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Triggers
To the Hell.w3x
Variables
Sound
Devils Warning
Gate Destroyed
Other
Visibly thing
Power generator
Password to level up
Demon Lords End
Dread Lords End
Dread Lords End 2
Fire Lords End
Beast Masters End
Reign of Chaos
Reign of Chaos Copy
Heroes
XP options
Hero Limit
Victory
loseing red
loseing blue
loseing light blue
The Quest
Spawns
Fire Spawns
Begning spawns
Begning spawns 2
Begning spawns 3
Begning spawns 4
Begning spawns 5
Begning spawns 5 Copy
Cinematic
The Begining
Special effect 1 B
Special effect 2 B
The End
Name
Type
is_array
initial_value
Devils Warning
Events
Time - Elapsed game time is 60.00 seconds
Conditions
Actions
Sound - Play U08Archimonde19 <gen>
Gate Destroyed
Events
Destructible - Demonic Gate 0817 <gen> dies
Conditions
Actions
Sound - Play Doom <gen>
Visibly thing
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of The_Altar <gen>) to a radius of 512 .
Power generator
Events
Unit - Power Generator 0249 <gen> Dies
Conditions
Actions
Unit - Kill Advanced Death Tower 0184 <gen>
Unit - Kill Advanced Death Tower 0183 <gen>
Unit - Kill Infernal Juggernaut 0182 <gen>
Unit - Kill Infernal Juggernaut 0181 <gen>
Password to level up
Events
Player - Player 1 (Red) types a chat message containing I_am_all_alone_here! (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing I_am_all_alone_here! (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing I_am_all_alone_here! (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Item - Create Tome of Experience at (Center of The_Altar <gen>)
Demon Lords End
Events
Unit - Devils Brother 0128 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Devils Brother 0128 <gen> using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 5 . Doom Guard (Standard) for Player 6 (Orange) at (Position of Devils Brother 0128 <gen>) facing 270.00 degrees
Sound - Play HPitLordPissed4 <gen>
Dread Lords End
Events
Unit - Dreadlord 0208 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0208 <gen> using Abilities\Spells\Other\HowlOfTerror\HowlCaster.mdl
Unit - Create 5 . Elder Voidwalker for Player 6 (Orange) at (Position of Dreadlord 0208 <gen>) facing Default building facing degrees
Dread Lords End 2
Events
Unit - Dreadlord 0209 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Dreadlord 0209 <gen> using Abilities\Spells\Other\HowlOfTerror\HowlCaster.mdl
Unit - Create 5 . Elder Voidwalker for Player 6 (Orange) at (Position of Dreadlord 0209 <gen>) facing Default building facing degrees
Fire Lords End
Events
Unit - Firelord 0078 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firelord 0078 <gen> using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Unit - Create 35 . Lava Spawn (Level 3) for Player 6 (Orange) at (Position of Firelord 0078 <gen>) facing Default building facing degrees
Beast Masters End
Events
Unit - Beastmaster 0066 <gen> 's life becomes Less than 350.00
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Beastmaster 0066 <gen> using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Unit - Create 10 . Salamander for Player 6 (Orange) at (Position of Beastmaster 0066 <gen>) facing Default building facing degrees
Reign of Chaos
Events
Unit - Fel Boar 0227 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Reign_of_Chaos <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Special Effect - Create a special effect at (Random point in Reign_of_Chaos <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Unit - Create 2 . Infernal for Player 6 (Orange) at (Center of Reign_of_Chaos <gen>) facing Default building facing degrees
Reign of Chaos Copy
Events
Unit - Fel Boar 0227 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Infernal <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Special Effect - Create a special effect at (Random point in Infernal <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Unit - Create 2 . Infernal for Player 6 (Orange) at (Center of Infernal <gen>) facing Default building facing degrees
XP options
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 300.00 % experience from future kills
Hero Limit
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player - Limit training of Heroes to 1 for Player 1 (Red)
loseing red
Events
Player - Player 1 (Red) 's Current gold becomes Less than 1.00
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
loseing blue
Events
Player - Player 2 (Blue) 's Current gold becomes Less than 1.00
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Defeat!
loseing light blue
Events
Player - Player 2 (Blue) 's Current gold becomes Less than 1.00
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Defeat!
