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Model validation: Grizzly Mk. V MBT

MainBattleTank_GrizzlyMkV.mdx

1 errors 1 severe 6 warnings 81 unused
  • 1 Attachment 1 - "Medium Ref "
    • Invalid path "ThisModelWasMadeByGeneralFrank-DoNotShareOrEditWithoutPermssion"
  • 1 1 ParticleEmitter2 5 - "Particle_Rocket_Left_Top"
    • 1 1 Visibility
      • Track 22 at frame 20500 is lower than the track before it at 22083
      • Track 19 at frame 21000 has exactly the same value as tracks 18 and 20
  • 1 Model
    • Attachment 1 "Medium Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Bone 0 - "Bone_Base"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Bone_Turret"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "Bone_Threads"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "Bone_Head"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 6 - "Particle_Rocket_Left_Bottom"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Material 0
    • 1 Layer 2
      • 1 Alpha
        • Track 28 at frame 36000 has exactly the same value as tracks 27 and 29
  • 1 Material 1
    • 1 Layer 0
      • 1 Alpha
        • Track 34 at frame 67000 has exactly the same value as tracks 33 and 35
  • 1 Material 2
    • 1 Layer 2
      • 1 Alpha
        • Track 28 at frame 36000 has exactly the same value as tracks 27 and 29
  • 1 Material 3
    • 1 Layer 2
      • 1 Alpha
        • Track 28 at frame 36000 has exactly the same value as tracks 27 and 29
  • 8 Material 4
    • 1 Layer 1
      • 1 Alpha
        • Track 29 at frame 36000 has exactly the same value as tracks 28 and 30
    • 7 Layer 3
      • 7 Alpha
        • Track 41 at frame 113000 is not in any sequence
        • Track 27 at frame 31000 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 32000 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 33000 has exactly the same value as tracks 28 and 30
        • Track 32 at frame 36000 has exactly the same value as tracks 31 and 33
        • Track 38 at frame 52000 has exactly the same value as tracks 37 and 39
        • Track 39 at frame 53000 has exactly the same value as tracks 38 and 40
  • 1 Material 7
    • 1 Layer 2
      • 1 Alpha
        • Track 28 at frame 36000 has exactly the same value as tracks 27 and 29
  • 1 Material 8
    • 1 Layer 5
      • 1 Alpha
        • Track 28 at frame 36000 has exactly the same value as tracks 27 and 29
  • 1 Material 10
    • 1 Layer 0
      • 1 Alpha
        • Track 34 at frame 67000 has exactly the same value as tracks 33 and 35
  • 6 Material 12
    • 6 Layer 0
      • 6 Alpha
        • Track 40 at frame 113000 is not in any sequence
        • Track 27 at frame 31000 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 32000 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 33000 has exactly the same value as tracks 28 and 30
        • Track 32 at frame 36000 has exactly the same value as tracks 31 and 33
        • Track 38 at frame 52000 has exactly the same value as tracks 37 and 39
  • 1 Material 13
    • 1 Layer 0
      • 1 Alpha
        • Track 34 at frame 67000 has exactly the same value as tracks 33 and 35
  • 4 GeosetAnimation 16
    • 4 Alpha
      • Track 11 at frame 14100 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 14500 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 16100 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 16500 has exactly the same value as tracks 15 and 17
  • 1 Bone 1 - "Bone_Chassis"
    • 1 Rotation
      • Track 1 at frame 12125 has exactly the same value as tracks 0 and 2
  • 4 Bone 13 - "Bone_Antenna_Glow_Right"
    • 4 Scaling
      • Track 3 at frame 1500 is not in global sequence 3
      • Track 4 at frame 2000 is not in global sequence 3
      • Track 5 at frame 2500 is not in global sequence 3
      • Track 6 at frame 3000 is not in global sequence 3
  • 4 Bone 14 - "Bone_Antenna_Glow_Left"
    • 4 Scaling
      • Track 3 at frame 1500 is not in global sequence 3
      • Track 4 at frame 2000 is not in global sequence 3
      • Track 5 at frame 2500 is not in global sequence 3
      • Track 6 at frame 3000 is not in global sequence 3
  • 2 Bone 17 - "Bone_Cannon_Base"
    • 2 Rotation
      • Track 8 at frame 8600 has exactly the same value as tracks 7 and 9
      • Track 13 at frame 12125 has exactly the same value as tracks 12 and 14
  • 7 Bone 26 - "Bone_Rocket_Base_Right_Top"
    • 7 Translation
      • Track 5 at frame 20083 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 20500 has exactly the same value as tracks 5 and 7
      • Track 14 at frame 28250 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 28375 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 28500 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 28625 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 28750 has exactly the same value as tracks 17 and 19
  • 4 Bone 27 - "Bone_Rocket_Base_Right_Bottom"
    • 4 Translation
      • Track 7 at frame 28125 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 28250 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 28375 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 28750 has exactly the same value as tracks 11 and 13
  • 5 Bone 28 - "Bone_Rocket_Base_Left_Top"
    • 5 Translation
      • Track 11 at frame 28125 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 28250 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 28375 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 28500 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 28625 has exactly the same value as tracks 14 and 16
  • 4 Bone 29 - "Bone_Rocket_Base_Left_Bottom"
    • 4 Translation
      • Track 7 at frame 28125 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 28500 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 28625 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 28750 has exactly the same value as tracks 11 and 13
  • 7 Bone 34 - "Bone_Flame_Right_Top"
    • 7 Scaling
      • Track 5 at frame 20083 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 20500 has exactly the same value as tracks 5 and 7
      • Track 15 at frame 28375 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 28500 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 28625 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 28750 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 28875 has exactly the same value as tracks 18 and 20
  • 4 Bone 35 - "Bone_Flame_Right_Bottom"
    • 4 Scaling
      • Track 7 at frame 28125 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 28250 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 28375 has exactly the same value as tracks 8 and 10
      • Track 13 at frame 28875 has exactly the same value as tracks 12 and 14
  • 5 Bone 36 - "Bone_Flame_Left_Top"
    • 5 Scaling
      • Track 11 at frame 28125 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 28250 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 28375 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 28500 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 28625 has exactly the same value as tracks 14 and 16
  • 4 Bone 37 - "Bone_Flame_Left_Bottom"
    • 4 Scaling
      • Track 7 at frame 28125 has exactly the same value as tracks 6 and 8
      • Track 11 at frame 28625 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 28750 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 28875 has exactly the same value as tracks 12 and 14
  • unused Texture 5 - "Clouds8x8Black.blp"
  • unused Texture 21 - "NightElfFemaleEyeGlow1.blp"
  • unused Texture 24 - "bnet-mainmenu-options-up.blp"
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