Name | Type | is_array | initial_value |
Bank | unit | Yes | |
BankFaceAngle | real | Yes | |
BankPos | location | Yes | |
Bonus_Item | item | Yes | |
Bonus_Loc | location | Yes | |
Bonus_Respawn_time | timer | Yes | |
Bonus_Type | itemcode | Yes | |
Button_Time | button | Yes | |
Center | location | No | |
Check1 | integer | No | |
Check2 | integer | No | |
Colors | string | Yes | |
Comapre_gr | force | No | |
Dialog_Combat | dialog | No | |
Dialog_Combat_Yes | button | No | |
Dialog_End_Game | dialog | Yes | |
Dialog_End_Game_Button | button | No | |
Dialog_GoldLimit | dialog | No | |
Dialog_GoldLimit_3000 | button | No | |
Dialog_GoldLimit_6000 | button | No | |
Dialog_GoldLimit_9000 | button | No | |
Dialog_Time | dialog | No | |
Digger | unit | Yes | |
Digger_Respawn | timer | Yes | |
Digger_Text_Countdown | integer | Yes | |
DiggerLoc | location | No | |
Diggin_ProgressType | unitcode | Yes | |
Digging_effect_CurIncrement | string | Yes | |
Digging_Text | texttag | Yes | |
Digging_Text_Frame | texttag | Yes | |
Digging_Text_Stage_Lv1 | string | Yes | |
Digging_Text_Stage_Lv2 | string | Yes | |
Digging_Text_Stage_Lv3 | string | Yes | |
Digging_Text_Stage_Lv4 | string | Yes | |
Digging_TextTr | trigger | Yes | |
DiggingProgressUnit | unit | Yes | |
Digsite | rect | Yes | |
Digsite_Center | location | Yes | |
Digsite_Cooldown | timer | Yes | |
Digsite_Effect | weathereffect | Yes | |
Digsite_Loc | location | No | |
Digsite_Random_Pick | location | Yes | |
Diigsite_Unit | unit | Yes | |
Game_GoldLimit | integer | No | |
HasResLimit | boolean | No | |
LeaderBoard_EndResult | leaderboard | No | |
LonePlayerCheckGr | force | No | |
M | multiboard | No | |
P_Killed | player | No | |
P_Killed_N | integer | No | |
P_Killer | player | No | |
P_Killer_N | integer | No | |
Player | player | Yes | |
PlayerNameForMT | string | Yes | |
PlayerNameLength | integer | Yes | |
Players_Resources | integer | Yes | |
PlayersHere | integer | No | |
PlayerUser | boolean | Yes | |
Progressbar_Timer | timer | No | |
Random_Item | itemcode | Yes | |
RandomI | integer | No | |
RandomWeather | integer | No | |
Respawn_Tr | trigger | Yes | |
Respawn_W | timerdialog | Yes | |
RGB_B | real | Yes | |
RGB_G | real | Yes | |
RGB_R | real | Yes | |
Score_CountEquals | integer | No | |
Score_Deaths | integer | Yes | |
Score_Exp | integer | Yes | |
Score_Kills | integer | Yes | |
Score_Level | integer | Yes | |
Score_Resources | integer | Yes | |
Starting_Position | location | Yes | |
Strikeforce_Winner | player | No | |
Temp | integer | No | |
Temp_Score_EXP | integer | No | |
TempCalc | integer | Yes | |
TempCamSetting | real | No | |
TempCaveUnit | unit | No | |
TempCheck_ScoreG | integer | No | |
TempHeroLoc | location | No | |
TempLevel | integer | Yes | |
TempLoc | location | No | |
TempN | integer | No | |
TempP | player | No | |
TempText | string | Yes | |
TempTimNum | integer | No | |
TempWinnerP | player | No | |
Timer_Play | timer | No | |
Timer_Play_W | timerdialog | No | |
Timer_ProgressBars | timer | Yes | |
TimerChecked | boolean | Yes | |
TimerWeather | timer | No | |
WeatherCurrent | weathereffect | No |
//TESH.scrollpos=18
//TESH.alwaysfold=0
function gg_trg_CameraZoom_Conditions takes nothing returns boolean
local real r
local string s
if GetLocalPlayer() == GetTriggerPlayer() then
set s = SubString(GetEventPlayerChatString(), 6, StringLength(GetEventPlayerChatString()))
set r = S2R(s)
if s == "default" then
set r = 1650
endif
if s == "med" then
set r = 2075
endif
if s == "high" then
set r = 2500
endif
call SetCameraField(CAMERA_FIELD_TARGET_DISTANCE, r, 0.00)
call SetCameraField(CAMERA_FIELD_FARZ, 100000000.00, 0)
endif
return false
endfunction
//===========================================================================
function InitTrig_CameraZoom takes nothing returns nothing
local trigger trig = CreateTrigger()
local integer i = 0
loop
exitwhen i == bj_MAX_PLAYERS
call TriggerRegisterPlayerChatEvent(trig, Player(i), "-zoom ", false)
set i = i + 1
endloop
call TriggerAddCondition(trig, Condition(function gg_trg_CameraZoom_Conditions))
call SetTerrainFogEx(0, 10000.0, 10000.0, 0, 1.0, 1.0, 1.0)
endfunction