The Quest
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Go to Hell with the description - Kill Diablo, the devils Brother.- If your Soul Crystal(Gold) reach zero, you will lose the game.A evil Demon Lord called Diablo who is the Devils little brother. He does creats a large demon army. He must be stopped. , using icon path ReplaceableTextures\CommandButtons\BTNTichondrius.blp
Quest - Enable (Last created quest)
Fire Spawns
Events
Time - Every 375.00 seconds of game time
Conditions
Actions
Unit - Create 20 . Lava Spawn (Level 1) for Player 6 (Orange) at (Center of Lava_Region_1 <gen>) facing Default building facing degrees
Unit - Create 20 . Lava Spawn (Level 1) for Player 6 (Orange) at (Center of Lava_Region_2 <gen>) facing Default building facing degrees
Unit - Create 20 . Lava Spawn (Level 1) for Player 6 (Orange) at (Center of Lava_Region_3 <gen>) facing Default building facing degrees
Begning spawns
Events
Time - Every 475.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Fel Stalker for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 4 . Fel Stalker for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Begning spawns 2
Events
Time - Every 925.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Doom Guard (Standard) for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 2 . Doom Guard (Standard) for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Begning spawns 3
Events
Time - Every 1000.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Infernal for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 2 . Infernal for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Begning spawns 4
Events
Time - Every 650.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Eredar Warlock for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 1 . Eredar Warlock for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Begning spawns 5
Events
Time - Every 2400.00 seconds of game time
Conditions
Actions
Unit - Create 40 . Bloodfiend for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 1 . Pit Lord for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 3 . Infernal Juggernaut for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Unit - Create 4 . Doom Guard (Standard) for Player 6 (Orange) at (Center of The_Begining <gen>) facing Default building facing degrees
Begning spawns 5 Copy
Events
Time - Every 2500.00 seconds of game time
Conditions
Actions
Unit - Create 40 . Bloodfiend for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Unit - Create 1 . Pit Lord for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Unit - Create 3 . Infernal Juggernaut for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
Unit - Create 4 . Doom Guard (Standard) for Player 6 (Orange) at (Center of Portal_8_exit <gen>) facing Default building facing degrees
The Begining
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Cinematic - Turn on letterbox mode (hide interface) for Player Group - Player 1 (Red) : fade out over 2.00 seconds
Camera - Rotate camera 360.00 degrees around (Position of Altar of Heroes 0001 <gen>) for Player 1 (Red) over 30.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Altar of Heroes 0001 <gen> using Abilities\Spells\Other\Awaken\Awaken.mdl
Cinematic - Send transmission to Player Group - Player 1 (Red) from Altar of Heroes 0001 <gen> named Altar of Heroes : Play HumanVictory <gen> and display Lost spirit, you have to chooose a body from this Altar to so you can stop Diablo's plans!You can choose between:- Paladin - Holy Guardian - Shaman - Master of Blades- A Tauren - Demon Hunter - I like Food King . Modify duration: Add 4.00 seconds and Wait
Cinematic - Turn off letterbox mode (show interface) for Player Group - Player 1 (Red) : fade in over 2.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Special effect 1 B
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Altar of Heroes 0001 <gen> using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Special effect 2 B
Events
Time - Elapsed game time is 30.00 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Altar of Heroes 0001 <gen> using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
The End
Events
Unit - Devils Brother 0128 <gen> 's life becomes Less than 1100.00
Conditions
Actions
Unit - Change ownership of Devils Brother 0128 <gen> to Neutral Passive and Retain color
Sound - Play DarkVictory <gen>
Sound - Play SargerasRoar <gen>
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Send transmission to (All players) from Devils Brother 0128 <gen> named DIABLO : Play SargerasRoar <gen> and display NO!!! I shall not fail.... Aaargh... This is not over! I shall RETURN... MWAHAHAHAHAHAhahaargh........... . Modify duration: Add 6.00 seconds and Wait
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Devils Brother 0128 <gen> using Abilities\Spells\Orc\LiquidFire\Liquidfire.mdl
Wait 6.00 seconds
Unit - Kill Devils Brother 0128 <gen>
Sound - Play SargerasLaugh <gen>
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Devils Brother 0128 <gen> using Abilities\Spells\Other\Doom\DoomDeath.mdl
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
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