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Triggers
[ H.A.R ] - Part 1.w3x
Variables
Map
Player 2 Work 1
Credits 1
Cinematic
Intro
Shadowsong
Earth Power 1st
Quest Earth Power 1st
Earth Power 2nd
Cheats
clear
cheat 1
cheat 2
cheat 3
cheat 4
cheat 5
cheat 6
Esc Button and RPG Cam
Esc Button Intro
Esc Button Shadowsong
Esc Button Earth Power 1st
Esc Button Earth Power 2nd
RPG Cam
Camera
Others
Secret 1
Wake all creeps up
Fearoth the Dreadlord QUEST
Defeat
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Shadow
unit
No
Player 2 Work 1
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Unit - Order Wisp 0062 <gen> to Harvest . Ashenvale Tree Wall 0459 <gen>
Unit - Order Tree of Eternity 0030 <gen> to Night Elf Tree Of Life - Entangle (Instant) . Gold Mine 0031 <gen>
Unit - Order Wisp 0049 <gen> to Harvest . Ashenvale Tree Wall 0439 <gen>
Unit - Order Wisp 0063 <gen> to Harvest . Ashenvale Tree Wall 0485 <gen>
Unit - Order Wisp 0064 <gen> to Harvest . Ashenvale Tree Wall 0476 <gen>
Wait 100.00 seconds
Unit - Order Wisp 0048 <gen> to Harvest . Gold Mine 0031 <gen>
Unit - Order Wisp 0081 <gen> to Harvest . Gold Mine 0031 <gen>
Credits 1
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 43.00 seconds the text: |c00FFFF00CREDITS TO : -|r»|c0000FF00makai|r for |c00FF0000Bounty Hunter|r model as |c00FF0000Cloaked Hunter|r in |c00FF0000[ H.A.R ]|r»|c0000FF00Wolf_Wing|r for |c00FF0000RPG Camera|r»|c0000FF00inico|r for |c00FF0000Worgen Curse|r spell model»|c0000FF00Brothers Team|r for |c00FF0000helping me make this map|r»|c0000FF00UndeadImmortal|r for |c00FF0000giving some positive comments|r
Intro
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off RPG_Cam <gen>
Trigger - Turn off Camera <gen>
Trigger - Turn on Esc_Button_Intro <gen>
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Cinematic_Intro for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Cloaked Hunter 0083 <gen> to Move To . (Center of Shadow_walk_1 <gen>)
Wait 1.00 seconds
Cinematic - Fade in over 1.00 seconds using texture Diagonal Slash and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Set Cloaked Hunter 0083 <gen> movement speed to 180.00
Animation - Play Cloaked Hunter 0083 <gen> 's stand 3 animation
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Arghhh... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display F**kin-demon! Urghh..I'm bleeding!I have to find Shadowsong quickly. . Modify duration: Add 5.00 seconds and Wait
Cinematic - Fade out over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Set life of Cloaked Hunter 0083 <gen> to 375.00
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Trigger - Turn on RPG_Cam <gen>
Trigger - Turn on Camera <gen>
Trigger - Turn off Esc_Button_Intro <gen>
Trigger - Turn on Credits_1 <gen>
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00QUEST DICOVERED|r|c00FF0000Survive in The Grove|r-Find Shadowsong and his troops-Shadow must survive
Quest - Create a Required quest titled Survive in The Grove with the description In this Grove of Cenarius, you have to be careful.There were a lot of demons and monsters in this place.What you have to do is:--Find Shadowsong and his troops-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp
Shadowsong
Events
Unit - A unit enters Shadow_enter_1 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Cinematic - Fade out over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.30 seconds
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off RPG_Cam <gen>
Trigger - Turn off Camera <gen>
Trigger - Turn on Esc_Button_Shadowsong <gen>
Selection - Clear selection
Unit - Move Cloaked Hunter 0083 <gen> instantly to (Center of Shadow_move_1 <gen>) , facing 45.00 degrees
Camera - . Apply . gg_cam_Cinematic_Shadowsong_1 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Cloaked Hunter 0083 <gen> using war3mapImported\WorgenCurse.mdx
Destructible - Kill Demonic Gate 0468 <gen>
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Guarghhh....!!! . Modify duration: Add 2.00 seconds and Wait
Camera - Shake the camera for Player 1 (Red) with magnitude 2.00
Wait 2 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Camera - . Apply . gg_cam_Cinematic_Shadowsong_2 for Player 1 (Red) over 8.00 seconds
Unit - Order Demon Hunter 0041 <gen> to Move To . (Center of Shadowsong_walk_1 <gen>)
Wait 1.60 seconds
Unit - Make Demon Hunter 0041 <gen> face (Center of Shadow_move_1 <gen>) over 0.30 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display Shadow?! What are you doin... . Modify duration: Add 3.00 seconds and Wait
Special Effect - Destroy (Last created special effect)
Animation - Play Cloaked Hunter 0083 <gen> 's stand 3 animation
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Urghh...h-h-help me.... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Fade out over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Set Cloaked Hunter 0083 <gen> movement speed to 215.00
Special Effect - Destroy (Last created special effect)
