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(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Create 1 . (Unit-type of (Triggering unit)) for Neutral Hostile at (Center of ) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Untitled Trigger 025
Events
Unit - A unit enters
Conditions
(((Triggering unit) is A Hero) Equal to False) and ((Owner of (Triggering unit)) Not equal to Neutral Hostile)
Actions
Game - Display to (All players) the text: Only heroes can enter the Hero Arena.
Unit - Move (Triggering unit) instantly to (Center of poop <gen>)
Untitled Trigger 026
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 2 (Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Blue has put a hero in the hero arena.
Untitled Trigger 026 Copy
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 3 (Teal)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Teal has put a hero in the hero arena.
Untitled Trigger 026 Copy 2
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 4 (Purple)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Purple has put a hero in the hero arena.
Untitled Trigger 026 Copy 2 Copy
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 5 (Yellow)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Yellow has put a hero in the hero arena.
Untitled Trigger 026 Copy 2 Copy 3
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 7 (Green)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Green has put a hero in the hero arena.
Untitled Trigger 026 Copy 2 Copy 2
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 6 (Orange)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Orange has put a hero in the hero arena.
Untitled Trigger 026 Copy 2 Copy 4
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 8 (Pink)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Pink has put a hero in the hero arena.
Untitled Trigger 026 Copy 2 Copy 5
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 9 (Gray)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Gray has put a hero in the hero arena.
Untitled Trigger 026 Copy 2 Copy 6
Events
Unit - A unit enters
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 10 (Light Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Light Blue has put a hero in the hero arena.
Untitled Trigger 049
Events
Unit - A unit enters Region_070 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 1 (Red)
Actions
Unit - Remove (Triggering unit) from the game
Untitled Trigger 049 Copy 2
Events
Unit - A unit enters Region_072 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 1 (Red)
Actions
Unit - Remove (Triggering unit) from the game
Untitled Trigger 049 Copy 2 Copy
Events
Unit - A unit enters Region_074 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 1 (Red)
Actions
Unit - Remove (Triggering unit) from the game
Untitled Trigger 049 Copy 2 Copy Copy
Events
Unit - A unit enters Region_075 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 1 (Red)
Actions
Unit - Remove (Triggering unit) from the game
Untitled Trigger 049 Copy
Events
Unit - A unit enters Region_071 <gen>
Conditions
(Owner of (Entering unit)) Not equal to Player 1 (Red)
Actions
Unit - Remove (Triggering unit) from the game
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Visibility - Disable black mask
Visibility - Disable fog of war
Quest - Create a Required quest titled Players with the description You are normal player. You may form alliances with whomever you chose. Make sure to ally God by typing "-ally red!" All units and buildings you create are free. Destroy all other players (except for God) to win.If you are blue or gray use -open and -closeCOMMANDS:-ally (colour)-unally (colour)-ally all-unally allRemember, do not anger God! , using icon path ReplaceableTextures\CommandButtons\BTNPeasant.blp
Quest - Create a Required quest titled God with the description You are God! Do whatever you wantCommands:-take-give (color)-ally (color)-unally (color)-ally (color) red-unally (color) red-curse (color) (removes their resources)-countercurse (color) (gives resources back)-hostile-hell-free hell-kill-boss event (name of hero [in experience bar])-reward (puts items where boss event is for after the boss is beaten)-open Forgemaster (opens a rare item shop outside of heaven, good for a reward after beating a hard boss event)-close Forgemaster-open blue-open gray-close blue-close gray-set level (1-35) (makes the selected hero a picked level)-zerker's buffDangerous:-apocolypse (demons and volcanos, everywhere)-zombies (zombies, evereywhere)-priests vs imps (blue priests vs gray imps, front of heaven)-time warp (raptors, future soldiers, alien warriors, everywhere) , using icon path ReplaceableTextures\CommandButtons\BTNGarithos.blp
Quest - Create a Optional quest titled Object of the Game with the description The object of the game is for each player (excluding God) to fight, like in normal melee. The last player or alliance (other than God) standing wins the game! After the battle outside of heaven, the game is over, but you may do whatever you please as the game does not end. , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
Quest - Create a Optional quest titled Custom Races and Heros with the description Custom Races: Angel, Demon, Fel Orc, Satyr, Troll, DwarfCustom Heros: Race Specific- Can only be made with that raceOther- Can only be made by GodAngel: Archangel, High PriestDemon: Dark Conjurer, Demonic Hound Trainer, Void Demon, Corrupted Priest, Savage ImpFel Orc: Warchief, Fel Troll Chief, Brutish GruntSatyr: Satyr Chief, Corrupted War EntTroll: Troll ChieftanDwarf: Dwarven Arcane Lord, Dwarven General, MechanicOther: Infernal Cannon, Earth Lord, Banshee, Ogre Warrior, Warlock, Ice Troll Cryomancer, Dark Troll Pyromancer, Gnoll Warrior, Furbolg Beserker, Illusionist, Abomination, Living Love Book, Kobold Overseer, Half Dragon, Mutant, Hydra, Mage of Magma, Sea Giant, Radioactive Elemental, Elemental of the Tides, Ice Elemental, Sand Worm, Pharaoh, Werewolf, Vampire, Reaper, Spider, Arachnathid, Naga Siren, Naga Demigod, Golem, Murloc Shadowhunter, Tuskarr Warchief, Time Master, Avatar of Nature, Centaur Brute, Death Revenant, Makrura Sealord, Spirit Runner, Traitor Angel, Unstable Energy, Parasite Queen, Zombie, Assassin, Ninja3 of these heros are available at the custom hero tavern.Note that all of these and the heros in the regular tavern and regular race heros can be used as boss events. , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfFire.blp
Quest - Display to (All players) the Quest Update message: Remember, To Ally/Unally Type: -Ally (Color) Or -Unally (Color) Visit the mall in the south! This version is edited by Zerker161 off of Gohtomaon PRESS F9 (INFO) FOR HELP/COMMANDS/RACES/HEROS HAVE FUN!
