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Model validation: gunrack

gunrack.mdx

0 errors 2 severe 4 warnings 15 unused
  • 1 1 Model
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 12
    • Too many vertices in one geoset: 7608
  • 1 Geoset 3
    • Zero faces
  • 1 Geoset 4
    • Zero faces
  • 1 Geoset 9
    • Zero faces
  • unused Texture 0 - "LS_Props_RackWeapon_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "ORM.blp"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "LS_Structure_WindMill_Diffuse.tif"
  • unused Texture 7 - "LS_Structure_WindMill_Normal.tif"
  • unused Texture 8 - "LS_Structure_WindMill_ORM.tif"
  • unused Texture 9 - "Human_Rifleman_Gun_Diffuse.tif"
  • unused Texture 10 - "Human_Rifleman_Gun_Normal.tif"
  • unused Texture 11 - "Human_Rifleman_Gun_ORM.tif"
  • unused Texture 12 - "Proudmoore_Weapon_Diffuse.tif"
  • unused Texture 13 - "Proudmoore_Weapon_Normal.tif"
  • unused Texture 14 - "Proudmoore_Weapon_ORM.tif"
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