame 45200 is not in any sequence
      • Track 26 at frame 48567 is not in any sequence
      • Track 27 at frame 49567 is not in any sequence
  • unused Texture 34 - Team color
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