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 9 (Gray) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Ally with shared vision
Melee Game - Use melee time of day (for all players)
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Add 1000000 to Player 1 (Red) . Current gold
Player - Add 1000000 to Player 2 (Blue) . Current gold
Player - Add 1000000 to Player 3 (Teal) . Current gold
Player - Add 1000000 to Player 4 (Purple) . Current gold
Player - Add 1000000 to Player 5 (Yellow) . Current gold
Player - Add 1000000 to Player 6 (Orange) . Current gold
Player - Add 1000000 to Player 7 (Green) . Current gold
Player - Add 1000000 to Player 8 (Pink) . Current gold
Player - Add 1000000 to Player 9 (Gray) . Current gold
Player - Add 1000000 to Player 10 (Light Blue) . Current gold
Player - Add 1000000 to Player 11 (Dark Green) . Current gold
Player - Add 1000000 to Player 12 (Brown) . Current gold
Player - Add 1000000 to Player 1 (Red) . Current lumber
Player - Add 1000000 to Player 2 (Blue) . Current lumber
Player - Add 1000000 to Player 3 (Teal) . Current lumber
Player - Add 1000000 to Player 4 (Purple) . Current lumber
Player - Add 1000000 to Player 5 (Yellow) . Current lumber
Player - Add 1000000 to Player 6 (Orange) . Current lumber
Player - Add 1000000 to Player 7 (Green) . Current lumber
Player - Add 1000000 to Player 8 (Pink) . Current lumber
Player - Add 1000000 to Player 9 (Gray) . Current lumber
Player - Add 1000000 to Player 10 (Light Blue) . Current lumber
Player - Add 1000000 to Player 11 (Dark Green) . Current lumber
Player - Add 1000000 to Player 12 (Brown) . Current lumber
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Destructible - Make Gateway To Heaven 0000 <gen> Invulnerable
Destructible - Make Gateway To Heaven 0001 <gen> Invulnerable
Destructible - Make Gateway To Heaven 0002 <gen> Invulnerable
Untitled Trigger 042
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Tips: There are 3 free custom heros down in the mall Big Foot drops a rare item if you can find and kill him Remember to do boss events and sacrifices for rewards
Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing -open heaven (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gateway To Heaven 0000 <gen>
Destructible - Open Gateway To Heaven 0002 <gen>
Destructible - Open Gateway To Heaven 0001 <gen>
Untitled Trigger 002 Copy
Events
Player - Player 1 (Red) types a chat message containing -close front gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gateway To Heaven 0000 <gen>
Untitled Trigger 002
Events
Player - Player 1 (Red) types a chat message containing -close heaven (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gateway To Heaven 0000 <gen>
Destructible - Close Gateway To Heaven 0001 <gen>
Destructible - Close Gateway To Heaven 0002 <gen>
Untitled Trigger 002 Copy 5
Events
Player - Player 1 (Red) types a chat message containing -close gate to god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gateway To Heaven 0001 <gen>
Untitled Trigger 002 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -open front gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gateway To Heaven 0000 <gen>
Untitled Trigger 007
Events
Map initialization
Conditions
Actions
Hero - Set Hero-level to 10 , Hide level-up graphics
Hero - Set Hero-level to 10 , Hide level-up graphics
Hero - Learn skill for : Volcano
Hero - Learn skill for : Blink
Hero - Learn skill for Immortal Being 0010 <gen> : Control Soul
Hero - Learn skill for : Inferno (Tichondrius)
Hero - Learn skill for : Death And Decay
Hero - Learn skill for : Metamorphosis (Evil Illidan)
Hero - Learn skill for : Starfall (more powerful)
Hero - Learn skill for : Phoenix
Hero - Learn skill for : Storm, Earth, And Fire (Chen)
Hero - Learn skill for : Vengeance
Hero - Learn skill for : Vampiric Aura
Hero - Learn skill for : Blink
Hero - Learn skill for : Storm, Earth, And Fire (Chen)
Hero - Learn skill for : Summon Searinox
Hero - Learn skill for : Animate Dead2
Hero - Learn skill for : Mass Teleport
Untitled Trigger 002 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -close back gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gateway To Heaven 0002 <gen>
Untitled Trigger 002 Copy 6
Events
Player - Player 1 (Red) types a chat message containing -open gate to god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gateway To Heaven 0001 <gen>
Untitled Trigger 002 Copy 6 Copy
Events
Player - Player 1 (Red) types a chat message containing -super vision (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable black mask
Visibility - Disable fog of war
Untitled Trigger 002 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -open back gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gateway To Heaven 0002 <gen>
Untitled Trigger 003
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 2 (Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Blue is requesting entrance
Untitled Trigger 003 Copy
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 3 (Teal)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Teal is requesting entrance
Untitled Trigger 003 Copy 2
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 4 (Purple)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Purple is requesting entrance
Untitled Trigger 003 Copy 3
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 5 (Yellow)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Yellow is requesting entrance
Untitled Trigger 003 Copy 4
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 6 (Orange)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Orange is requesting entrance
Untitled Trigger 003 Copy 5
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 7 (Green)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Green is requesting entrance
Untitled Trigger 003 Copy 6
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 8 (Pink)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Pink is requesting entrance
Untitled Trigger 003 Copy 7
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 9 (Gray)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Gray is requesting entrance
Untitled Trigger 003 Copy 8
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 10 (Light Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Light Blue is requesting entrance
Untitled Trigger 003 Copy 9
Events
Unit - A unit enters enter <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 11 (Dark Green)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Dark Green is requesting entrance
Untitled Trigger 004
Events
Unit - A unit enters accept <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 1 (Red)) and ((Unit-type of (Triggering unit)) Equal to (Unit-type of Immortal Being 0010 <gen>))
Actions
Destructible - Open Gateway To Heaven 0000 <gen>
Untitled Trigger 005
Events
Unit - A unit leaves accept <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 1 (Red)) and ((Unit-type of (Triggering unit)) Equal to (Unit-type of Immortal Being 0010 <gen>))
Actions
Destructible - Close Gateway To Heaven 0000 <gen>
Untitled Trigger 027
Events
Player - Player 1 (Red) types a chat message containing -curse blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: God has cursed your resources!
Player - Set Player 2 (Blue) . Current gold to 0
Player - Set Player 2 (Blue) . Current lumber to 0
Untitled Trigger 027 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -curse purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) the text: God has cursed your resources!
Player - Set Player 4 (Purple) . Current gold to 0
Player - Set Player 4 (Purple) . Current lumber to 0
Untitled Trigger 027 Copy
Events
Player - Player 1 (Red) types a chat message containing -curse teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 3 (Teal) the text: God has cursed your resources!
Player - Set Player 3 (Teal) . Current gold to 0
Player - Set Player 3 (Teal) . Current lumber to 0
Untitled Trigger 027 Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -curse yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) the text: God has cursed your resources!
Player - Set Player 5 (Yellow) . Current gold to 0
Player - Set Player 5 (Yellow) . Current lumber to 0
Untitled Trigger 027 Copy Copy 4
Events
Player - Player 1 (Red) types a chat message containing -curse green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) the text: God has cursed your resources!
Player - Set Player 7 (Green) . Current gold to 0
Player - Set Player 7 (Green) . Current lumber to 0
Untitled Trigger 027 Copy Copy 3
Events
Player - Player 1 (Red) types a chat message containing -curse orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) the text: God has cursed your resources!
Player - Set Player 6 (Orange) . Current gold to 0
Player - Set Player 6 (Orange) . Current lumber to 0
Untitled Trigger 027 Copy Copy 5
Events
Player - Player 1 (Red) types a chat message containing -curse pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 8 (Pink) the text: God has cursed your resources!
Player - Set Player 8 (Pink) . Current gold to 0
Player - Set Player 8 (Pink) . Current lumber to 0
Untitled Trigger 027 Copy Copy 7
Events
Player - Player 1 (Red) types a chat message containing -curse light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 10 (Light Blue) the text: God has cursed your resources!
Player - Set Player 10 (Light Blue) . Current gold to 0
Player - Set Player 10 (Light Blue) . Current lumber to 0
Untitled Trigger 027 Copy Copy 6
Events
Player - Player 1 (Red) types a chat message containing -curse gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 9 (Gray) the text: God has cursed your resources!
Player - Set Player 9 (Gray) . Current gold to 0
Player - Set Player 9 (Gray) . Current lumber to 0
Untitled Trigger 027 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -countercurse blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: God has reversed the curse! Your resources are back.
Player - Set Player 2 (Blue) . Current gold to 1000000
Player - Set Player 2 (Blue) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -countercurse teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 3 (Teal) the text: God has reversed the curse! Your resources are back.
Player - Set Player 3 (Teal) . Current gold to 1000000
Player - Set Player 3 (Teal) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -countercurse purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) the text: God has reversed the curse! Your resources are back.
Player - Set Player 4 (Purple) . Current gold to 1000000
Player - Set Player 4 (Purple) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -countercurse yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) the text: God has reversed the curse! Your resources are back.
