Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Gunwars BETA v1.w3x
Variables
Initialization
Melee Initialization
Untitled Trigger 001
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Untitled Trigger 001
Events
Destructible - Crates 0049 <gen> dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Your crate has been destroyed, LOSERS!
Untitled Trigger 002
Events
Destructible - Crates 0048 <gen> dies
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Your crate has been destroyed, LOSERS!
Untitled Trigger 003
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Floating Text - Create floating text that reads Outlaws Crate at (Center of Region_013 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Raiders Crate at (Center of Region_012 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Game - Display to Player Group - Player 2 (Blue) the text: THE PING IN THE MINIMAP IS THE LOCATION OF ENEMY CRATE.DESTROY IT.
Cinematic - Ping minimap for Player Group - Player 2 (Blue) at (Position of Crates 0048 <gen>) for 1000000000.00 seconds
Untitled Trigger 004
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Floating Text - Create floating text that reads Raiders Crate at (Center of Region_012 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Outlaws Crate at (Center of Region_013 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Game - Display to Player Group - Player 1 (Red) the text: THE PING IN THE MINIMAP IS THE LOCATION OF ENEMY CRATE.DESTROY IT.
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Position of Crates 0049 <gen>) for 1000000000.00 seconds
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.