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Model validation: Gyro Plat Portrait

GyroPlat_Portrait.mdx

13 errors 2 severe 9 warnings 0 unused
  • 13 1 Geoset 0
    • Vertex 407: Attached to object 255 which does not exist
    • Vertex 408: Attached to object 255 which does not exist
    • Vertex 409: Attached to object 255 which does not exist
    • Vertex 410: Attached to object 255 which does not exist
    • Vertex 411: Attached to object 255 which does not exist
    • Vertex 412: Attached to object 255 which does not exist
    • Vertex 413: Attached to object 255 which does not exist
    • Vertex 414: Attached to object 255 which does not exist
    • Vertex 415: Attached to object 255 which does not exist
    • Vertex 416: Attached to object 255 which does not exist
    • Vertex 417: Attached to object 255 which does not exist
    • Vertex 418: Attached to object 255 which does not exist
    • Vertex 419: Attached to object 255 which does not exist
    • This geoset has both skin/weights and vertex groups
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 2 - "chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "chain_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Portrait_Background"
    • There are no vertices attached to this bone
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