Player - Set Player 5 (Yellow) . Current gold to 1000000
Player - Set Player 5 (Yellow) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -countercurse orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) the text: God has reversed the curse! Your resources are back.
Player - Set Player 6 (Orange) . Current gold to 1000000
Player - Set Player 6 (Orange) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 5
Events
Player - Player 1 (Red) types a chat message containing -countercurse green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) the text: God has reversed the curse! Your resources are back.
Player - Set Player 7 (Green) . Current gold to 1000000
Player - Set Player 7 (Green) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 6
Events
Player - Player 1 (Red) types a chat message containing -countercurse pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 8 (Pink) the text: God has reversed the curse! Your resources are back.
Player - Set Player 8 (Pink) . Current gold to 1000000
Player - Set Player 8 (Pink) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 7
Events
Player - Player 1 (Red) types a chat message containing -countercurse gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 9 (Gray) the text: God has reversed the curse! Your resources are back.
Player - Set Player 9 (Gray) . Current gold to 1000000
Player - Set Player 9 (Gray) . Current lumber to 1000000
Untitled Trigger 027 Copy 2 Copy 8
Events
Player - Player 1 (Red) types a chat message containing -countercurse light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 10 (Light Blue) the text: God has reversed the curse! Your resources are back.
Player - Set Player 10 (Light Blue) . Current gold to 1000000
Player - Set Player 10 (Light Blue) . Current lumber to 1000000
Untitled Trigger 027 Copy Copy 7 Copy
Events
Player - Player 1 (Red) types a chat message containing -curse all (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: God has cursed your resources!
Player - Set Player 2 (Blue) . Current gold to 0
Player - Set Player 2 (Blue) . Current lumber to 0
Player - Set Player 3 (Teal) . Current gold to 0
Player - Set Player 3 (Teal) . Current lumber to 0
Player - Set Player 4 (Purple) . Current gold to 0
Player - Set Player 5 (Yellow) . Current gold to 0
Player - Set Player 6 (Orange) . Current gold to 0
Player - Set Player 7 (Green) . Current gold to 0
Player - Set Player 8 (Pink) . Current gold to 0
Player - Set Player 9 (Gray) . Current gold to 0
Player - Set Player 10 (Light Blue) . Current gold to 0
Player - Set Player 4 (Purple) . Current lumber to 0
Player - Set Player 5 (Yellow) . Current lumber to 0
Player - Set Player 6 (Orange) . Current lumber to 0
Player - Set Player 7 (Green) . Current lumber to 0
Player - Set Player 8 (Pink) . Current lumber to 0
Player - Set Player 9 (Gray) . Current lumber to 0
Player - Set Player 10 (Light Blue) . Current lumber to 0
Untitled Trigger 027 Copy Copy 7 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -countercurse all (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: God has restored your resources to full!
Player - Set Player 2 (Blue) . Current gold to 1000000
Player - Set Player 2 (Blue) . Current lumber to 1000000
Player - Set Player 3 (Teal) . Current gold to 1000000
Player - Set Player 3 (Teal) . Current lumber to 1000000
Player - Set Player 4 (Purple) . Current gold to 1000000
Player - Set Player 5 (Yellow) . Current gold to 1000000
Player - Set Player 6 (Orange) . Current gold to 1000000
Player - Set Player 7 (Green) . Current gold to 1000000
Player - Set Player 8 (Pink) . Current gold to 1000000
Player - Set Player 9 (Gray) . Current gold to 1000000
Player - Set Player 10 (Light Blue) . Current gold to 1000000
Player - Set Player 4 (Purple) . Current lumber to 1000000
Player - Set Player 5 (Yellow) . Current lumber to 1000000
Player - Set Player 6 (Orange) . Current lumber to 1000000
Player - Set Player 7 (Green) . Current lumber to 1000000
Player - Set Player 8 (Pink) . Current lumber to 1000000
Player - Set Player 9 (Gray) . Current lumber to 1000000
Player - Set Player 10 (Light Blue) . Current lumber to 1000000
Untitled Trigger 006
Events
Unit - A unit enters heroes_only <gen>
Conditions
(((Triggering unit) is A Hero) Equal to False) and ((Owner of (Triggering unit)) Not equal to Player 1 (Red))
Actions
Unit - Move (Triggering unit) instantly to (Center of poop <gen>)
Untitled Trigger 011
Events
Player - Player 2 (Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Untitled Trigger 012
Events
Player - Player 1 (Red) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Untitled Trigger 012 Copy
Events
Player - Player 1 (Red) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Untitled Trigger 012 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
Untitled Trigger 012 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
Untitled Trigger 012 Copy 3 Copy
Events
Player - Player 1 (Red) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Untitled Trigger 012 Copy 3 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Untitled Trigger 012 Copy 3 Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
Untitled Trigger 012 Copy 3 Copy Copy 3
Events
Player - Player 1 (Red) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Untitled Trigger 012 Copy 3 Copy Copy 4
Events
Player - Player 1 (Red) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
Untitled Trigger 011 Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
Untitled Trigger 012 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
Untitled Trigger 012 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
Untitled Trigger 012 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
Untitled Trigger 012 Copy 3 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
Untitled Trigger 012 Copy 3 Copy Copy 6
Events
Player - Player 1 (Red) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
Untitled Trigger 012 Copy 3 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
Untitled Trigger 012 Copy 3 Copy Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
Untitled Trigger 012 Copy 3 Copy Copy 2 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Untitled Trigger 012 Copy 3 Copy Copy 4 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Enemy
Untitled Trigger 008
Events
Unit - A unit enters Sacrifice <gen>
Conditions
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Gift <gen>) facing Default building facing degrees
Untitled Trigger 008 Copy
Events
Unit - A unit enters S_2 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to Immortal Being 0010 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Gift <gen>) facing Default building facing degrees
Untitled Trigger 008 Copy 2
Events
Unit - A unit enters S_3 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to Immortal Being 0010 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Gift <gen>) facing Default building facing degrees
Untitled Trigger 009
Events
Unit - A unit enters God_to_Blue <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 2 (Blue) and Change color
Unit - Move (Triggering unit) instantly to (Center of Blue_Receive <gen>)
Untitled Trigger 009 Copy
Events
Unit - A unit enters God_to_gray <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 9 (Gray) and Change color
Unit - Move (Triggering unit) instantly to (Center of Gray_Receive <gen>)
Untitled Trigger 009 Copy 2
Events
Unit - A unit enters God_to_green <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 7 (Green) and Change color
Unit - Move (Triggering unit) instantly to (Center of Green_Recieve <gen>)
Untitled Trigger 009 Copy 3
Events
Unit - A unit enters God_to_light_blue <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 10 (Light Blue) and Change color
Unit - Move (Triggering unit) instantly to (Center of Light_Blue_Receive <gen>)
Untitled Trigger 009 Copy 4
Events
Unit - A unit enters God_to_orange <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 6 (Orange) and Change color
Unit - Move (Triggering unit) instantly to (Center of Orage_Recive <gen>)
Untitled Trigger 009 Copy 5
Events
Unit - A unit enters God_to_pink <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 8 (Pink) and Change color
Unit - Move (Triggering unit) instantly to (Center of Pink_Revieve <gen>)
Untitled Trigger 009 Copy 6
Events
Unit - A unit enters God_to_purple <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 4 (Purple) and Change color
Unit - Move (Triggering unit) instantly to (Center of Purple_Reive <gen>)
Untitled Trigger 009 Copy 7
Events
Unit - A unit enters God_to_teal <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 3 (Teal) and Change color
Unit - Move (Triggering unit) instantly to (Center of Teal_Receive <gen>)
Untitled Trigger 009 Copy 8
Events
Unit - A unit enters God_to_yellow <gen>
Conditions
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Triggering unit) Not equal to
(Unit-type of (Triggering unit)) Not equal to Immortal Being
(Triggering unit) Not equal to Immortal Being 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to God's Builder
(Unit-type of (Triggering unit)) Not equal to Satan's Builder
Actions
Unit - Change ownership of (Triggering unit) to Player 5 (Yellow) and Change color
Unit - Move (Triggering unit) instantly to (Center of Yellow_Recive <gen>)
Untitled Trigger 017 Copy Copy Copy Copy
Events
Player - Player 10 (Light Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 017 Copy Copy Copy
Events
Player - Player 9 (Gray) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 017 Copy Copy
Events
Player - Player 8 (Pink) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 017 Copy
Events
Player - Player 7 (Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 017
Events
Player - Player 6 (Orange) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 6 (Orange) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 016
Events
Player - Player 5 (Yellow) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 5 (Yellow) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 015
Events
Player - Player 4 (Purple) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 4 (Purple) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 014
Events
Player - Player 3 (Teal) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 3 (Teal) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 010
Events
Player - Player 2 (Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: PRESS F9 (INFO) FOR HELP
Help
Events
Player - Player 1 (Red) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: PRESS F9 (INFO) FOR HELP
Untitled Trigger 024
Events
Player - Player 1 (Red) types a chat message containing -give all blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 2 (Blue) and Change color
Unit - Change ownership of Immortal Being 0010 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of to Player 2 (Blue) and Change color
Unit - Change ownership of to Player 2 (Blue) and Change color
Untitled Trigger 018
Events
Player - Player 1 (Red) types a chat message containing -give angel blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 2 (Blue) and Change color
Untitled Trigger 018 Copy
Events
Player - Player 1 (Red) types a chat message containing -give satan blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 2 (Blue) and Change color
Untitled Trigger 018 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give LoA blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 2 (Blue) and Change color
Untitled Trigger 018 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give god blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 2 (Blue) and Change color
Untitled Trigger 013
Events
Unit - A unit enters
Conditions
