Name | Type | is_array | initial_value |
Abi_Armageddon_Caster | unit | Yes | |
Abi_Armageddon_Count | integer | No | |
Abi_Armageddon_CustomValue | integer | No | |
Abi_Armageddon_DummyPoint | location | No | |
Abi_Armageddon_Gourp | group | No | |
Abi_Armageddon_TargetPoint | location | No | |
Abi_Armageddon_Upgrade | integer | Yes | |
Abi_Bladestorm_Caster | unit | Yes | |
Abi_Bladestorm_CasterPoint | location | Yes | |
Abi_Bladestorm_Count | integer | No | |
Abi_Bladestorm_CustomValue | integer | No | |
Abi_Bladestorm_Dummy | unit | Yes | |
Abi_Bladestorm_Group | group | No | |
Abi_BreathofSword_Angle | real | No | |
Abi_BreathofSword_Caster | unit | Yes | |
Abi_BreathofSword_CasterPoint | location | No | |
Abi_BreathofSword_Count | integer | No | |
Abi_BreathofSword_CustomValue | integer | No | |
Abi_BreathofSword_Distance | real | Yes | |
Abi_BreathofSword_DummyPoint | location | No | |
Abi_BreathofSword_Group | group | No | |
Abi_BreathofSword_Movement | location | No | |
Abi_BreathofSword_TargetGroup | group | No | |
Abi_BreathofSword_TargetHit | group | Yes | |
Abi_BreathofSword_TargetPoint | location | No | |
Abi_BreathofSword_Travel | real | Yes | |
Abi_ColdBlast_Caster | unit | Yes | |
Abi_ColdBlast_Count | integer | No | |
Abi_ColdBlast_CustomValue | integer | No | |
Abi_ColdBlast_DummyPoint | location | No | |
Abi_ColdBlast_Group | group | No | |
Abi_ColdBlast_Group2 | group | No | |
Abi_ColdBlast_SlowAoE | real | Yes | |
Abi_ColdBlast_SpellShieldGroup | group | No | |
Abi_ColdBlast_TargetPoint | location | No | |
Abi_Dash_Angle | real | Yes | |
Abi_Dash_Caster | unit | Yes | |
Abi_Dash_CasterPoint | location | No | |
Abi_Dash_Count | integer | No | |
Abi_Dash_CustomValue | integer | No | |
Abi_Dash_Distance | real | No | |
Abi_Dash_Group | group | No | |
Abi_Dash_Movement | location | No | |
Abi_Dash_Travel | real | Yes | |
Abi_FeatherDrive_Angle | real | Yes | |
Abi_FeatherDrive_Caster | unit | Yes | |
Abi_FeatherDrive_Caster2 | unit | No | |
Abi_FeatherDrive_CasterPoint | location | No | |
Abi_FeatherDrive_Count | integer | No | |
Abi_FeatherDrive_CustomValue | integer | No | |
Abi_FeatherDrive_Distance | real | Yes | |
Abi_FeatherDrive_Group | group | No | |
Abi_FeatherDrive_Movement | location | No | |
Abi_FeatherDrive_TargetPoint | location | No | |
Abi_FeatherDrive_Travel | real | Yes | |
Abi_FireBall_Angle | real | No | |
Abi_FireBall_Caster | unit | Yes | |
Abi_FireBall_CasterPoint | location | No | |
Abi_FireBall_Count | integer | No | |
Abi_FireBall_CustomValue | integer | No | |
Abi_FireBall_Distance | real | Yes | |
Abi_FireBall_Dummy | unit | Yes | |
Abi_FireBall_DummyPoint | location | No | |
Abi_FireBall_Group | group | No | |
Abi_FireBall_Movement | location | No | |
Abi_FireBall_TargetGroup | group | No | |
Abi_FireBall_TargetHit | group | Yes | |
Abi_FireBall_TargetPoint | location | No | |
Abi_FireBall_Travel | real | Yes | |
Abi_ImpaleCreep_Angle | real | No | |
Abi_ImpaleCreep_Caster | unit | Yes | |
Abi_ImpaleCreep_CasterPoint | location | No | |
Abi_ImpaleCreep_Count | integer | No | |
Abi_ImpaleCreep_CustomValue | integer | No | |
Abi_ImpaleCreep_Distance | real | Yes | |
Abi_ImpaleCreep_DummyPoint | location | No | |
Abi_ImpaleCreep_EffectNumber | integer | Yes | |
Abi_ImpaleCreep_Group | group | No | |
Abi_ImpaleCreep_Movement | location | No | |
