• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Good Tower (War of the Ring)

Good Tower.mdx

0 errors 3 severe 2 warnings 7 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 14000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 14000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 14000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 4 Bone 0 - "Tower"
    • 3 Translation
      • Track 5 at frame 4197 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 4198 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6000 has exactly the same value as tracks 6 and 8
    • 1 Scaling
      • Track 6 at frame 6000 has exactly the same value as tracks 5 and 7
  • 1 Bone 3 - "Tower Ruin"
    • 1 Scaling
      • Track 7 at frame 6000 has exactly the same value as tracks 6 and 8
  • 1 ParticleEmitter2 0 - "Smoke"
    • 1 Visibility
      • Track 5 at frame 6000 has exactly the same value as tracks 4 and 6
  • unused Texture 1 - "Dust5A.blp"
Back
Top