(Unit-type of (Triggering unit)) Equal to Warden
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Hmm... looks like a Warden - a Hero with the ability to Blink - is using God's Shop.
Hero - Set (Triggering unit) Hero-level to 1 , Hide level-up graphics
Hero - Modify Agility of (Triggering unit) : Set to 0 .
Unit - Kill (Triggering unit)
Untitled Trigger 018 Copy Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -give LoA teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 3 (Teal) and Change color
Untitled Trigger 024 Copy
Events
Player - Player 1 (Red) types a chat message containing -give all teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 3 (Teal) and Change color
Unit - Change ownership of Immortal Being 0010 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of to Player 3 (Teal) and Change color
Unit - Change ownership of to Player 3 (Teal) and Change color
Untitled Trigger 018 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -give angel teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 3 (Teal) and Change color
Untitled Trigger 018 Copy Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give god teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 3 (Teal) and Change color
Untitled Trigger 018 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -give angel purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 4 (Purple) and Change color
Untitled Trigger 018 Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -give satan teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 3 (Teal) and Change color
Untitled Trigger 024 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give all purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of to Player 4 (Purple) and Change color
Unit - Change ownership of to Player 4 (Purple) and Change color
Unit - Change ownership of to Player 4 (Purple) and Change color
Untitled Trigger 018 Copy Copy Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -give LoA purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 4 (Purple) and Change color
Untitled Trigger 018 Copy Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -give satan purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 4 (Purple) and Change color
Untitled Trigger 018 Copy Copy Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give god purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 4 (Purple) and Change color
boot green
Events
Player - Player 1 (Red) types a chat message containing -boot green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: BOOT
boot lightblue
Events
Player - Player 1 (Red) types a chat message containing -boot light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 10 (Light Blue) with the message: BOOT
boot gray
Events
Player - Player 1 (Red) types a chat message containing -boot gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: BOOT
boot pink
Events
Player - Player 1 (Red) types a chat message containing -boot pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: BOOT
boot orange
Events
Player - Player 1 (Red) types a chat message containing -boot orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: BOOT
boot blue
Events
Player - Player 1 (Red) types a chat message containing -boot blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: BOOT
boot yellow
Events
Player - Player 1 (Red) types a chat message containing -boot yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: BOOT
boot purple
Events
Player - Player 1 (Red) types a chat message containing -boot purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: BOOT
boot teal
Events
Player - Player 1 (Red) types a chat message containing -boot teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: BOOT
Untitled Trigger 024 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give all yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of to Player 5 (Yellow) and Change color
Unit - Change ownership of to Player 5 (Yellow) and Change color
Unit - Change ownership of to Player 5 (Yellow) and Change color
Untitled Trigger 018 Copy 2 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give angel yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 5 (Yellow) and Change color
Untitled Trigger 018 Copy Copy 2 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give satan yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 5 (Yellow) and Change color
Untitled Trigger 018 Copy Copy Copy 2 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -give LoA yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 5 (Yellow) and Change color
Player - Player 1 (Red) types a chat message containing -give god light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 10 (Light Blue) and Change color
Untitled Trigger 028
Events
Time - Every 500.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Dune Worm for Neutral Passive at (Center of east <gen>) facing Default building facing degrees
Unit - Create 1 . Dune Worm for Neutral Passive at (Center of west <gen>) facing Default building facing degrees
Unit - Create 1 . Dune Worm for Neutral Passive at (Center of north <gen>) facing Default building facing degrees
Unit - Create 1 . Dune Worm for Neutral Passive at (Center of south <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Boar for Neutral Passive at (Center of east <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Boar for Neutral Passive at (Center of south <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Boar for Neutral Passive at (Center of north <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Boar for Neutral Passive at (Center of west <gen>) facing Default building facing degrees
Unit - Create 1 . Vulture for Neutral Passive at (Center of west <gen>) facing Default building facing degrees
Unit - Create 1 . Vulture for Neutral Passive at (Center of north <gen>) facing Default building facing degrees
Unit - Create 1 . Vulture for Neutral Passive at (Center of east <gen>) facing Default building facing degrees
Unit - Create 1 . Vulture for Neutral Passive at (Center of south <gen>) facing Default building facing degrees
Unit - Create 1 . Dog for Neutral Passive at (Center of south <gen>) facing Default building facing degrees
Unit - Create 1 . Dog for Neutral Passive at (Center of north <gen>) facing Default building facing degrees
Unit - Create 1 . Dog for Neutral Passive at (Center of west <gen>) facing Default building facing degrees
Unit - Create 1 . Dog for Neutral Passive at (Center of east <gen>) facing Default building facing degrees
Unit - Create 1 . Rat for Neutral Passive at (Center of east <gen>) facing Default building facing degrees
Unit - Create 1 . Rat for Neutral Passive at (Center of south <gen>) facing Default building facing degrees
Unit - Create 1 . Rat for Neutral Passive at (Center of west <gen>) facing Default building facing degrees
Unit - Create 1 . Rat for Neutral Passive at (Center of north <gen>) facing Default building facing degrees
Untitled Trigger 028 Copy
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Item - Create Tome of Experience at (Random point in north <gen>)
Item - Create Tome of Experience at (Random point in north <gen>)
Item - Create Tome of Experience at (Random point in north <gen>)
Item - Create Tome of Experience at (Random point in west <gen>)
Item - Create Tome of Experience at (Random point in west <gen>)
Item - Create Tome of Experience at (Random point in west <gen>)
Item - Create Tome of Experience at (Random point in south <gen>)
Item - Create Tome of Experience at (Random point in south <gen>)
Item - Create Tome of Experience at (Random point in south <gen>)
Item - Create Tome of Experience at (Random point in east <gen>)
Item - Create Tome of Experience at (Random point in east <gen>)
Item - Create Tome of Experience at (Random point in east <gen>)
Item - Create Potion of Greater Healing at (Random point in east <gen>)
Item - Create Potion of Greater Healing at (Random point in east <gen>)
Item - Create Potion of Greater Healing at (Random point in south <gen>)
Item - Create Potion of Greater Healing at (Random point in south <gen>)
Item - Create Potion of Greater Healing at (Random point in north <gen>)
Item - Create Potion of Greater Healing at (Random point in north <gen>)
Item - Create Potion of Greater Healing at (Random point in west <gen>)
Item - Create Potion of Greater Healing at (Random point in west <gen>)
Item - Create Potion of Greater Mana at (Random point in west <gen>)
Item - Create Potion of Greater Mana at (Random point in south <gen>)
Item - Create Potion of Greater Mana at (Random point in east <gen>)
Item - Create Potion of Greater Mana at (Random point in north <gen>)
Untitled Trigger 034
Events
Player - Player 1 (Red) types a chat message containing -stop item flow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Untitled_Trigger_028_Copy <gen>
Untitled Trigger 041
Events
Player - Player 1 (Red) types a chat message containing -start item flow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on Untitled_Trigger_028_Copy <gen>
Untitled Trigger 019
Events
Player - Player 1 (Red) types a chat message containing -take all (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 1 (Red) and Change color
Unit - Change ownership of Immortal Being 0010 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of to Player 1 (Red) and Change color
Unit - Change ownership of to Player 1 (Red) and Change color
Untitled Trigger 020
Events
Player - Player 1 (Red) types a chat message containing -take angel (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 1 (Red) and Change color
Untitled Trigger 021
Events
Player - Player 1 (Red) types a chat message containing -take satan (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 1 (Red) and Change color
Untitled Trigger 023
Events
Player - Player 1 (Red) types a chat message containing -take LoA (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of to Player 1 (Red) and Change color
Untitled Trigger 022
Events
Player - Player 1 (Red) types a chat message containing -take god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Immortal Being 0010 <gen> to Player 1 (Red) and Change color
items off
Events
Conditions
Actions
kill hell
Events
Player - Player 1 (Red) types a chat message containing -killhell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Explode (Random unit from (Units in Hell <gen>)) .
fog of war
Events
Player - Player 1 (Red) types a chat message containing -blind (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable fog of war
vision
Events
Player - Player 1 (Red) types a chat message containing -vision (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable fog of war
music
Events
Player - Player 1 (Red) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play War2IntroMusic <gen>
music Copy
Events
Player - Player 1 (Red) types a chat message containing -pursuit (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -blooper (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play PursuitTheme <gen>
Untitled Trigger 031
Events
Player - Player 1 (Red) types a chat message containing -make tree (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Position of Supply master 0107 <gen>) facing (Random angle) with scale 1 and variation 0
Untitled Trigger 031 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -make lunch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Turkey and Cheese Sandwich at (Position of Supply master 0107 <gen>)
Item - Create White Grapejuice at (Position of Supply master 0107 <gen>)
Untitled Trigger 031 Copy
Events