Unit - Move Cloaked Hunter 0083 <gen> instantly to (Center of Shadow_move_2 <gen>) , facing 329.83 degrees
Unit - Move Demon Hunter 0041 <gen> instantly to (Center of Shadowsong_move_1 <gen>) , facing 153.49 degrees
Camera - . Apply . gg_cam_Cinematic_Shadowsong_3 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Animation - Play Cloaked Hunter 0083 <gen> 's stand animation
Animation - Play Demon Hunter 0041 <gen> 's stand animation
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Thank you, Shadowsong!For saving my life. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display It's ok!By the way, why are you coming here? . Modify duration: Add 5.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_4 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display I am here to tell you about... . Modify duration: Add 3.60 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display About what? . Modify duration: Add 2.50 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_5 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display The returned of The Hellbourne! . Modify duration: Add 2.70 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_6 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display What?!!The Hellbourne had returned? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display I thought that we had sealed Necros in the Hell Gate!How come can this happen? . Modify duration: Add 8.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_3 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display The Hell Gate had been opened by one of his servants, Diemos! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display F**K! We have to seal Necros again....Or we have to kill him, if we have to! . Modify duration: Add 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display There was an old temple on the south of this grove.The legends said that there was an earth power hided in the temple. . Modify duration: Add 18.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_5 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display What about you? . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_6 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display I can't!I have to protect my troops.You have to go alone, Shadow! . Modify duration: Add 6.50 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display I hope you succeed, my friend! . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Shadowsong_4 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Thank you for helping me all the way along, Shadowsong!I will try my best! . Modify duration: Add 7.50 seconds and Wait
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Farewell! . Modify duration: Add 1.50 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0041 <gen> named Shadowsong : Play No sound and display Farewell! . Modify duration: Add 1.50 seconds and Wait
Unit - Order Cloaked Hunter 0083 <gen> to Move To . (Center of Shadow_walk_2 <gen>)
Wait 1.00 seconds
Cinematic - Fade out over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Move Demon Hunter 0041 <gen> instantly to (Center of Shadowsong_move_2 <gen>) , facing 270.00 degrees
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Trigger - Turn on RPG_Cam <gen>
Trigger - Turn on Camera <gen>
Trigger - Turn off Esc_Button_Shadowsong <gen>
Quest - Display to (All players) the Quest Completed message: |c00FFFF00QUEST COMPLETED|r|c00FF0000Survive in The Grove|r
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00QUEST DISCOVERED|r|c00FF0000Earth Power|r-Find the old temple-Find the Earth Power-Shadow must survive
Quest - Create a Required quest titled Earth Power with the description Now you have to find your own path to the old temple that placed on the south.Don't get lost or dead.You have to survive all the way along!-Find the old temple-Find the Earth Power-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNAntiMagicShell.blp
Wait 5.00 seconds
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00OPTIONAL QUEST DISCOVERED|r|c00FF0000Fearoth the Dreadlord|r-Destroy Fearoth's base-Kill Fearoth-Shadow must survive
Quest - Create a Optional quest titled Fearoth the Dreadlord with the description Optional Quest is here!Now you can try to:--Destroy Fearoth's base-Kill Fearoth-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNHeroDreadLord.blp
Destructible - Kill Ashenvale Tree Wall 1680 <gen>
Destructible - Kill Ashenvale Tree Wall 1687 <gen>
Destructible - Kill Ashenvale Tree Wall 1683 <gen>
Destructible - Kill Ashenvale Tree Wall 1679 <gen>
Destructible - Kill Ashenvale Tree Wall 1678 <gen>
Destructible - Kill Ashenvale Tree Wall 1684 <gen>
Trigger - Turn off (This trigger)
Earth Power 1st
Events
Unit - A unit enters Shadow_enter_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Cinematic - Fade out over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.30 seconds
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off RPG_Cam <gen>
