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Model validation: GoblinZeppelin

Ship1.mdx

0 errors 0 severe 20 warnings 2 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 1 - "Rope1L"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Rope2L"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Rope3L"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "Rope4L"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "Rope4R"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "Rope3R"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "Rope2R"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "Rope1R"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "SailR"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "SailL"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "Deck"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "SailPiece2R"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "SailPiece1R"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "SailPiece1L"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "SailPiece2L"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "SandBagRearL"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "SandBagFrontL"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "SandBagRearR"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "SandBagFrontR"
    • There are no vertices attached to this bone
  • unused Material 1
  • unused Material 2
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