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Model validation: GoblinRemoteAirplane1
GRA-1.mdx
0errors0severe4warnings22unused
3
Model
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 7 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 0 - "root"
1
Rotation
Track 49 at frame 21867 has exactly the same value as tracks 48 and 50
6
ParticleEmitter2 5 - "BlizParticle05"
1
Speed
Track 4 at frame 23200 is not in any sequence
1
Latitude
Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
2
Emission Rate
Track 4 at frame 23200 is not in any sequence
Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
1
Length
Track 2 at frame 23200 is not in any sequence
1
Width
Track 2 at frame 23200 is not in any sequence
6
ParticleEmitter2 6 - "BlizParticle06"
1
Speed
Track 4 at frame 23200 is not in any sequence
1
Latitude
Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
2
Emission Rate
Track 4 at frame 23200 is not in any sequence
Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
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