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Model validation: GroundWalker_Hurricane
0
errors
14
severe
32
warnings
22
unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 8
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 8, 23
1
1
Geoset 17
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 17, 29
1
1
Geoset 18
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 18, 30
1
Geoset 19
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 20
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 21
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 22
Alpha is 1.000 at end of "Decay" (frame 20010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
ParticleEmitter2 2 - "Death_Eject_Smoke"
Expected time middle to be between 0 and 1, got 4
1
Visibility
Interpolation type not set to None
1
1
ParticleEmitter2 3 - "Death_Eject_Fire"
Expected time middle to be between 0 and 1, got 4
1
Visibility
Interpolation type not set to None
1
1
ParticleEmitter2 8 - "Decay_Smoke"
Expected time middle to be between 0 and 1, got 4
1
Visibility
Interpolation type not set to None
1
1
ParticleEmitter2 10 - "Decay_Eject_Fire"
Expected time middle to be between 0 and 1, got 4
1
Visibility
Interpolation type not set to None
1
Geoset 9
Referenced by 6 geoset animations: 9, 24, 25, 26, 27, 28
1
Bone 4 - "Bone_PilotEject"
There are no vertices attached to this bone
1
Bone 21 - "Bone_SpellThrow_Smoke"
There are no vertices attached to this bone
1
1
Light 0 - "LightAttackOrSpells"
1
1
Visibility
Interpolation type not set to None
Track 22 at frame 44000 has exactly the same value as tracks 21 and 23
1
ParticleEmitter2 0 - "Death_Fire_Circle"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 1 - "Stand_FlareGreen_L"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 4 - "Stand_Ready_AndMorph_FlareRed_L"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 5 - "Death_Fire_Sparkle"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 6 - "Attack_Alternate_Fire"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 7 - "Decay_Fire_Sparkle"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 9 - "Attack_Alternate_Smoke"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 11 - "Decay_Eject_Smoke"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 12 - "Stand_FlareGreen_R"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 13 - "Stand_Ready_AndMorph_FlareRed_R"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 14 - "Attack_1_AndSlam_Fire"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 15 - "Attack_2_AndSlam_Fire"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 16 - "Attack_1_AndSlam_Smoke"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 17 - "Attack_2_AndSlam_Smoke"
1
Visibility
Interpolation type not set to None
1
2
ParticleEmitter2 18 - "Spell_Throw_andAlternate_Fire"
1
2
Visibility
Interpolation type not set to None
Track 25 at frame 48000 has exactly the same value as tracks 24 and 26
Track 47 at frame 73000 has exactly the same value as tracks 46 and 48
1
ParticleEmitter2 19 - "Spell_Throw_andAlternate_Smoke_Front"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 20 - "Spell_Throw_andAlternate_Smoke_Back"
1
Visibility
Interpolation type not set to None
1
2
ParticleEmitter2 21 - "Spell_Throw_andAlternate_SmokeTray"
1
2
Visibility
Interpolation type not set to None
Track 25 at frame 48000 has exactly the same value as tracks 24 and 26
Track 47 at frame 73000 has exactly the same value as tracks 46 and 48
1
ParticleEmitter2 22 - "Walk_AndAlternate_Smoke"
1
Visibility
Interpolation type not set to None
2
ParticleEmitter2 23 - "Spell_AndAlternate_Light"
1
Visibility
Interpolation type not set to None
1
Emission Rate
Track 23 has the same frame 44000 as track 22
1
GeosetAnimation 0
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 1
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 2
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 3
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 4
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 5
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 23
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 24
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 25
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 26
1
Alpha
Track 1 at frame 866 is not in any sequence
1
GeosetAnimation 32
1
Alpha
Track 1 at frame 866 is not in any sequence
3
Bone 0 - "Bone_Plevis"
3
Translation
Track 0 at frame 3149 is not in any sequence
Track 1 at frame 3630 is not in any sequence
Track 2 at frame 4082 is not in any sequence
2
Bone 2 - "Bone_Turret"
2
Rotation
Track 11 at frame 7232 has exactly the same value as tracks 10 and 12
Track 12 at frame 7766 has exactly the same value as tracks 11 and 13
unused
Texture 4 - "HeroTinker.blp"