Player - Player 1 (Red) types a chat message containing -make goldmine (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Gold Mine for Neutral Passive at (Position of Supply master 0107 <gen>) facing Default building facing degrees
Untitled Trigger 046
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Void Demon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Void Demon for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Mirror Image
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 8
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Sand Worm (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Sand Worm for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Sand Worm Larva
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 7
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Blood Mage (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Blood Mage for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Flame Strike
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 7 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Mountain King (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Mountain King for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Thunder Clap
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 7 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Archmage (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Archmage for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Water Elemental
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 7 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Paladin (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Paladin for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Divine Shield
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 7 Copy Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Death Knight (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Death Knight for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Death Coil
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Dreadlord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Dreadlord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Life Drain
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Lich (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Lich for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Death And Decay (Neutral Hostile)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Crypt Lord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Crypt Lord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Locust Swarm
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Blademaster (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Blademaster for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Bladestorm
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Tauren Chieftain (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Tauren Chieftain for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Reincarnation (Cairne)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Shadow Hunter (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Shadow Hunter for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Hex
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Warden (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Warden for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Vengeance
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Demon Hunter for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Immolation
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Priestess of the Moon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Priestess of the Moon for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Trueshot Aura
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Keeper of the Grove (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Keeper of the Grove for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Force of Nature
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Player - Player 1 (Red) types a chat message containing -Boss Event Far Seer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Unit - Create 1 . Far Seer for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Feral Spirit
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Untitled Trigger 046 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Mutant (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Mutant for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : DNA Reconstruction
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Murloc Shadowhunter (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Murloc Shadowhunter for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Water Elemental
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Time Master (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Time Master for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Raptor
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Tuskarr Warchief (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Tuskarr Warchief for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Blizzard
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Naga Demigod (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Naga Demigod for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Naga Minions
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Naga Siren (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Naga Siren for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Tornado
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2 Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Infernal Cannon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Infernal Cannon for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Inferno
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Centaur Brute (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Centaur Brute for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Quilbeast
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy 2 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Kobold Overseer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Kobold Overseer for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Earthquake (Neutral Hostile)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Hydra (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Hydra for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Regrowth
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Mage of Magma (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Mage of Magma for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Rain of Fire
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Elemental of the Tides (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Elemental of the Tides for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Drowning Floods
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Avatar of Nature (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Avatar of Nature for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Nature's Wrath
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy Copy 6
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Dark Troll Pyromancer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Dark Troll Pyromancer for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Lava Spawn
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Gnoll Warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Gnoll Warrior for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Attribute Bonus
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy Copy 5
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Half Dragon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Half Dragon for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Breath of Fire
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Radioactive Elemental (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Radioactive Elemental for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Immolation
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy Copy 3
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Spirit Runner (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Spirit Runner for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Wind Walk
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Ice Troll Cryomancer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Ice Troll Cryomancer for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Freezing Death
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy Copy 4
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Makrura Sealord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Makrura Sealord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Prawns
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 4 Copy Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Furbolg Berserker (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Furbolg Berserker for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Endurance Aura
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 5
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Ice Elemental (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Ice Elemental for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Cold Arrows
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 5 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Arachnathid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Arachnathid for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Arachnathid Sting
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 5 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Golem (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Golem for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Earthquake
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 5 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Spider (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Spider for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Web
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 5 Copy Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Sea Giant (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Sea Giant for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Water Elemental
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 6
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Death Revenant (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Death Revenant for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Death Coil
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Dark Conjurer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Dark Conjurer for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Conjure Fel Guard
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 046 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Traitor Angel (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Traitor Angel for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Chain Lightning
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Illusionist (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Illusionist for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Illusionist's Mirror
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Reaper (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Reaper for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Animate Dead
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Zombie (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Zombie for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Animate Dead
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Abomination (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Abomination for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Reincarnation (Cairne)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Savage Imp (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Savage Imp for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Breath of Fire
