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Model validation: GroundWalker_Hurricane

GroundWalker_Hurricane.mdx

0 errors 14 severe 32 warnings 22 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 8, 23
  • 1 1 Geoset 17
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 17, 29
  • 1 1 Geoset 18
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 18, 30
  • 1 Geoset 19
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 20
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 21
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 22
    • Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 ParticleEmitter2 2 - "Death_Eject_Smoke"
    • Expected time middle to be between 0 and 1, got 4
    • 1 Visibility
      • Interpolation type not set to None
  • 1 1 ParticleEmitter2 3 - "Death_Eject_Fire"
    • Expected time middle to be between 0 and 1, got 4
    • 1 Visibility
      • Interpolation type not set to None
  • 1 1 ParticleEmitter2 8 - "Decay_Smoke"
    • Expected time middle to be between 0 and 1, got 4
    • 1 Visibility
      • Interpolation type not set to None
  • 1 1 ParticleEmitter2 10 - "Decay_Eject_Fire"
    • Expected time middle to be between 0 and 1, got 4
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Geoset 9
    • Referenced by 6 geoset animations: 9, 24, 25, 26, 27, 28
  • 1 Bone 4 - "Bone_PilotEject"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "Bone_SpellThrow_Smoke"
    • There are no vertices attached to this bone
  • 1 1 Light 0 - "LightAttackOrSpells"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 22 at frame 44000 has exactly the same value as tracks 21 and 23
  • 1 ParticleEmitter2 0 - "Death_Fire_Circle"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "Stand_FlareGreen_L"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 4 - "Stand_Ready_AndMorph_FlareRed_L"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 5 - "Death_Fire_Sparkle"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 6 - "Attack_Alternate_Fire"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 7 - "Decay_Fire_Sparkle"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 9 - "Attack_Alternate_Smoke"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 11 - "Decay_Eject_Smoke"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 12 - "Stand_FlareGreen_R"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 13 - "Stand_Ready_AndMorph_FlareRed_R"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 14 - "Attack_1_AndSlam_Fire"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 15 - "Attack_2_AndSlam_Fire"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 16 - "Attack_1_AndSlam_Smoke"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 17 - "Attack_2_AndSlam_Smoke"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 2 ParticleEmitter2 18 - "Spell_Throw_andAlternate_Fire"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 25 at frame 48000 has exactly the same value as tracks 24 and 26
      • Track 47 at frame 73000 has exactly the same value as tracks 46 and 48
  • 1 ParticleEmitter2 19 - "Spell_Throw_andAlternate_Smoke_Front"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 20 - "Spell_Throw_andAlternate_Smoke_Back"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 2 ParticleEmitter2 21 - "Spell_Throw_andAlternate_SmokeTray"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 25 at frame 48000 has exactly the same value as tracks 24 and 26
      • Track 47 at frame 73000 has exactly the same value as tracks 46 and 48
  • 1 ParticleEmitter2 22 - "Walk_AndAlternate_Smoke"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 ParticleEmitter2 23 - "Spell_AndAlternate_Light"
    • 1 Visibility
      • Interpolation type not set to None
    • 1 Emission Rate
      • Track 23 has the same frame 44000 as track 22
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 23
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 24
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 25
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 26
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 1 GeosetAnimation 32
    • 1 Alpha
      • Track 1 at frame 866 is not in any sequence
  • 3 Bone 0 - "Bone_Plevis"
    • 3 Translation
      • Track 0 at frame 3149 is not in any sequence
      • Track 1 at frame 3630 is not in any sequence
      • Track 2 at frame 4082 is not in any sequence
  • 2 Bone 2 - "Bone_Turret"
    • 2 Rotation
      • Track 11 at frame 7232 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 7766 has exactly the same value as tracks 11 and 13
  • unused Texture 4 - "HeroTinker.blp"
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