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Model validation: GoblinHammerheadSubmarine

GoblinHammerhead_Final.mdx

0 errors 0 severe 11 warnings 70 unused
  • 2 Model
    • Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 9 - "Portrait"
    • 1 Extent
      • Negative extents
  • 1 Geoset 0
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 1 Geoset 1
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 1 Geoset 2
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 1 Geoset 3
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 2 Geoset 4
    • Referenced by 2 geoset animations: 4, 7
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 1 Geoset 5
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 1 Geoset 6
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 10 at frame 24505 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 25242 has exactly the same value as tracks 10 and 12
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 14 at frame 24505 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 25242 has exactly the same value as tracks 14 and 16
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 14 at frame 24505 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 25242 has exactly the same value as tracks 14 and 16
  • 2 GeosetAnimation 3
    • 2 Alpha
      • Track 14 at frame 24505 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 25242 has exactly the same value as tracks 14 and 16
  • 2 GeosetAnimation 4
    • 2 Alpha
      • Track 14 at frame 24505 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 25242 has exactly the same value as tracks 14 and 16
  • 3 GeosetAnimation 5
    • 3 Alpha
      • Track 13 at frame 20705 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 24505 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25242 has exactly the same value as tracks 16 and 18
  • 3 GeosetAnimation 7
    • 3 Alpha
      • Track 14 at frame 24219 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 24505 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 25242 has exactly the same value as tracks 15 and 17
  • 2 Bone 0 - "SubBody"
    • 2 Translation
      • Track 12 at frame 24505 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 25242 has exactly the same value as tracks 12 and 14
  • 2 Bone 2 - "W3Model03"
    • 2 Translation
      • Track 6 at frame 24505 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 25242 has exactly the same value as tracks 6 and 8
  • 4 Bone 3 - "Bone_Hatch Hinge"
    • 4 Rotation
      • Track 3 at frame 6472 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 6639 has roughly the same value as tracks 3 and 5
      • Track 10 at frame 24505 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 25242 has exactly the same value as tracks 10 and 12
  • 2 Bone 4 - "Bone_Hatch Seal"
    • 2 Rotation
      • Track 14 at frame 24505 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 25242 has exactly the same value as tracks 14 and 16
  • 3 Bone 5 - "Bone_Goblin Head"
    • 2 Translation
      • Track 4 at frame 24505 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 25242 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 10 at frame 25242 has exactly the same value as tracks 9 and 11
  • 2 Bone 7 - "Bone_Goblin Arm L"
    • 2 Translation
      • Track 6 at frame 24505 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 25242 has exactly the same value as tracks 6 and 8
  • 2 Bone 8 - "Bone_Goblin Arm R"
    • 2 Translation
      • Track 5 at frame 24505 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 25242 has exactly the same value as tracks 5 and 7
  • 2 Helper 0
    • 2 Rotation
      • Track 10 at frame 24505 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 25242 has exactly the same value as tracks 10 and 12
  • 2 Helper 1
    • 2 Translation
      • Track 8 at frame 24505 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 25242 has exactly the same value as tracks 8 and 10
  • 2 ParticleEmitter2 0 - "WaterWake1"
    • 2 Visibility
      • Track 13 at frame 24505 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 25242 has exactly the same value as tracks 13 and 15
  • 1 ParticleEmitter2 1 - "WaterSpray"
    • 1 Visibility
      • Track 16 at frame 25242 has exactly the same value as tracks 15 and 17
  • 2 ParticleEmitter2 2 - "WaterWake02"
    • 2 Visibility
      • Track 13 at frame 24505 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 25242 has exactly the same value as tracks 13 and 15
  • 3 ParticleEmitter2 3 - "WaterWakeMorphed"
    • 3 Visibility
      • Track 13 at frame 24219 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 24505 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 25242 has exactly the same value as tracks 14 and 16
  • 3 ParticleEmitter2 4 - "ExplosionDeath"
    • 3 Visibility
      • Track 18 at frame 24219 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 24505 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 25242 has exactly the same value as tracks 19 and 21
  • 3 ParticleEmitter2 5 - "AirWeeping"
    • 3 Visibility
      • Track 18 at frame 24219 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 24505 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 25242 has exactly the same value as tracks 19 and 21
  • 3 ParticleEmitter2 6 - "WhiteFoam02"
    • 3 Visibility
      • Track 20 at frame 24219 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 24505 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 25242 has exactly the same value as tracks 21 and 23
  • 3 ParticleEmitter2 7 - "WhiteFoam01"
    • 3 Visibility
      • Track 19 at frame 24219 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 24505 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 25242 has exactly the same value as tracks 20 and 22
  • 3 ParticleEmitter2 8 - "DriveInParticleSmall"
    • 3 Visibility
      • Track 15 at frame 24219 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 24505 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25242 has exactly the same value as tracks 16 and 18
  • 1 ParticleEmitter2 9 - "WaterWake1_Rotor"
    • 1 Visibility
      • Track 16 at frame 25242 has exactly the same value as tracks 15 and 17
  • 1 ParticleEmitter2 10 - "WaterSpray"
    • 1 Visibility
      • Track 16 at frame 25242 has exactly the same value as tracks 15 and 17
  • 2 ParticleEmitter2 11 - "WaterWake3"
    • 2 Visibility
      • Track 13 at frame 24505 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 25242 has exactly the same value as tracks 13 and 15
  • 2 ParticleEmitter2 12 - "WaterWake04"
    • 2 Visibility
      • Track 13 at frame 24505 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 25242 has exactly the same value as tracks 13 and 15
  • unused Texture 8 - "Water_Particles.blp"
  • unused Texture 9 - "WaterWake2.blp"
  • unused Texture 10 - "Wirlwinds.blp"
  • unused Texture 13 - "ShockwaveWater1.blp"
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