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Demonic Hound Trainer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Demonic Hound Trainer for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Conjure Fel Beast
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 3
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Parasite Queen (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Parasite Queen for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Parasites
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 4
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Werewolf (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Werewolf for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Curse of the Moon
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 5
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Vampire (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Vampire for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Vampiric Bite
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 5 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Assassin (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Assassin for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Fan of Knives
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Earth Lord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Earth Lord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Earthquake
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Pharaoh (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Pharaoh for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Carrion Beetles
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Archangel (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Archangel for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Divine Shield
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 2 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Corrupted Priest (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Corrupted Priest for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Animate Dead
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Unstable Energy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Unstable Energy for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Energy Explosion
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -Boss Event High Priest (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . High Priest for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Holy Light
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 3 Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Corrupted War Ent (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Corrupted War Ent for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Corrupted Ents
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 3 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Troll Chieftan (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Troll Chieftan for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Feral Spirit
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 3 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Satyr Chief (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Satyr Chief for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Death Coil
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 3 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Fel Orc Warchief (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Warchief (Possessed) for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Bladestorm
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 047 Copy Copy 6 Copy 3 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -Boss Event Brutish Grunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Brutish Grunt for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Summon Bear
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Banshee (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Banshee for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Howl of Terror
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Fel Troll Chief (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Fel Troll Chief for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Hex
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Warlock (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Orc Warlock for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Inferno (Neutral Hostile)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Living Love Book (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Living Love Book for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Banish
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Ogre Warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Ogre Warrior for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Endurance Aura (Cairne)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Ninja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Ninja for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Wind Walk (Neutral Hostile)
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Mechanic (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Mechanic for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Robo-Goblin
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Dwarven General (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Dwarven General for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Avatar
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Dwarven Arcane Lord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Dwarven Arcane Lord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Starfall
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Pit Lord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Pit Lord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Doom
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Beastmaster (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Beastmaster for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Stampede
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Fire Lord (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Firelord for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Volcano
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Dark Ranger (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Dark Ranger for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Charm
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Naga Sea Witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Beastmaster for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Forked Lightning
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Alchemist (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Alchemist for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Chemical Rage
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Pandaren Brew Master (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Brewmaster for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Storm, Earth, And Fire
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Tinker (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Tinker for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Pocket Factory
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Player - Player 1 (Red) types a chat message containing -Boss Event Blademaster of Blackrock Clan (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Blademaster for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Bladestorm
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: God has ordered you to kill a powerful enemy and there may be a great reward once you've finished, but the other kingdoms will try to get the prize as well so hurry. The enemy is extremely strong and requires a massive army to beat.
Untitled Trigger 048
Events
Player - Player 1 (Red) types a chat message containing -Reward (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Crown of the Deathlord at (Random point in Region_069 <gen>)
Item - Create Shield of the Deathlord at (Random point in Region_069 <gen>)
Item - Create Killmaim at (Random point in Region_069 <gen>)
Item - Create Mask of Death at (Random point in Region_069 <gen>)
Untitled Trigger 050
Events
Player - Player 1 (Red) types a chat message containing -Secret Boss Event (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Secret Boss Event for Neutral Hostile at (Center of Region_069 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 20 , Hide level-up graphics
Hero - Learn skill for (Last created unit) : Cleaving Attack
Hero - Modify Strength of (Last created unit) : Add 200 .
Hero - Modify Agility of (Last created unit) : Add 200 .
Hero - Modify Intelligence of (Last created unit) : Add 200 .
Hero - Create Orb of Corruption and give it to (Last created unit)
Quest - Display to (All players) the Quest Update message: This is the secret boss event. Beat it for the secret reward
Untitled Trigger 051
Events
Player - Player 1 (Red) types a chat message containing -Secret Reward (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Secret Hero at (Center of Region_069 <gen>)
Time Warp
Events
Player - Player 1 (Red) types a chat message containing -Time Warp (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has created a hole in time, beings from the past and future run rampant across the world. Try to survive the confused aliens and animals. (Survival difficulty: Easy)
Unit - Create 3 . Future Soldier for Neutral Hostile at (Random point in Region_077 <gen>) facing Default building facing degrees
Unit - Create 4 . Future Soldier for Neutral Hostile at (Random point in Region_086 <gen>) facing Default building facing degrees
Unit - Create 4 . Future Soldier for Neutral Hostile at (Random point in Region_090 <gen>) facing Default building facing degrees
Unit - Create 1 . Future Soldier for Neutral Hostile at (Random point in Region_093 <gen>) facing Default building facing degrees
Unit - Create 1 . Future Soldier for Neutral Hostile at (Random point in Region_095 <gen>) facing Default building facing degrees
Unit - Create 4 . Future Soldier for Neutral Hostile at (Random point in Region_056 <gen>) facing Default building facing degrees
Unit - Create 6 . Future Soldier for Neutral Hostile at (Random point in Region_082 <gen>) facing Default building facing degrees
Unit - Create 5 . Alien Warrior for Neutral Hostile at (Random point in Region_078 <gen>) facing Default building facing degrees
Unit - Create 5 . Alien Warrior for Neutral Hostile at (Random point in Region_089 <gen>) facing Default building facing degrees
Unit - Create 4 . Alien Warrior for Neutral Hostile at (Random point in Region_080 <gen>) facing Default building facing degrees
Unit - Create 1 . Alien Warrior for Neutral Hostile at (Random point in Region_096 <gen>) facing Default building facing degrees
Unit - Create 4 . Alien Warrior for Neutral Hostile at (Random point in Region_083 <gen>) facing Default building facing degrees
Unit - Create 3 . Alien Warrior for Neutral Hostile at (Random point in Region_087 <gen>) facing Default building facing degrees
Unit - Create 4 . Raptor for Neutral Hostile at (Random point in Region_079 <gen>) facing Default building facing degrees
Unit - Create 4 . Raptor for Neutral Hostile at (Random point in Region_085 <gen>) facing Default building facing degrees
Unit - Create 5 . Raptor for Neutral Hostile at (Random point in Region_091 <gen>) facing Default building facing degrees