Abi_ImpaleCreep_TargetGroup | group | No | |
Abi_ImpaleCreep_TargetHit | group | Yes | |
Abi_ImpaleCreep_TargetPoint | location | No | |
Abi_ImpaleCreep_Travel | real | Yes | |
Abi_InnerShockwave_Caster | unit | Yes | |
Abi_InnerShockwave_Caster2 | unit | No | |
Abi_InnerShockwave_CasterPoint | location | No | |
Abi_InnerShockwave_Count | integer | No | |
Abi_InnerShockwave_CustomValue | integer | No | |
Abi_InnerShockwave_Distance | real | Yes | |
Abi_InnerShockwave_Dummy | unit | Yes | |
Abi_InnerShockwave_DummyGroup | group | No | |
Abi_InnerShockwave_EffectPoint | location | No | |
Abi_InnerShockwave_Movement | location | No | |
Abi_InnerShockwave_TargetCount | integer | Yes | |
Abi_InnerShockwave_TargetHit | group | Yes | |
Abi_InnerShockwave_TargetPoint | location | No | |
Abi_InnerShockwave_Travel | real | Yes | |
Abi_LightningBlast_Angle | real | No | |
Abi_LightningBlast_Caster | unit | Yes | |
Abi_LightningBlast_CasterPoint | location | No | |
Abi_LightningBlast_Count | integer | No | |
Abi_LightningBlast_CustomValue | integer | No | |
Abi_LightningBlast_Distance | real | Yes | |
Abi_LightningBlast_DummyPoint | location | No | |
Abi_LightningBlast_Group | group | No | |
Abi_LightningBlast_Lightning | lightning | Yes | |
Abi_LightningBlast_Movement | location | No | |
Abi_LightningBlast_TargetGroup | group | No | |
Abi_LightningBlast_TargetHit | group | Yes | |
Abi_LightningBlast_TargetPoint | location | No | |
Abi_LightningBlast_Travel | real | Yes | |
Abi_ShadowClone_Caster | unit | No | |
Abi_ShadowClone_CasterPoint | location | No | |
Abi_ShadowClone_Dummy | unit | No | |
Abi_ShadowClone_Group | group | No | |
Abi_StoneSkin_Caster | unit | No | |
Abi_StoneSkin_Count | integer | No | |
Abi_StoneSkin_Group | group | No | |
Abi_StoneSkin_Point | location | No | |
Abi_StormHammers_Angle | real | No | |
Abi_StormHammers_Caster | unit | Yes | |
Abi_StormHammers_CasterPoint | location | No | |
Abi_StormHammers_Count | integer | No | |
Abi_StormHammers_CustomValue | integer | No | |
Abi_StormHammers_Distance | real | Yes | |
Abi_StormHammers_DummyPoint | location | No | |
Abi_StormHammers_Group | group | No | |
Abi_StormHammers_Movement | location | No | |
Abi_StormHammers_TargetGroup | group | No | |
Abi_StormHammers_TargetHit | group | Yes | |
Abi_StormHammers_TargetPoint | location | No | |
Abi_StormHammers_Travel | real | Yes | |
Abi_ThunderStrike_Caster | unit | Yes | |
Abi_ThunderStrike_Count | integer | No | |
Abi_ThunderStrike_CustomValue | integer | No | |
Abi_ThunderStrike_DummyPoint | location | No | |
Abi_ThunderStrike_Gourp | group | No | |
Abi_ThunderStrike_TargetPoint | location | No | |
Abi_VampiricAuraC_Caster | unit | No | |
Abi_VampiricAuraC_CasterPoint | location | No | |
Abi_VampiricAuraC_Group | group | No | |
Abi_VampiricAuraC_Group2 | group | No | |
Abi_VampiricAuraC_TargetGroup | group | No | |
Abi_WindGust_Caster | unit | Yes | |
Abi_WindGust_CasterPoint | location | No | |
Abi_WindGust_Count | integer | No | |
Abi_WindGust_CustomValue | integer | No | |
Abi_WindGust_Distance | real | Yes | |
Abi_WindGust_EffectPoint | location | No | |
Abi_WindGust_Group | group | No | |
Abi_WindGust_Group2 | group | No | |
Abi_WindGust_Movement | location | No | |
Abi_WindGust_Target | unit | Yes | |
Abi_WindGust_Target2 | unit | No | |
Abi_WindGust_TargetHit | group | Yes | |