Trigger - Turn off Camera <gen>
Trigger - Turn on Esc_Button_Earth_Power_1st <gen>
Selection - Clear selection
Unit - Move Cloaked Hunter 0083 <gen> instantly to (Center of Shadow_move_3 <gen>) , facing 270.00 degrees
Camera - . Apply . gg_cam_Cinematic_Earth_Power_1st_1 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display At last! I've reached here. . Modify duration: Add 3.40 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Earth_Power_1st_2 for Player 1 (Red) over 6.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display The Earth Temple. . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Earth_Power_1st_3 for Player 1 (Red) over 10.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Cinematic_Earth_Power_1st_4 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display I have to take the power first before The Hellbourne. . Modify duration: Add 9.00 seconds and Wait
Cinematic - Fade out over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Trigger - Turn on RPG_Cam <gen>
Trigger - Turn on Camera <gen>
Trigger - Turn off Esc_Button_Earth_Power_1st <gen>
Trigger - Turn on Quest_Earth_Power_1st <gen>
Trigger - Turn off (This trigger)
Quest Earth Power 1st
Events
Map initialization
Conditions
Actions
Wait 1.00 seconds
Quest - Display to (All players) the Quest Update message: |c00FFFF00QUEST UPDATE|r|c00FF0000Earth Power|r|c00959697-Find the old temple (Completed)|r-Find the Earth Power-Shadow must survive
Wait 2.00 seconds
Quest - Display to (All players) the New Item Received message: |c0000FF00NEW ITEM RECEIVED|r|c00FF0000Ankh of Reincarnation x2|r
Hero - Create Ankh of Reincarnation and give it to Cloaked Hunter 0083 <gen>
Wait 0.10 seconds
Hero - Give (Last created item) to Cloaked Hunter 0083 <gen>
Trigger - Turn off (This trigger)
Earth Power 2nd
Events
Unit - Earth Guardian 0155 <gen> Dies
Conditions
(Owner of (Killing unit)) Equal to Player 1 (Red)
Actions
Wait 5.00 seconds
Unit - Remove Earth Guardian 0155 <gen> from the game
Unit - Remove Earth Guardian 0156 <gen> from the game
Unit - Remove Earth Guardian 0157 <gen> from the game
Wait 1.00 seconds
Cinematic - Fade out over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.30 seconds
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off RPG_Cam <gen>
Trigger - Turn off Camera <gen>
Trigger - Turn on Esc_Button_Earth_Power_2nd <gen>
Selection - Clear selection
Unit - Move Cloaked Hunter 0083 <gen> instantly to (Center of Shadow_move_4 <gen>) , facing 270.00 degrees
Camera - . Apply . gg_cam_Cinematic_Earth_Power_2nd_1 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display The Earth Power! . Modify duration: Add 2.50 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Earth_Power_2nd_2 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display I've found it! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display Now what I have to do is to take it and flee from this place as soon as possible. . Modify duration: Add 12.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Earth_Power_2nd_3 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display I have a bad feeling about this! . Modify duration: Add 6.00 seconds and Wait
Animation - Play Cloaked Hunter 0083 <gen> 's stand animation
Unit - Order Cloaked Hunter 0083 <gen> to Move To . (Center of Shadow_walk_3 <gen>)
Wait 1.50 seconds
Unit - Make Cloaked Hunter 0083 <gen> face 270.00 over 0 seconds
Item - Remove gg_item_I000_0150
Camera - Shake the camera for Player 1 (Red) with magnitude 5.00
Special Effect - Create a special effect at (Position of Cloaked Hunter 0083 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Unit - Create 1 Earth Power Effect for Neutral Passive at (Position of Cloaked Hunter 0083 <gen>) facing (Position of Cloaked Hunter 0083 <gen>)
Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
Cinematic - Send transmission to (All players) from Cloaked Hunter 0083 <gen> named Shadow : Play No sound and display What?!Guarghhh !!!!! . Modify duration: Add 3.30 seconds and Wait
Animation - Play Cloaked Hunter 0083 <gen> 's stand 3 animation
Cinematic - Fade out over 1.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Cinematic - Send transmission to (All players) from No unit named To be continue... : Play No sound and display . Modify duration: Add 4.30 seconds and Wait
Cinematic - Send transmission to (All players) from No unit named |c00FF0000PART 2|r Download |c00FF0000(Un-release)|r : Play No sound and display 1) Go to |c00FFFF00http://www.hiveworkshop.com/members/g+a+t+e|r2) Click on |c00CCCC00Resources|r tab3) Search for |c00FF0000[ H.A.R ] - Part 2|r and click on it4) Download it . Modify duration: Add 20.00 seconds and Wait
Wait 18.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
clear
Events
Player - Player 1 (Red) types a chat message containing -clear (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Cinematic - Clear the screen of text messages for (All players) .
