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Model validation: Half-troll
Half Troll1.mdx
0errors0severe9warnings19unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Geoset 2
Number of sequence extents (15) does not match the number of sequences (11)
1
Geoset 3
Number of sequence extents (15) does not match the number of sequences (11)
1
Geoset 8
Number of sequence extents (16) does not match the number of sequences (11)
1
Geoset 9
Number of sequence extents (12) does not match the number of sequences (11)
1
Geoset 10
Number of sequence extents (12) does not match the number of sequences (11)
1
Geoset 11
Number of sequence extents (16) does not match the number of sequences (11)
1
Geoset 12
Number of sequence extents (16) does not match the number of sequences (11)
5
Bone 13 - "Bone_ArmUpper1_Right"
5
Translation
Track 6 at frame 6267 has exactly the same value as tracks 5 and 7
Track 7 at frame 6367 has exactly the same value as tracks 6 and 8
Track 10 at frame 8367 has exactly the same value as tracks 9 and 11
Track 11 at frame 8567 has exactly the same value as tracks 10 and 12
Track 14 at frame 9600 has exactly the same value as tracks 13 and 15
4
Bone 15 - "Bone_ArmHand1_Right"
4
Translation
Track 4 at frame 6267 has exactly the same value as tracks 3 and 5
Track 11 at frame 8367 has exactly the same value as tracks 10 and 12
Track 12 at frame 8567 has exactly the same value as tracks 11 and 13
Track 16 at frame 9600 has exactly the same value as tracks 15 and 17
1
Helper 0
1
Rotation
Track 11 at frame 9995 has roughly the same value as tracks 10 and 12
5
Helper 8
1
Translation
Track 1 at frame 993 has exactly the same value as tracks 0 and 2
4
Rotation
Track 4 at frame 3301 has roughly the same value as tracks 3 and 5
Track 5 at frame 3817 has exactly the same value as tracks 4 and 6
Track 6 at frame 4496 has exactly the same value as tracks 5 and 7
Track 7 at frame 5183 has exactly the same value as tracks 6 and 8
1
Helper 9
1
Rotation
Track 23 at frame 9867 has roughly the same value as tracks 22 and 24
2
Helper 10
1
Translation
Track 37 at frame 9867 has exactly the same value as tracks 36 and 38
1
Rotation
Track 41 at frame 9867 has exactly the same value as tracks 40 and 42
1
Helper 11
1
Rotation
Track 12 at frame 6267 has roughly the same value as tracks 11 and 13
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