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Model validation: GoblinFireworkerbackup

GoblinFeuerwerker.mdx

0 errors 0 severe 3 warnings 6 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 2 - "Smokepart"
    • 1 Variation
      • Using a variation animation.
  • 2 Helper 1
    • 1 Translation
      • Track 2 at frame 3933 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Track 2 at frame 3933 has exactly the same value as tracks 1 and 3
  • 2 Helper 10
    • 2 Rotation
      • Track 40 at frame 6667 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 6800 has exactly the same value as tracks 40 and 42
  • 1 Helper 11
    • 1 Rotation
      • Track 11 at frame 2700 has exactly the same value as tracks 10 and 12
  • 1 Helper 15
    • 1 Rotation
      • Track 5 at frame 2000 has roughly the same value as tracks 4 and 6
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