Abi_WindGust_TargetPoint | location | No | |
Abi_WindGust_Travel | real | Yes | |
AI_Buy_Count | integer | No | |
AI_Buy_Group | group | No | |
AI_Buy_Limit | integer | Yes | |
AI_Buy_Limit_Max | integer | Yes | |
AI_Buy_RandomNumber | integer | No | |
AI_Creep_Caster | unit | No | |
AI_Creep_Group | group | No | |
AI_Creep_Point | location | No | |
AI_Creep_Point2 | location | No | |
AI_Creep_Point3 | location | No | |
AI_Group | group | No | |
AI_Item | item | No | |
AI_Item_Gold | item | No | |
AI_Item_RandomNumber | integer | No | |
AI_Item_Same | itemcode | No | |
AI_Name_List | integer | No | |
AI_Name_RandomNumber | integer | No | |
AI_Point | location | No | |
AI_Point2 | location | No | |
AI_Random_Name | string | Yes | |
AI_Random_Number | integer | No | |
AI_Summon_Group | group | No | |
Armor_ArmorUnit | integer | No | |
Armor_Group | group | No | |
Boundary_Point_1 | location | No | |
Boundary_Point_2 | location | No | |
Buff_List | buffcode | Yes | |
Buff_List_Max | integer | No | |
Creep_Boss_Alive | integer | No | |
Creep_Boss_Icon | location | Yes | |
Creep_List_Level_1 | unitcode | Yes | |
Creep_List_Level_3 | unitcode | Yes | |
Creep_List_Level_5 | unitcode | Yes | |
Creep_List_Level_Boss | unitcode | Yes | |
Creep_Max_Level_1 | integer | No | |
Creep_Max_Level_3 | integer | No | |
Creep_Max_Level_5 | integer | No | |
Creep_Max_Level_Boss | integer | No | |
Creep_Point | location | No | |
Creep_Random_Number | integer | No | |
Creep_Spawn_Count_Level_1 | integer | No | |
Creep_Spawn_Count_Level_3 | integer | No | |
Creep_Spawn_Count_Level_5 | integer | No | |
Creep_Spawn_Limit_Level_1 | integer | No | |
Creep_Spawn_Limit_Level_3 | integer | No | |
Creep_Spawn_Limit_Level_5 | integer | No | |
Creep_Time_Spawn_Level_1 | integer | No | |
Creep_Time_Spawn_Level_3 | integer | No | |
Creep_Time_Spawn_Level_5 | integer | No | |
CTF_FlagItem | item | No | |
CTF_FlagPoint | location | No | |
CTF_Point | location | No | |
CTF_RandomNumber | integer | No | |
CTF_Timer | real | No | |
CTF_Unit | unit | No | |
Debuff_List | buffcode | Yes | |
Debuff_List_Max | integer | No | |
Dummy | unit | No | |
End_Creep_Count | integer | No | |
End_Point | location | No | |
End_Point2 | location | No | |
GameMode_2_PlayerCount | integer | No | |
GameMode_Name | string | No | |
Golden_Alive | integer | No | |
Golden_Angle | real | No | |
Golden_Group | group | No | |
Golden_List | unitcode | Yes | |
Golden_List_Max | integer | No | |
Golden_Point | location | No | |
Golden_Point2 | location | No | |
Golden_Point3 | location | No | |
Golden_Spawn_Time | real | No | |
Golden_Travel_Time | real | No | |
Group | group | No | |
Group_Invulnerable | group | No | |
Hero_Group | group | No | |
Hero_List | unitcode | Yes | |
Hero_List_Max | integer | No | |
HeroTavern_1 | unit | No | |
HeroTavern_1_Point | location | No | |
HeroTavern_2 | unit | No | |
HeroTavern_2_Point | location | No | |
HeroTavern_3 | unit | No | |
HeroTavern_3_Point | location | No | |
HeroTavern_4 | unit | No | |
HeroTavern_4_Point | location | No | |
Ite_ChaosGem_Caster | unit | No | |
Ite_ChaosGem_CasterPoint | location | No | |
Ite_ChaosGem_Check | integer | Yes | |
Ite_ChaosGem_Count | integer | No | |
Ite_ChaosGem_CustomValue | integer | No | |
Ite_ChaosGem_Group | group | No | |
Ite_GoldenSword_Count | integer | No | |
Ite_GoldenSword_Group | group | No | |
