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Model validation: Gold Elemental
0
errors
2
severe
9
warnings
38
unused
2
7
Model
Missing "Stand" sequence
Missing "Death" sequence
Unknown version: 1200
Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 4 - "spine_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 78 - "bone_head"
There are no vertices attached to this bone
1
Bone 5 - "bone_chest"
1
Rotation
Track 17 at frame 10900 has roughly the same value as tracks 16 and 18
1
Bone 6 - "neck_bind_jnt"
1
Rotation
Track 11 at frame 9333 has roughly the same value as tracks 10 and 12
1
Bone 9 - "L_shoulder_bind_jnt"
1
Rotation
Track 13 at frame 10533 has roughly the same value as tracks 12 and 14
1
Bone 12 - "L_hand_bind_jnt"
1
Rotation
Track 21 at frame 9267 has roughly the same value as tracks 20 and 22
1
Bone 26 - "R_shoulder_bind_jnt"
1
Translation
Track 15 at frame 8933 has roughly the same value as tracks 14 and 16
1
Bone 37 - "R_mid_finger_02_bind_jnt"
1
Rotation
Track 13 at frame 8933 has roughly the same value as tracks 12 and 14
1
Bone 38 - "R_mid_finger_03_bind_jnt"
1
Rotation
Track 13 at frame 8933 has roughly the same value as tracks 12 and 14
1
Bone 40 - "R_pnk_finger_02_bind_jnt"
1
Rotation
Track 16 at frame 8833 has roughly the same value as tracks 15 and 17
1
Bone 63 - "L_lwr_eyelid_bind_jnt"
1
Rotation
Track 10 at frame 8567 has roughly the same value as tracks 9 and 11
3
Light 0 - "Portrait_Fill_Light"
3
Rotation
Track 6 at frame 8500 has roughly the same value as tracks 5 and 7
Track 15 at frame 10733 has roughly the same value as tracks 14 and 16
Track 29 at frame 14767 has roughly the same value as tracks 28 and 30
2
Light 1 - "Portrait_Key_Light"
2
Rotation
Track 15 at frame 10733 has roughly the same value as tracks 14 and 16
Track 29 at frame 14767 has roughly the same value as tracks 28 and 30
2
ParticleEmitterPopcorn 0 - "ItemBookGlow"
2
Visibility
Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
Track 2 at frame 2033 has exactly the same value as tracks 1 and 3
5
CollisionShape 0 - "B_KGS_Torso"
5
Rotation
Track 76 at frame 10767 has roughly the same value as tracks 75 and 77
Track 77 at frame 10800 has roughly the same value as tracks 76 and 78
Track 78 at frame 10833 has roughly the same value as tracks 77 and 79
Track 79 at frame 10867 has roughly the same value as tracks 78 and 80
Track 103 at frame 11667 has roughly the same value as tracks 102 and 104
unused
Texture 0 - "Portrait_BG_Diffuse.tif"
unused
Texture 1 - "normal.blp"
unused
Texture 2 - "Portrait_BG_ORM.tif"
unused
Texture 3 - "Black32.blp"
unused
Texture 4 - Team color
unused
Texture 5 - "EnvironmentMap.blp"
unused
Texture 6 - "LesserVoidWalker_Main_Diffuse.tif"
unused
Texture 7 - "LesserVoidWalker_Main_Normal.tif"
unused
Texture 8 - "LesserVoidWalker_Main_ORM.tif"
unused
Texture 9 - "dg_props_minecart_main_Diffuse.tif"
unused
Texture 10 - "dg_props_minecart_main_Normal.tif"
unused
Texture 11 - "dg_props_minecart_main_ORM.tif"
unused
Texture 12 - "dg_props_minecart_main_Emissive.tif"
unused
Texture 13 - "Unit_EnragedElemental_main_Diffuse.tif"
unused
Texture 14 - "Unit_EnragedElemental_main_Normal.tif"
unused
Texture 15 - "Unit_EnragedElemental_main_Orm.tif"
unused
Texture 16 - "Unit_EnragedElemental_main_Emissive.tif"