Unit - Create 6 . Raptor for Neutral Hostile at (Random point in Region_081 <gen>) facing Default building facing degrees
Unit - Create 3 . Raptor for Neutral Hostile at (Random point in Region_084 <gen>) facing Default building facing degrees
Unit - Create 1 . Raptor for Neutral Hostile at (Random point in Region_094 <gen>) facing Default building facing degrees
Unit - Create 3 . Raptor for Neutral Hostile at (Random point in Region_088 <gen>) facing Default building facing degrees
Unit - Create 1 . Time Rip for Neutral Hostile at (Center of Region_092 <gen>) facing Default building facing degrees
Untitled Trigger 040
Events
Player - Player 1 (Red) types a chat message containing -open Forgemaster (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Forgemaster for Neutral Passive at (Center of Region_073 <gen>) facing Default building facing degrees
Untitled Trigger 043
Events
Player - Player 1 (Red) types a chat message containing -close Forgemaster (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Kill (Random unit from (Units in Region_073 <gen> owned by Neutral Passive))
Priests vs Imps
Events
Player - Player 1 (Red) types a chat message containing -priests vs imps (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 25 . Priest for Player 2 (Blue) at (Center of Region_065 <gen>) facing Default building facing degrees
Unit - Create 35 . Imp for Player 9 (Gray) at (Center of Region_068 <gen>) facing Default building facing degrees
Player - Make Player 2 (Blue) treat Player 9 (Gray) as an Enemy
Player - Make Player 9 (Gray) treat Player 2 (Blue) as an Enemy
zombie attack
Events
Player - Player 1 (Red) types a chat message containing -Zombies (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has unleashed a zombie plague upon the world. The undead eat any living thing in their way. (Survival difficulty: Normal)
Unit - Create 50 . Zombie for Neutral Hostile at (Random point in north <gen>) facing Default building facing degrees
Unit - Create 50 . Zombie for Neutral Hostile at (Random point in east <gen>) facing Default building facing degrees
Unit - Create 50 . Zombie for Neutral Hostile at (Random point in west <gen>) facing Default building facing degrees
Unit - Create 50 . Zombie for Neutral Hostile at (Random point in zombie <gen>) facing Default building facing degrees
Unit - Create 50 . Zombie for Neutral Hostile at (Random point in south <gen>) facing Default building facing degrees
Unit - Order (Entering unit) to Patrol To . (Random point in bye_zombies <gen>)
Untitled Trigger 039
Events
Player - Player 1 (Red) types a chat message containing -wipe map (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Kill (Picked unit))
others unally red
Events
Player - Player 1 (Red) types a chat message containing -unally all red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Enemy
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
Player - Make Player 7 (Green) treat Player 1 (Red) as an Enemy
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Enemy
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Enemy
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Enemy
others unally red Copy
Events
Player - Player 1 (Red) types a chat message containing -unally blue red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
others unally red Copy 2
Events
Player - Player 1 (Red) types a chat message containing -unally teal red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
others unally red Copy 3
Events
Player - Player 1 (Red) types a chat message containing -unally purple red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
others unally red Copy 4
Events
Player - Player 1 (Red) types a chat message containing -unally yellow red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Enemy
others unally red Copy 6
Events
Player - Player 1 (Red) types a chat message containing -unally green red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 1 (Red) as an Enemy
others unally red Copy 7
Events
Player - Player 1 (Red) types a chat message containing -unally pink red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Enemy
others unally red Copy 5
Events
Player - Player 1 (Red) types a chat message containing -unally orange red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
others unally red Copy 8
Events
Player - Player 1 (Red) types a chat message containing -unally gray red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Enemy
others unally red Copy 9
Events
Player - Player 1 (Red) types a chat message containing -unallyl light blue red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Enemy
others ally red
Events
Player - Player 1 (Red) types a chat message containing -ally all red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy
Events
Player - Player 1 (Red) types a chat message containing -ally blue red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 2
Events
Player - Player 1 (Red) types a chat message containing -ally teal red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 3
Events
Player - Player 1 (Red) types a chat message containing -ally purple red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 4
Events
Player - Player 1 (Red) types a chat message containing -ally yellow red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 5
Events
Player - Player 1 (Red) types a chat message containing -ally orange red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 6
Events
Player - Player 1 (Red) types a chat message containing -ally green red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 7 (Green) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 7
Events
Player - Player 1 (Red) types a chat message containing -ally pink red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 8 (Pink) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 8
Events
Player - Player 1 (Red) types a chat message containing -ally gray red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Ally with shared vision
others ally red Copy 9
Events
Player - Player 1 (Red) types a chat message containing -ally light blue red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally with shared vision
Apocolypse
Events
Player - Player 1 (Red) types a chat message containing -apocolypse (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Update message: God has begun the apocolypse! Demons slaughter by the hundreds and the world is damaged. (Survival difficulty: Hard)
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_052 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_046 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_047 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_048 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_049 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_050 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_051 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_053 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_054 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_055 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_061 <gen>) facing Default building facing degrees
Unit - Create 20 . Demon Warrior (Standard) for Neutral Hostile at (Center of Region_063 <gen>) facing Default building facing degrees
Unit - Create 1 . War Lord for Neutral Hostile at (Center of Region_066 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_062 <gen>) and do (Kill (Picked unit))
Unit Group - Pick every unit in (Units in Region_064 <gen>) and do (Kill (Picked unit))
Environment - Change terrain type at (Center of Region_066 <gen>) to Black Citadel - Rough Dirt using variation -1 in an area of size 2 and shape Circle
Destructible - Create a Volc (Unexpected type: 'destructablecode') at (Center of Region_056 <gen>) facing (Random angle) with scale 2.30 and variation 0
Destructible - Create a Volc (Unexpected type: 'destructablecode') at (Center of Region_057 <gen>) facing (Random angle) with scale 2.30 and variation 0
Destructible - Create a Volc (Unexpected type: 'destructablecode') at (Center of Region_058 <gen>) facing (Random angle) with scale 2.30 and variation 0
Destructible - Create a Volc (Unexpected type: 'destructablecode') at (Center of Region_060 <gen>) facing (Random angle) with scale 2.30 and variation 0
Hero - Set Traitor Angel 0266 <gen> Hero-level to 35 , Hide level-up graphics
Untitled Trigger 038
Events
Player - Player 1 (Red) types a chat message containing -hostile (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Neutral Hostile and Change color
Kill
Events
Player - Player 1 (Red) types a chat message containing -kill (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Kill (Random unit from (Units currently selected by Player 1 (Red)))
Untitled Trigger 029
Events
Player - Player 2 (Blue) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -open blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Iron Gate 0007 <gen>
Untitled Trigger 035
Events
Player - Player 1 (Red) types a chat message containing -close blue (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Iron Gate 0007 <gen>
Name
Events
Player - Player 1 (Red) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -name (Unexpected type: 'stringnoformat') as A substring
Conditions
(Substring((Entered chat string), 1, 5)) Equal to -name
Actions
Player - Set name of (Triggering player) to (Substring((Entered chat string), 7, 26))
Untitled Trigger 037
Events
Map initialization
Conditions
Actions
If ((Race of Player 6 (Orange)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_039 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 037 Copy
Events
Map initialization
Conditions
Actions
If ((Race of Player 3 (Teal)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_044 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 037 Copy 2
Events
Map initialization
Conditions
Actions
If ((Race of Player 4 (Purple)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_045 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 037 Copy 2 Copy
Events
Map initialization
Conditions
Actions
If ((Race of Player 5 (Yellow)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_040 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 037 Copy 2 Copy 2
Events
Map initialization
Conditions
Actions
If ((Race of Player 10 (Light Blue)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_041 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 037 Copy 2 Copy 2 Copy 2
Events
Map initialization
Conditions
Actions
If ((Race of Player 7 (Green)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_043 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 037 Copy 2 Copy 2 Copy
Events
Map initialization
Conditions
Actions
If ((Race of Player 8 (Pink)) Equal to Undead) then do (Create 1.Gold Mine for Neutral Passive at (Center of Region_042 <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 036
Events
Player - Player 1 (Red) types a chat message containing -close gray (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Iron Gate 0127 <gen>
Untitled Trigger 030
Events
Player - Player 9 (Gray) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -open gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Iron Gate 0127 <gen>
go to hell
Events
Player - Player 1 (Red) types a chat message containing -hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of Hell <gen>)
Unit - Order (Random unit from (Units currently selected by Player 1 (Red))) to drop (Item carried by (Random unit from (Units currently selected by Player 1 (Red))) in slot 1) at (Center of (Playable map area))
Unit - Order (Random unit from (Units currently selected by Player 1 (Red))) to drop (Item carried by (Random unit from (Units currently selected by Player 1 (Red))) in slot 2) at (Center of (Playable map area))