Ite_NecklaceofInv_Check | integer | Yes | |
Ite_NecklaceofInv_Count | integer | No | |
Ite_NecklaceofInv_CustomValue | integer | No | |
Ite_NecklaceofInv_Group | group | No | |
Ite_NecklaceofInv_TriggerCount | integer | No | |
Ite_RingsofVitality_Check | integer | Yes | |
Ite_RingsofVitality_Count | integer | No | |
Ite_RingsofVitality_CustomValu | integer | No | |
Ite_RodofNecromancy_Count | integer | No | |
Ite_RodofNecromancy_Group | group | No | |
Ite_ScepterofMastery_Group | group | No | |
Ite_ShieldofHonor_Count | integer | No | |
Ite_ShieldofHonor_Group | group | No | |
Item_Gold_List | itemcode | Yes | |
Item_Gold_Max | integer | No | |
Item_List_Lv1 | itemcode | Yes | |
Item_List_Lv2 | itemcode | Yes | |
Item_List_Lv3 | itemcode | Yes | |
Item_Lv3_Check_Count | integer | No | |
Item_Lv3_Check_List | integer | Yes | |
Item_Lv3_Check_Point | location | No | |
Item_Lv3_Check_RandomNumber | integer | No | |
Item_Lv3_Check_TriggerCount | real | No | |
Item_Max_Lv1 | integer | No | |
Item_Max_Lv2 | integer | No | |
Item_Max_Lv3 | integer | No | |
Item_WaitRound_1 | item | No | |
Item_WaitRound_1_Point | location | No | |
Item_WaitRound_2 | item | No | |
Item_WaitRound_2_Point | location | No | |
ItemCombine_All | integer | No | |
ItemCombine_FactorClear | boolean | Yes | |
ItemCombine_Number | itemcode | Yes | |
ItemSplit_Point1 | location | No | |
ItemSplit_Point2 | location | No | |
ItemSplit_Region | rect | No | |
Map_List_Max | integer | No | |
Map_Name | string | No | |
Map_Random_Number | integer | No | |
Map_VillageTown_Creep_Spawn | rect | Yes | |
Map_VillageTown_Hero_Spawn | rect | Yes | |
MapMove_Point | location | No | |
Player_Count | integer | No | |
Player_Group | force | No | |
Player_Hero_1 | unit | No | |
Player_Hero_10 | unit | No | |
Player_Hero_11 | unit | No | |
Player_Hero_12 | unit | No | |
Player_Hero_2 | unit | No | |
Player_Hero_3 | unit | No | |
Player_Hero_4 | unit | No | |
Player_Hero_5 | unit | No | |
Player_Hero_6 | unit | No | |
Player_Hero_7 | unit | No | |
Player_Hero_8 | unit | No | |
Player_Hero_9 | unit | No | |
Player_Killer | player | No | |
PlayerTeam_Blue | force | No | |
PlayerTeam_Creep | force | No | |
PlayerTeam_Green | force | No | |
PlayerTeam_Random | force | No | |
PlayerTeam_Random_Color | force | No | |
PlayerTeam_Red | force | No | |
PlayerTeam_Slayer | force | No | |
PlayerTeam_Yellow | force | No | |
Point | location | No | |
Point2 | location | No | |
Point_Revive | location | No | |
Random_Number | integer | No | |
RandomTeam_Blue_Count | integer | No | |
RandomTeam_Blue_CountMax | integer | No | |
RandomTeam_Check_Blue | integer | No | |
RandomTeam_Check_Green | integer | No | |
RandomTeam_Check_Red | integer | No | |
RandomTeam_Check_Yellow | integer | No | |
RandomTeam_Green_Count | integer | No | |
RandomTeam_Green_CountMax | integer | No | |
RandomTeam_NumberTeam | integer | No | |
RandomTeam_RandomNumber | integer | No | |
RandomTeam_Red_Count | integer | No | |
RandomTeam_Red_CountMax | integer | No | |
RandomTeam_Yellow_Count | integer | No | |
RandomTeam_Yellow_CountMax | integer | No | |
RandomTeamColor_RandomNumber | integer | No | |
Revive_Hero_Check | integer | No | |
Round_Creep | integer | No | |
Round_GameMode | integer | No | |
Round_Item_Rate | integer | No | |
Round_Kill | integer | No | |
