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Model validation: HandsOfDeath

HandsOfDeath.mdx

0 errors 2 severe 6 warnings 32 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 1
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 2
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 3
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 4
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 5
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 2 Bone 0 - "Object10"
    • 2 Scaling
      • Track 5 at frame 2733 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3300 has exactly the same value as tracks 5 and 7
  • 6 Bone 1 - "Mesh15"
    • 2 Rotation
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
      • Track 5 at frame 3333 has exactly the same value as tracks 4 and 6
    • 4 Scaling
      • Track 2 at frame 2333 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 2767 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2900 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3333 has exactly the same value as tracks 4 and 6
  • 2 Bone 12 - "Object08"
    • 2 Scaling
      • Track 5 at frame 2733 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3300 has exactly the same value as tracks 5 and 7
  • 6 Bone 13 - "Mesh12"
    • 2 Rotation
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
      • Track 5 at frame 3333 has exactly the same value as tracks 4 and 6
    • 4 Scaling
      • Track 2 at frame 2333 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 2767 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2900 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3333 has exactly the same value as tracks 4 and 6
  • 1 Bone 15 - "Object09"
    • 1 Rotation
      • Track 5 at frame 3333 has exactly the same value as tracks 4 and 6
  • 1 Bone 16 - "Mesh08"
    • 1 Rotation
      • Track 6 at frame 3333 has exactly the same value as tracks 5 and 7
  • 1 Bone 17 - "Mesh10"
    • 1 Rotation
      • Track 9 at frame 3333 has roughly the same value as tracks 8 and 10
  • 1 Bone 18 - "Mesh09"
    • 1 Rotation
      • Track 6 at frame 3333 has exactly the same value as tracks 5 and 7
  • 1 Bone 19 - "Mesh07"
    • 1 Rotation
      • Track 9 at frame 3333 has roughly the same value as tracks 8 and 10
  • 1 Bone 20 - "Mesh06"
    • 1 Rotation
      • Track 6 at frame 3333 has exactly the same value as tracks 5 and 7
  • 1 Bone 21 - "Mesh03"
    • 1 Rotation
      • Track 9 at frame 3333 has roughly the same value as tracks 8 and 10
  • 1 Bone 22 - "Mesh13"
    • 1 Rotation
      • Track 5 at frame 3333 has exactly the same value as tracks 4 and 6
  • 2 Bone 24 - "Plane02"
    • 2 Scaling
      • Track 2 at frame 1133 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1467 has exactly the same value as tracks 2 and 4
  • 2 Bone 25 - "Plane07"
    • 2 Scaling
      • Track 4 at frame 1000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1400 has exactly the same value as tracks 4 and 6
  • unused GlobalSequence
  • unused Texture 2 - "GenericGlowX.blp"
  • unused Texture 3 - "Clouds32_anim.blp"
  • unused Texture 5 - "Clouds8x8.blp"
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