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Triggers
GrasswoodsLandscape v.0.9.w3x
Variables
Tot/Gewinnen
T
G
Initialisierung
Nahkampf-Initialisierung
Spieler - Einheiten Wellen
A1
A2
Türme - Spieler 1
B1
B11
B2
B22
B3
B33
T1
T2
T3
T4
Gegner - Einheiten Wellen
C2
C1
C11
C3
C33
C0
Söldner
D1
D2
Gold pro Zeit
GPZ
Name
Type
is_array
initial_value
T
Events
Unit - Castle 0001 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Game - Defeat Player 1 (Red) with the message: Niederlage!
G
Events
Unit - Fortress 0003 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 2 (Blue)
A1
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 4 Footman for Player 3 (Teal) at (Center of Gebiet_000 <gen>) facing (Position of (Triggering unit))
Wait 1.00 seconds
Unit - Create 1 Rifleman for Player 3 (Teal) at (Center of Gebiet_000 <gen>) facing (Position of (Triggering unit))
A2
Events
Unit - A unit enters Gebiet_000 <gen>
Conditions
((Unit-type of (Entering unit)) Equal to Footman) or ((Unit-type of (Entering unit)) Equal to Rifleman)
(Owner of (Entering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Gebiet_001 <gen>)
B1
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Guard Tower
Actions
Unit - Create 1 Turmruine (Wachturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
B11
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Wachturm (Stufe 2)
Actions
Unit - Create 1 Turmruine (Wachturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
B2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Cannon Tower
Actions
Unit - Create 1 Turmruine (Kanonenturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
B22
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Kanonenturm (Stufe 2)
Actions
Unit - Create 1 Turmruine (Kanonenturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
B3
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Schutzturm
Actions
Unit - Create 1 Turmruine (Schutzturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
B33
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Schutzturm (Stufe 2)
Actions
Unit - Create 1 Turmruine (Schutzturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
T1
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Turm (Kanonenturm)
Actions
Unit - Create 1 Turmruine (Kanonenturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
T2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Turm (Schutzturm)
Actions
Unit - Create 1 Turmruine (Schutzturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
T3
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Turm (Wachturm)
Actions
Unit - Create 1 Turmruine (Wachturm) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
T4
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Turm (alle)
Actions
Unit - Create 1 Turmruine (alle) for Player 1 (Red) at (Position of (Dying unit)) facing (Position of (Triggering unit))
C2
Events
Unit - A unit enters Gebiet_002 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
((Entering unit) is A Hero) Equal to False
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Gebiet_003 <gen>)
C1
Events
Player - Player 2 (Blue) 's Current gold becomes Equal to 1.00
Conditions
Actions
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 40.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Player - Set Player 2 (Blue) . Current gold to 2
C11
Events
Player - Player 2 (Blue) 's Current gold becomes Equal to 1.00
Conditions
Actions
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 40.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 120.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 1 and 2) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Player - Set Player 2 (Blue) . Current gold to 2
C3
Events
Player - Player 2 (Blue) 's Current gold becomes Equal to 2.00
Conditions
Actions
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 40.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Player - Set the current research level of R000 (Unexpected type: 'techcode') to ((Current research level of R000 (Unexpected type: 'techcode') for Player 2 (Blue)) + 4) for Player 2 (Blue)
Player - Set Player 2 (Blue) . Current gold to 1
C33
Events
Player - Player 2 (Blue) 's Current gold becomes Equal to 2.00
Conditions
Actions
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 40.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 120.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 10.00 seconds
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 (Random level (Random integer number between 3 and 5) creep unit-type) for Player 2 (Blue) at (Center of Gebiet_002 <gen>) facing (Position of (Triggering unit))
Wait 60.00 seconds
Player - Set the current research level of R000 (Unexpected type: 'techcode') to ((Current research level of R000 (Unexpected type: 'techcode') for Player 2 (Blue)) + 4) for Player 2 (Blue)
Player - Set Player 2 (Blue) . Current gold to 1
C0
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Player - Set Player 2 (Blue) . Current gold to 1
D1
Events
Unit - A unit enters Gebiet_004 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman (Söldner)
Actions
Unit - Change ownership of (Entering unit) to Player 3 (Teal) and Retain color
Unit - Order (Entering unit) to Attack-Move To . (Center of Gebiet_001 <gen>)
D2
Events
Unit - A unit enters Gebiet_004 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Rifleman (Söldner)
Actions
Unit - Change ownership of (Entering unit) to Player 3 (Teal) and Retain color
Unit - Order (Entering unit) to Attack-Move To . (Center of Gebiet_001 <gen>)
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