cheat 1
Events
Player - Player 1 (Red) types a chat message containing -ankh (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Hero - Create Ankh of Reincarnation and give it to Cloaked Hunter 0083 <gen>
cheat 2
Events
Player - Player 1 (Red) types a chat message containing -visible (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Entire_map <gen>
cheat 3
Events
Player - Player 1 (Red) types a chat message containing -maxlevel (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Hero - Add 30000 experience to Cloaked Hunter 0083 <gen> , Show level-up graphics
cheat 4
Events
Player - Player 1 (Red) types a chat message containing -aboutmap (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: |c00FF0000[ H.A.R ] - Hunters Are Restless v1.0|r
Game - Display to (All players) for 80.00 seconds the text: |c00FF0000[ H.A.R ]|r is an continuos RPG map by |c000000FFG A T E|r .The type of this map is different from the other RPG map.The point of this RPG map is to defeat the leader of The Hellbourne legion, Necros.
Wait 85.00 seconds
Cinematic - Clear the screen of text messages for (All players) .
Wait 5.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |c00FFFF00Necros's Story|r
Game - Display to (All players) for 300.00 seconds the text: Necros is an angel once ago.He became a demon because of his revenge on his brother, Nelost.Once ago, Necros's father, Noah, was the angel king.But after Noah death, one of his son will take his place.The chosen son that will take his place is Nelost.Necros was very mad with his brother.He swear that one day Nelost will face with death!Necros created a legion and time by time he turned into a powerful demon rules The Hellbourne legion.Near 10 years ago, Shadow, the main character of [ H.A.R ], and Shadowsong had sealed Necros in the Hell Gate.But this time, the gate had been opened by a demon named Diemos, the 2nd powerful demon in The Hellbourne legion.Necros awakes again!
Game - Display to (All players) for 240.00 seconds the text: Necros started his invasion by attacking Tyrunon, Shadow's home.They killed many innocent life.One of his best servants, Diemos, had kidnapped Shadow's sister, Alicia, and take her to their headquarter.Shadow had to fall back.He went to the Holy Valley because he knows that the demons could not reach there.He then continued his journey to Grove of Cenarius to meet Shadowsong and told him this news.|c00FF0000The adventure begins......|r
cheat 5
Events
Player - Player 1 (Red) types a chat message containing -normalcam (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Trigger - Turn off Camera <gen>
Trigger - Turn off RPG_Cam <gen>
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
cheat 6
Events
Player - Player 1 (Red) types a chat message containing -rpgcam (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Trigger - Turn on Camera <gen>
Trigger - Turn on RPG_Cam <gen>
Esc Button Intro
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off Intro <gen>
Trigger - Turn on RPG_Cam <gen>
Trigger - Turn on Camera <gen>
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00QUEST DICOVERED|r|c00FF0000Survive in The Grove|r-Find Shadowsong and his troops-Shadow must survive
Quest - Create a Required quest titled Survive in The Grove with the description In this Grove of Cenarius, you have to be careful.There were a lot of demons and monsters in this place.What you have to do is:--Find Shadowsong and his troops-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp
Trigger - Turn on Credits_1 <gen>
Trigger - Turn off Esc_Button_Intro <gen>
Esc Button Shadowsong
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off Shadowsong <gen>
Trigger - Turn on RPG_Cam <gen>
Trigger - Turn on Camera <gen>
Unit - Set Cloaked Hunter 0083 <gen> movement speed to 215.00
Unit - Move Demon Hunter 0041 <gen> instantly to (Center of Shadowsong_move_2 <gen>) , facing 270.00 degrees
Quest - Display to (All players) the Quest Completed message: |c00FFFF00QUEST COMPLETED|r|c00FF0000Survive in The Grove|r
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00QUEST DISCOVERED|r|c00FF0000Earth Power|r-Find the old temple-Find the Earth Power-Shadow must survive