Unit - Order (Random unit from (Units currently selected by Player 1 (Red))) to drop (Item carried by (Random unit from (Units currently selected by Player 1 (Red))) in slot 3) at (Center of (Playable map area))
Unit - Order (Random unit from (Units currently selected by Player 1 (Red))) to drop (Item carried by (Random unit from (Units currently selected by Player 1 (Red))) in slot 4) at (Center of (Playable map area))
Unit - Order (Random unit from (Units currently selected by Player 1 (Red))) to drop (Item carried by (Random unit from (Units currently selected by Player 1 (Red))) in slot 5) at (Center of (Playable map area))
Unit - Order (Random unit from (Units currently selected by Player 1 (Red))) to drop (Item carried by (Random unit from (Units currently selected by Player 1 (Red))) in slot 6) at (Center of (Playable map area))
charm
Events
Player - Player 1 (Red) types a chat message containing -take (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 1 (Red) and Retain color
give selected units
Events
Player - Player 1 (Red) types a chat message containing -give blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 2 (Blue) and Change color
give selected units Copy 2
Events
Player - Player 1 (Red) types a chat message containing -give purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 4 (Purple) and Change color
give selected units Copy
Events
Player - Player 1 (Red) types a chat message containing -give teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 3 (Teal) and Change color
give selected units Copy 3
Events
Player - Player 1 (Red) types a chat message containing -give yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 5 (Yellow) and Change color
give selected units Copy 4
Events
Player - Player 1 (Red) types a chat message containing -give orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 6 (Orange) and Change color
give selected units Copy 5
Events
Player - Player 1 (Red) types a chat message containing -give green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 7 (Green) and Change color
give selected units Copy 6
Events
Player - Player 1 (Red) types a chat message containing -give pink (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 8 (Pink) and Change color
give selected units Copy 7
Events
Player - Player 1 (Red) types a chat message containing -give gray (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 9 (Gray) and Change color
give selected units Copy 8
Events
Player - Player 1 (Red) types a chat message containing -give light blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Random unit from (Units currently selected by Player 1 (Red))) to Player 10 (Light Blue) and Change color
free from hell
Events
Player - Player 1 (Red) types a chat message containing -free hell (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units currently selected by Player 1 (Red))) instantly to (Center of poop <gen>)
Clear
Events
Player - Player 1 (Red) types a chat message containing -clear (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Sun
Events
Player - Player 1 (Red) types a chat message containing -sun (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Rays Of Light
Environment - Turn (Last created weather effect) On
Moonlight
Events
Player - Player 1 (Red) types a chat message containing -moonlight (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Rays Of Moonlight
Environment - Turn (Last created weather effect) On
green gas
Events
Player - Player 1 (Red) types a chat message containing -green gas (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dungeon Green Fog (Heavy)
Environment - Turn (Last created weather effect) On
red gas
Events
Player - Player 1 (Red) types a chat message containing -red gas (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dungeon Red Fog (Heavy)
Environment - Turn (Last created weather effect) On
Rain
Events
Player - Player 1 (Red) types a chat message containing -rain (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
Environment - Turn (Last created weather effect) On
Fog
Events
Player - Player 1 (Red) types a chat message containing -fog (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dungeon White Fog (Heavy)
Environment - Turn (Last created weather effect) On
Shield
Events
Player - Player 1 (Red) types a chat message containing -shield (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dalaran Shield
Environment - Turn (Last created weather effect) On
Snow
Events
Player - Player 1 (Red) types a chat message containing -snow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Northrend Snow (Heavy)
Environment - Turn (Last created weather effect) On
Blizzard
Events
Player - Player 1 (Red) types a chat message containing -blizzard (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Northrend Blizzard
Environment - Turn (Last created weather effect) On
Wind
Events
Player - Player 1 (Red) types a chat message containing -wind (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Wind (Heavy)
Environment - Turn (Last created weather effect) On
Untitled Trigger 011 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ally all (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
Untitled Trigger 011 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -unally all (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Enemy
Untitled Trigger 045
Events
Player - Player 1 (Red) types a chat message containing -Zerker's Buff (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 20 , Hide level-up graphics
Hero - Modify Strength of (Random unit from (Units currently selected by Player 1 (Red))) : Add 200 .
Hero - Modify Agility of (Random unit from (Units currently selected by Player 1 (Red))) : Add 200 .
Hero - Modify Intelligence of (Random unit from (Units currently selected by Player 1 (Red))) : Add 200 .
Untitled Trigger 044
Events
Player - Player 1 (Red) types a chat message containing -set level 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 1 , Hide level-up graphics
Untitled Trigger 044 Copy
Events
Player - Player 1 (Red) types a chat message containing -set level 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 2 , Hide level-up graphics
Untitled Trigger 044 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -set level 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 3 , Hide level-up graphics
Untitled Trigger 044 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -set level 4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 4 , Hide level-up graphics
Untitled Trigger 044 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -set level 5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 5 , Hide level-up graphics
Untitled Trigger 044 Copy 5
Events
Player - Player 1 (Red) types a chat message containing -set level 6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 6 , Hide level-up graphics
Untitled Trigger 044 Copy 6
Events
Player - Player 1 (Red) types a chat message containing -set level 7 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 7 , Hide level-up graphics
Untitled Trigger 044 Copy 7
Events
Player - Player 1 (Red) types a chat message containing -set level 8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 8 , Hide level-up graphics
Untitled Trigger 044 Copy 8
Events
Player - Player 1 (Red) types a chat message containing -set level 9 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 9 , Hide level-up graphics
Untitled Trigger 044 Copy 9
Events
Player - Player 1 (Red) types a chat message containing -set level 10 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 10 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy
Events
Player - Player 1 (Red) types a chat message containing -set level 11 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 11 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -set level 12 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 12 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -set level 13 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 13 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 4
Events
Player - Player 1 (Red) types a chat message containing -set level 14 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 14 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 5
Events
Player - Player 1 (Red) types a chat message containing -set level 15 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 15 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 6
Events
Player - Player 1 (Red) types a chat message containing -set level 16 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 16 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 7
Events
Player - Player 1 (Red) types a chat message containing -set level 17 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 17 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 8
Events
Player - Player 1 (Red) types a chat message containing -set level 18 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 18 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 9
Events
Player - Player 1 (Red) types a chat message containing -set level 19 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 19 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10
Events
Player - Player 1 (Red) types a chat message containing -set level 20 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 20 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy
Events
Player - Player 1 (Red) types a chat message containing -set level 21 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 21 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 2
Events
Player - Player 1 (Red) types a chat message containing -set level 22 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 22 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 3
Events
Player - Player 1 (Red) types a chat message containing -set level 23 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 23 , Hide level-up graphics
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Events
Player - Player 1 (Red) types a chat message containing -set level 24 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 24 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 5
Events
Player - Player 1 (Red) types a chat message containing -set level 25 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 25 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 6
Events
Player - Player 1 (Red) types a chat message containing -set level 26 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 26 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 7
Events
Player - Player 1 (Red) types a chat message containing -set level 27 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 27 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 8
Events
Player - Player 1 (Red) types a chat message containing -set level 28 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 28 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 9
Events
Player - Player 1 (Red) types a chat message containing -set level 29 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 29 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 10
Events
Player - Player 1 (Red) types a chat message containing -set level 30 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 30 , Hide level-up graphics
Untitled Trigger 044 Copy 9 Copy 10 Copy 10 Copy
Events
Player - Player 1 (Red) types a chat message containing -set level 31 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Random unit from (Units currently selected by Player 1 (Red))) Hero-level to 31 , Hide level-up graphics
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