Model validation: GoblinMaurader2

GoblinMaurader.mdx

0 errors 0 severe 11 warnings 9 unused
  • 2 Model
    • Missing the Origin attachment point
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 4 - "DecayFlesh"
    • "decayflesh" is not a standard name
  • 1 Sequence 5 - "DecayBones"
    • "decaybones" is not a standard name
  • 1 Geoset 0
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Geoset 1
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Geoset 2
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Geoset 3
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Geoset 4
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Geoset 5
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 Geoset 6
    • Number of sequence extents (4) does not match the number of sequences (6)
  • 1 Bone 14 - "BoneHandRight"
    • 1 Translation
      • Track 1 at frame 2500 has exactly the same value as tracks 0 and 2
  • 4 Bone 15 - "BoneShoulderLeft01"
    • 2 Translation
      • Track 5 at frame 2667 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3300 has exactly the same value as tracks 5 and 7
    • 2 Rotation
      • Track 7 at frame 2667 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 3300 has exactly the same value as tracks 7 and 9
  • 2 Bone 16 - "BoneArmLeft01"
    • 2 Rotation
      • Track 3 at frame 2667 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 3300 has exactly the same value as tracks 3 and 5
  • 2 Bone 17 - "BoneHandLeft01"
    • 2 Translation
      • Track 2 at frame 2667 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 3300 has exactly the same value as tracks 2 and 4
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