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Model validation: Goblin_Smuggler

Goblin_Smuggler.mdx

0 errors 0 severe 14 warnings 6 unused
  • 2 Model
    • Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 2 Geoset 0
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
  • 2 Geoset 1
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
  • 2 Geoset 2
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
  • 6 Geoset 3
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 2 at frame 8000 is not in any sequence
  • 2 Helper 0
    • 1 Translation
      • Track 20 at frame 14167 has exactly the same value as tracks 19 and 21
    • 1 Rotation
      • Track 12 at frame 14167 has exactly the same value as tracks 11 and 13
  • 1 Helper 10
    • 1 Rotation
      • Track 19 at frame 14167 has exactly the same value as tracks 18 and 20
  • unused Texture 2 - "Peasant.blp"
  • unused Texture 3 - Team color
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