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Model validation: GoblinBalloonTroupe
0
errors
0
severe
7
warnings
61
unused
2
Model
Collision shape "Collision2" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (1) does not match the number of sequences (6)
1
Geoset 1
Number of sequence extents (1) does not match the number of sequences (6)
1
Geoset 2
Number of sequence extents (1) does not match the number of sequences (6)
1
Geoset 3
Number of sequence extents (1) does not match the number of sequences (6)
1
Geoset 4
Number of sequence extents (1) does not match the number of sequences (6)
27
Bone 0 - "Body"
27
Rotation
Track 1 at frame 416 has exactly the same value as tracks 0 and 2
Track 2 at frame 625 has exactly the same value as tracks 1 and 3
Track 3 at frame 833 has exactly the same value as tracks 2 and 4
Track 4 at frame 1250 has exactly the same value as tracks 3 and 5
Track 5 at frame 1666 has exactly the same value as tracks 4 and 6
Track 6 at frame 1875 has exactly the same value as tracks 5 and 7
Track 7 at frame 2083 has exactly the same value as tracks 6 and 8
Track 10 at frame 3333 has exactly the same value as tracks 9 and 11
Track 11 at frame 3541 has exactly the same value as tracks 10 and 12
Track 12 at frame 3750 has exactly the same value as tracks 11 and 13
Track 13 at frame 4166 has exactly the same value as tracks 12 and 14
Track 14 at frame 4583 has exactly the same value as tracks 13 and 15
Track 15 at frame 4791 has exactly the same value as tracks 14 and 16
Track 16 at frame 5000 has exactly the same value as tracks 15 and 17
Track 37 at frame 12708 has exactly the same value as tracks 36 and 38
Track 38 at frame 12916 has exactly the same value as tracks 37 and 39
Track 39 at frame 13125 has exactly the same value as tracks 38 and 40
Track 40 at frame 13333 has exactly the same value as tracks 39 and 41
Track 41 at frame 13750 has exactly the same value as tracks 40 and 42
Track 42 at frame 14166 has exactly the same value as tracks 41 and 43
Track 43 at frame 14375 has exactly the same value as tracks 42 and 44
Track 44 at frame 14583 has exactly the same value as tracks 43 and 45
Track 47 at frame 15833 has exactly the same value as tracks 46 and 48
Track 48 at frame 16041 has exactly the same value as tracks 47 and 49
Track 49 at frame 16250 has exactly the same value as tracks 48 and 50
Track 50 at frame 17500 has exactly the same value as tracks 49 and 51
Track 51 at frame 17625 has exactly the same value as tracks 50 and 52
7
Bone 1 - "Head"
7
Translation
Track 1 at frame 1250 has exactly the same value as tracks 0 and 2
Track 4 at frame 3541 has exactly the same value as tracks 3 and 5
Track 5 at frame 4583 has exactly the same value as tracks 4 and 6
Track 8 at frame 6250 has roughly the same value as tracks 7 and 9
Track 9 at frame 6666 has roughly the same value as tracks 8 and 10
Track 16 at frame 9583 has roughly the same value as tracks 15 and 17
Track 17 at frame 10000 has roughly the same value as tracks 16 and 18
10
Bone 2 - "RightArmUp"
4
Translation
Track 29 at frame 16708 has exactly the same value as tracks 28 and 30
Track 30 at frame 16875 has exactly the same value as tracks 29 and 31
Track 31 at frame 17083 has exactly the same value as tracks 30 and 32
Track 32 at frame 17291 has exactly the same value as tracks 31 and 33
6
Rotation
Track 7 at frame 3541 has roughly the same value as tracks 6 and 8
Track 8 at frame 3750 has roughly the same value as tracks 7 and 9
Track 9 at frame 3958 has roughly the same value as tracks 8 and 10
Track 10 at frame 4166 has roughly the same value as tracks 9 and 11
Track 11 at frame 4375 has roughly the same value as tracks 10 and 12
Track 26 at frame 15833 has exactly the same value as tracks 25 and 27
11
Bone 3 - "LeftArmUp"
9
Translation
Track 6 at frame 3333 has exactly the same value as tracks 5 and 7
Track 7 at frame 4583 has exactly the same value as tracks 6 and 8
Track 10 at frame 7916 has exactly the same value as tracks 9 and 11
Track 13 at frame 9583 has roughly the same value as tracks 12 and 14
Track 14 at frame 10000 has roughly the same value as tracks 13 and 15
Track 26 at frame 16708 has exactly the same value as tracks 25 and 27
Track 27 at frame 16875 has exactly the same value as tracks 26 and 28
Track 28 at frame 17083 has exactly the same value as tracks 27 and 29
Track 29 at frame 17291 has exactly the same value as tracks 28 and 30
2
Rotation
Track 10 at frame 7916 has exactly the same value as tracks 9 and 11
Track 22 at frame 15833 has exactly the same value as tracks 21 and 23
1
Bone 4 - "Legsies"
1
Rotation
Track 20 at frame 15833 has exactly the same value as tracks 19 and 21
4
Bone 5 - "LeftArmDown"
2
Translation
Track 3 at frame 7916 has exactly the same value as tracks 2 and 4
Track 12 at frame 15833 has exactly the same value as tracks 11 and 13
2
Rotation
Track 3 at frame 7916 has exactly the same value as tracks 2 and 4
Track 12 at frame 15833 has exactly the same value as tracks 11 and 13
1
Bone 6 - "RightArmDown"
1
Rotation
Track 11 at frame 15833 has exactly the same value as tracks 10 and 12