Quest - Create a Required quest titled Earth Power with the description Now you have to find your own path to the old temple that placed on the south.Don't get lost or dead.You have to survive all the way along!-Find the old temple-Find the Earth Power-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNAntiMagicShell.blp
Wait 5.00 seconds
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00OPTIONAL QUEST DISCOVERED|r|c00FF0000Fearoth the Dreadlord|r-Destroy Fearoth's base-Kill Fearoth-Shadow must survive
Quest - Create a Optional quest titled Fearoth the Dreadlord with the description Optional Quest is here!Now you can try to:--Destroy Fearoth's base-Kill Fearoth-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNHeroDreadLord.blp
Destructible - Kill Ashenvale Tree Wall 1680 <gen>
Destructible - Kill Ashenvale Tree Wall 1687 <gen>
Destructible - Kill Ashenvale Tree Wall 1683 <gen>
Destructible - Kill Ashenvale Tree Wall 1679 <gen>
Destructible - Kill Ashenvale Tree Wall 1678 <gen>
Destructible - Kill Ashenvale Tree Wall 1684 <gen>
Trigger - Turn off Esc_Button_Shadowsong <gen>
Esc Button Earth Power 1st
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off Earth_Power_1st <gen>
Trigger - Turn on RPG_Cam <gen>
Trigger - Turn on Camera <gen>
Quest - Display to (All players) the Quest Update message: |c00FFFF00QUEST UPDATE|r|c00FF0000Earth Power|r|c00959697-Find the old temple (Completed)|r-Find the Earth Power-Shadow must survive
Wait 2.00 seconds
Quest - Display to (All players) the New Item Received message: |c0000FF00NEW ITEM RECEIVED|r|c00FF0000Ankh of Reincarnation x2|r
Hero - Create Ankh of Reincarnation and give it to Cloaked Hunter 0083 <gen>
Wait 0.10 seconds
Hero - Give (Last created item) to Cloaked Hunter 0083 <gen>
Trigger - Turn off Esc_Button_Earth_Power_1st <gen>
Esc Button Earth Power 2nd
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off Earth_Power_2nd <gen>
Trigger - Turn on Earth_Power_2nd <gen>
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Trigger - Turn off Esc_Button_Earth_Power_1st <gen>
RPG Cam
Events
Map initialization
Conditions
Actions
Set Variable Set Shadow = Cloaked Hunter 0083 <gen>
Visibility - Disable fog of war
Visibility - Disable black mask
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 4000.00 , z-end 5000.00 , density 1.00 and color ( 100 %, 100 %, 100 %)
Camera
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 550.00 over 1.00 seconds
Camera - Lock camera target for Player 1 (Red) to Shadow , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 1 (Red) 's camera Angle of attack to 340.00 over 1.00 seconds
Camera - Set Player 1 (Red) 's camera Height Offset to 300.00 over 1.00 seconds
Camera - Set Player 1 (Red) 's camera Rotation to (Facing of Shadow) over 1.00 seconds
Camera - Set Player 1 (Red) 's camera Far Z to 5000.00 over 1.00 seconds
Camera - Set Player 1 (Red) 's camera Field of view to 1000.00 over 1.00 seconds
Secret 1
Events
Destructible - Barrel of Explosives 1334 <gen> dies
Conditions
(Killing unit) Equal to Cloaked Hunter 0083 <gen>
Actions
Quest - Display to Player Group - Player 1 (Red) the Secret message: |c002222FFSECRET!|rSecret compound had been found!
Wake all creeps up
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Player - Disable sleeping for all creeps
Fearoth the Dreadlord QUEST
Events
Unit - Dreadlord 0097 <gen> Dies
Conditions
(Owner of (Killing unit)) Equal to Player 1 (Red)
Actions
Quest - Display to (All players) the Quest Completed message: |c00FFFF00OPTIONAL QUEST COMPLETED|r|c00FF0000Fearoth the Dreadlord|r
Quest - Create a Optional quest titled Fearoth the Dreadlord with the description Optional Quest is here!Now you can try to:--Destroy Fearoth's base-Kill Fearoth-Shadow must survive , using icon path ReplaceableTextures\CommandButtons\BTNHeroDreadLord.blp
Quest - Mark (Last created quest) as Completed
Defeat
Events
Unit - Cloaked Hunter 0083 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Shadow was dead!
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