• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
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How to import Gorian Ogre Warlord (WoW)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Gorian Ogre Warlord (WoW) of the bundle Gorian Ogre Warlord (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Gorian Ogre Warlord (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Sword.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing OgreGorianWarlord.mdx

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord.mdx' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx

Done, you have imported the file OgreGorianWarlord.mdx.

Importing OgreGorianWarlord_Armor01.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Armor01.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
war3mapimported/OgreGorianWarlord_Armor01.blp

Double-click the file OgreGorianWarlord_Armor01.blp:

OgreGorianWarlord_Armor01.blp
Image / Texture
682
war3mapimported/OgreGorianWarlord_Armor01.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp

Done, you have imported the file OgreGorianWarlord_Armor01.blp.

Importing OgreGorianWarlord_Armor02.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Armor02.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
war3mapimported/OgreGorianWarlord_Armor02.blp

Double-click the file OgreGorianWarlord_Armor02.blp:

OgreGorianWarlord_Armor02.blp
Image / Texture
275
war3mapimported/OgreGorianWarlord_Armor02.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp

Done, you have imported the file OgreGorianWarlord_Armor02.blp.

Importing OgreGorianWarlord_Body.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Body.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
war3mapimported/OgreGorianWarlord_Body.blp

Double-click the file OgreGorianWarlord_Body.blp:

OgreGorianWarlord_Body.blp
Image / Texture
155
war3mapimported/OgreGorianWarlord_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp

Done, you have imported the file OgreGorianWarlord_Body.blp.

Importing OgreGorianWarlord_Guard.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Guard.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
war3mapimported/OgreGorianWarlord_Guard.blp

Double-click the file OgreGorianWarlord_Guard.blp:

OgreGorianWarlord_Guard.blp
Image / Texture
179
war3mapimported/OgreGorianWarlord_Guard.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp

Done, you have imported the file OgreGorianWarlord_Guard.blp.

Importing OgreGorianWarlord_Helm.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Helm.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
Image / Texture
76
war3mapimported/OgreGorianWarlord_Helm.blp

Double-click the file OgreGorianWarlord_Helm.blp:

OgreGorianWarlord_Helm.blp
Image / Texture
76
war3mapimported/OgreGorianWarlord_Helm.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Helm.blp
Image / Texture
76
OgreGorianWarlord_Helm.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
Image / Texture
76
OgreGorianWarlord_Helm.blp

Done, you have imported the file OgreGorianWarlord_Helm.blp.

Importing OgreGorianWarlord_Shoulder.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Shoulder.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
Image / Texture
76
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
Image / Texture
222
war3mapimported/OgreGorianWarlord_Shoulder.blp

Double-click the file OgreGorianWarlord_Shoulder.blp:

OgreGorianWarlord_Shoulder.blp
Image / Texture
222
war3mapimported/OgreGorianWarlord_Shoulder.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Shoulder.blp
Image / Texture
222
OgreGorianWarlord_Shoulder.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
Image / Texture
76
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
Image / Texture
222
OgreGorianWarlord_Shoulder.blp

Done, you have imported the file OgreGorianWarlord_Shoulder.blp.

Importing OgreGorianWarlord_Sword.blp

Now Click the "Import File" Button:

Next select 'OgreGorianWarlord_Sword.blp' in the folder which you extracted from the zip archive:

Gorian Ogre Warlord (WoW)
OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
Image / Texture
76
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
Image / Texture
222
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp
Image / Texture
48
war3mapimported/OgreGorianWarlord_Sword.blp

Double-click the file OgreGorianWarlord_Sword.blp:

OgreGorianWarlord_Sword.blp
Image / Texture
48
war3mapimported/OgreGorianWarlord_Sword.blp

Tick the box "Use Custom Path" and type in the correct path:

OgreGorianWarlord_Sword.blp
Image / Texture
48
OgreGorianWarlord_Sword.blp

The file has been properly added to the map archive:

OgreGorianWarlord.mdx
Model
1,130
war3mapimported/OgreGorianWarlord.mdx
OgreGorianWarlord_Armor01.blp
Image / Texture
682
OgreGorianWarlord_Armor01.blp
OgreGorianWarlord_Armor02.blp
Image / Texture
275
OgreGorianWarlord_Armor02.blp
OgreGorianWarlord_Body.blp
Image / Texture
155
OgreGorianWarlord_Body.blp
OgreGorianWarlord_Guard.blp
Image / Texture
179
OgreGorianWarlord_Guard.blp
OgreGorianWarlord_Helm.blp
Image / Texture
76
OgreGorianWarlord_Helm.blp
OgreGorianWarlord_Shoulder.blp
Image / Texture
222
OgreGorianWarlord_Shoulder.blp
OgreGorianWarlord_Sword.blp
Image / Texture
48
OgreGorianWarlord_Sword.blp

Done, you have imported the file OgreGorianWarlord_Sword.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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