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Model validation: GoblinBuilder by Burning_Dragoon
GoblinBuilders.mdx
0errors2severe3warnings6unused
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 46667); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (10)
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 46667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Geoset 6
Number of sequence extents (0) does not match the number of sequences (10)
2
Material 5
2
Layer 0
2
Alpha
Track 5 at frame 8433 has exactly the same value as tracks 4 and 6
Track 6 at frame 8467 has exactly the same value as tracks 5 and 7
1
Bone 5 - "bone_04"
1
Rotation
Track 4 at frame 20333 has exactly the same value as tracks 3 and 5
1
Bone 32 - "bone_32"
1
Rotation
Track 24 at frame 21000 has roughly the same value as tracks 23 and 25
2
Helper 0
2
Rotation
Track 1 at frame 7000 has exactly the same value as tracks 0 and 2
Track 2 at frame 7667 has exactly the same value as tracks 1 and 3
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