Round_Map | integer | No | |
Round_Map_Player | integer | No | |
Round_Number | integer | No | |
Round_Win | integer | No | |
Scoreboard | multiboard | No | |
Scoreboard_Count | integer | No | |
Scoreboard_Kill_Player_1 | integer | No | |
Scoreboard_Kill_Player_10 | integer | No | |
Scoreboard_Kill_Player_11 | integer | No | |
Scoreboard_Kill_Player_12 | integer | No | |
Scoreboard_Kill_Player_2 | integer | No | |
Scoreboard_Kill_Player_3 | integer | No | |
Scoreboard_Kill_Player_4 | integer | No | |
Scoreboard_Kill_Player_5 | integer | No | |
Scoreboard_Kill_Player_6 | integer | No | |
Scoreboard_Kill_Player_7 | integer | No | |
Scoreboard_Kill_Player_8 | integer | No | |
Scoreboard_Kill_Player_9 | integer | No | |
Scoreboard_OrderPlayer_1 | integer | No | |
Scoreboard_OrderPlayer_10 | integer | No | |
Scoreboard_OrderPlayer_11 | integer | No | |
Scoreboard_OrderPlayer_12 | integer | No | |
Scoreboard_OrderPlayer_2 | integer | No | |
Scoreboard_OrderPlayer_3 | integer | No | |
Scoreboard_OrderPlayer_4 | integer | No | |
Scoreboard_OrderPlayer_5 | integer | No | |
Scoreboard_OrderPlayer_6 | integer | No | |
Scoreboard_OrderPlayer_7 | integer | No | |
Scoreboard_OrderPlayer_8 | integer | No | |
Scoreboard_OrderPlayer_9 | integer | No | |
Scoreboard_Win_Player_1 | integer | No | |
Scoreboard_Win_Player_10 | integer | No | |
Scoreboard_Win_Player_11 | integer | No | |
Scoreboard_Win_Player_12 | integer | No | |
Scoreboard_Win_Player_2 | integer | No | |
Scoreboard_Win_Player_3 | integer | No | |
Scoreboard_Win_Player_4 | integer | No | |
Scoreboard_Win_Player_5 | integer | No | |
Scoreboard_Win_Player_6 | integer | No | |
Scoreboard_Win_Player_7 | integer | No | |
Scoreboard_Win_Player_8 | integer | No | |
Scoreboard_Win_Player_9 | integer | No | |
Season_Chance | integer | No | |
Season_RandomNumber | integer | No | |
Season_RandomNumber_Time | integer | No | |
Season_RandomNumber_Weather | integer | No | |
Season_Weather | weathereffect | No | |
Secret_Count | integer | No | |
Secret_Point | location | No | |
Shop_Count | integer | No | |
Shop_Group | group | No | |
Shop_Item | itemcode | Yes | |
Shop_Item_Count | integer | Yes | |
Shop_Item_Level_1 | integer | Yes | |
Shop_Item_Level_2 | integer | Yes | |
Shop_Item_Level_3 | integer | Yes | |
Shop_Point1 | location | No | |
Shop_Point2 | location | No | |
Shop_Point3 | location | No | |
Shop_Random_Number | integer | No | |
Shop_Unit | unit | No | |
StartRound_Check | integer | No | |
Terrain_Point | location | No | |
Terrain_SizeBottom | integer | No | |
Terrain_SizeLeft | integer | No | |
Terrain_SizeRight | integer | No | |
Terrain_SizeTop | integer | No | |
Terrain_Type | terraintype | No | |
Test_Boss | unit | No | |
Test_Group | group | No | |
Test_Item_1 | item | No | |
Test_Item_2 | item | No | |
Test_KillTime_Count | real | No | |
Test_KillTime_Unit | unit | No | |
Test_Mode | integer | No | |
Test_Number | integer | No | |
Test_Point | location | No | |
Test_Season_Number | integer | No | |
Test_Special_Effect | effect | No | |
Test_StopGroup | group | No | |
Test_Timer | real | No | |
Test_Timer_Check | integer | No | |
Test_Unit | unit | No | |
Test_UnitType | unitcode | No | |
Ultimate_Ability_List | abilcode | Yes | |
Ultimate_Ability_Max | integer | No | |
Ultimate_Orb_Dummy | unit | No | |
Winner_End | unit | No | |
Winner_Round | unit | No |