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Model validation: GoblinBuilder by Burning_Dragoon

GoblinBuilders.mdx

0 errors 2 severe 3 warnings 6 unused
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 46667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (10)
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 46667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 6
    • Number of sequence extents (0) does not match the number of sequences (10)
  • 2 Material 5
    • 2 Layer 0
      • 2 Alpha
        • Track 5 at frame 8433 has exactly the same value as tracks 4 and 6
        • Track 6 at frame 8467 has exactly the same value as tracks 5 and 7
  • 1 Bone 5 - "bone_04"
    • 1 Rotation
      • Track 4 at frame 20333 has exactly the same value as tracks 3 and 5
  • 1 Bone 32 - "bone_32"
    • 1 Rotation
      • Track 24 at frame 21000 has roughly the same value as tracks 23 and 25
  • 2 Helper 0
    • 2 Rotation
      • Track 1 at frame 7000 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 7667 has exactly the same value as tracks 1 and 3
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