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Model validation: Goblin Worker
HeroTinker.mdx
0errors1severe17warnings38unused
1
Sequence 4 - "Attack"
This sequence starts at the same frame as sequence 3 "Stand Work"
3
Model
Attachment 2 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (23) does not match the number of sequences (6)
1
Geoset 1
Number of sequence extents (23) does not match the number of sequences (6)
1
Bone 19 - "Box29"
There are no vertices attached to this bone
1
Bone 20 - "Box30"
There are no vertices attached to this bone
1
Bone 21 - "Mesh29"
There are no vertices attached to this bone
1
Bone 22 - "Flame"
There are no vertices attached to this bone
1
Bone 23 - "Object06"
There are no vertices attached to this bone
1
Bone 24 - "Mesh27"
There are no vertices attached to this bone
1
Bone 25 - "FlameGlow"
There are no vertices attached to this bone
1
Bone 26 - "FlameGlow01"
There are no vertices attached to this bone
1
Bone 27 - "FlameGlow02"
There are no vertices attached to this bone
1
Bone 28 - "Cylinder01"
There are no vertices attached to this bone
1
Bone 29 - "Plane07"
There are no vertices attached to this bone
1
Bone 30 - "Plane01"
There are no vertices attached to this bone
2
Helper 2
2
Rotation
Track 13 at frame 17733 has roughly the same value as tracks 12 and 14
Track 18 at frame 24067 has exactly the same value as tracks 17 and 19
1
Helper 3
1
Rotation
Track 15 at frame 17733 has roughly the same value as tracks 14 and 16
2
Helper 5
2
Rotation
Track 8 at frame 17133 has roughly the same value as tracks 7 and 9
Track 9 at frame 17733 has roughly the same value as tracks 8 and 10
2
Helper 6
2
Rotation
Track 11 at frame 17133 has exactly the same value as tracks 10 and 12
Track 12 at frame 17733 has exactly the same value as tracks 11 and 13
2
Helper 7
2
Rotation
Track 7 at frame 17133 has roughly the same value as tracks 6 and 8
Track 8 at frame 17733 has roughly the same value as tracks 7 and 9
2
Helper 24
2
Rotation
Track 4 at frame 16867 has exactly the same value as tracks 3 and 5
Track 12 at frame 24333 has exactly the same value as tracks 11 and 13
2
Helper 25
2
Rotation
Track 16 at frame 17733 has exactly the same value as tracks 15 and 17
Track 21 at frame 24333 has roughly the same value as tracks 20 and 22
2
Helper 26
2
Rotation
Track 16 at frame 17733 has exactly the same value as tracks 15 and 17
Track 21 at frame 24333 has exactly the same value as tracks 20 and 22
2
Helper 27
2
Rotation
Track 56 at frame 17733 has exactly the same value as tracks 55 and 57
Track 61 at frame 24333 has roughly the same value as tracks 60 and 62
2
Helper 28
2
Rotation
Track 18 at frame 17733 has exactly the same value as tracks 17 and 19
Track 23 at frame 24333 has roughly the same value as tracks 22 and 24
3
Helper 29
3
Rotation
Track 16 at frame 17333 has exactly the same value as tracks 15 and 17
Track 17 at frame 17733 has exactly the same value as tracks 16 and 18
Track 22 at frame 24333 has roughly the same value as tracks 21 and 23
5
Helper 30
3
Translation
Track 50 at frame 16867 has exactly the same value as tracks 49 and 51
Track 53 at frame 17333 has exactly the same value as tracks 52 and 54
Track 54 at frame 17733 has roughly the same value as tracks 53 and 55
2
Rotation
Track 58 at frame 17733 has exactly the same value as tracks 57 and 59
Track 63 at frame 24333 has roughly the same value as tracks 62 and 64
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