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Model validation: Goblin - War Zeppelin

Goblin_War_Zeppelin.mdx

0 errors 3 severe 19 warnings 99 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 11520
  • 1 Geoset 9
    • Too many vertices in one geoset: 9510
  • 1 Geoset 11
    • Too many vertices in one geoset: 14838
  • 12 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Attachment name "Hand Left Ref" is duplicated by attachments 0, 10; only one will be reachable in-game.
    • Attachment name "Sprite Second Ref" is duplicated by attachments 1, 12; only one will be reachable in-game.
    • Attachment name "Sprite Third Ref" is duplicated by attachments 2, 11; only one will be reachable in-game.
    • Attachment name "Head Ref" is duplicated by attachments 3, 13; only one will be reachable in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_1" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_2" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_3" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_4" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 11 - "L_shipRopeA_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "L_shipRopeA_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_shipRopeA_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "F_shipRope_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 4 Bone 18 - "F_shipRope_02_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 16 at frame 1800 has roughly the same value as tracks 15 and 17
      • Track 65 at frame 5867 has roughly the same value as tracks 64 and 66
      • Track 91 at frame 8900 has roughly the same value as tracks 90 and 92
      • Track 168 at frame 15967 has roughly the same value as tracks 167 and 169
  • 1 Bone 59 - "L_wing_root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 4 Bone 5 - "R_wing01_bind_jnt"
    • 4 Translation
      • Track 11 at frame 1467 has roughly the same value as tracks 10 and 12
      • Track 56 at frame 5533 has roughly the same value as tracks 55 and 57
      • Track 78 at frame 8567 has roughly the same value as tracks 77 and 79
      • Track 151 at frame 15634 has roughly the same value as tracks 150 and 152
  • 1 Bone 6 - "R_wing02_bind_jnt"
    • 1 Rotation
      • Track 115 at frame 13200 has roughly the same value as tracks 114 and 116
  • 1 Bone 7 - "R_wing03_bind_jnt"
    • 1 Rotation
      • Track 118 at frame 13200 has roughly the same value as tracks 117 and 119
  • 4 Bone 35 - "L_ship2_wing02_bind_jnt"
    • 4 Rotation
      • Track 9 at frame 1467 has roughly the same value as tracks 8 and 10
      • Track 42 at frame 5533 has roughly the same value as tracks 41 and 43
      • Track 59 at frame 8567 has roughly the same value as tracks 58 and 60
      • Track 114 at frame 15634 has roughly the same value as tracks 113 and 115
  • 12 Bone 37 - "R_ship2_wing_bind_jnt"
    • 12 Translation
      • Track 17 at frame 17600 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 17667 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 17700 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 17734 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 18000 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 18033 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 18067 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 18133 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 18167 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 18200 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 18233 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 18267 has exactly the same value as tracks 27 and 29
  • 5 Bone 39 - "R_ship2_wing02_bind_jnt"
    • 5 Rotation
      • Track 7 at frame 1133 has roughly the same value as tracks 6 and 8
      • Track 44 at frame 5200 has roughly the same value as tracks 43 and 45
      • Track 63 at frame 8233 has roughly the same value as tracks 62 and 64
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 181 at frame 18200 has roughly the same value as tracks 180 and 182
  • 1 Bone 62 - "R_wing03_bind_jnt"
    • 1 Rotation
      • Track 118 at frame 13200 has roughly the same value as tracks 117 and 119
  • 4 Bone 63 - "R_wing01_bind_jnt"
    • 4 Translation
      • Track 11 at frame 1467 has roughly the same value as tracks 10 and 12
      • Track 56 at frame 5533 has roughly the same value as tracks 55 and 57
      • Track 78 at frame 8567 has roughly the same value as tracks 77 and 79
      • Track 151 at frame 15634 has roughly the same value as tracks 150 and 152
  • 1 Bone 64 - "R_wing02_bind_jnt"
    • 1 Rotation
      • Track 115 at frame 13200 has roughly the same value as tracks 114 and 116
  • 5 Bone 69 - "R_Ship2_MiddleWing02_int"
    • 5 Rotation
      • Track 7 at frame 1133 has roughly the same value as tracks 6 and 8
      • Track 44 at frame 5200 has roughly the same value as tracks 43 and 45
      • Track 63 at frame 8233 has roughly the same value as tracks 62 and 64
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 181 at frame 18200 has roughly the same value as tracks 180 and 182
  • 5 Bone 72 - "R_Ship2_FrontWing02_int"
    • 5 Rotation
      • Track 7 at frame 1133 has roughly the same value as tracks 6 and 8
      • Track 44 at frame 5200 has roughly the same value as tracks 43 and 45
      • Track 63 at frame 8233 has roughly the same value as tracks 62 and 64
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 181 at frame 18200 has roughly the same value as tracks 180 and 182
  • 5 Bone 73 - "L_Ship2_MiddleWing02_int"
    • 5 Rotation
      • Track 7 at frame 1133 has roughly the same value as tracks 6 and 8
      • Track 44 at frame 5200 has roughly the same value as tracks 43 and 45
      • Track 63 at frame 8233 has roughly the same value as tracks 62 and 64
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 181 at frame 18200 has roughly the same value as tracks 180 and 182
  • 5 Bone 76 - "L_Ship2_FrontWing02_int"
    • 5 Rotation
      • Track 7 at frame 1133 has roughly the same value as tracks 6 and 8
      • Track 44 at frame 5200 has roughly the same value as tracks 43 and 45
      • Track 63 at frame 8233 has roughly the same value as tracks 62 and 64
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 181 at frame 18200 has roughly the same value as tracks 180 and 182
  • 5 CollisionShape 1 - "B_KGS_BoxCol_1"
    • 5 Rotation
      • Track 5 at frame 1500 has roughly the same value as tracks 4 and 6
      • Track 25 at frame 5567 has roughly the same value as tracks 24 and 26
      • Track 36 at frame 8600 has roughly the same value as tracks 35 and 37
      • Track 59 at frame 11667 has roughly the same value as tracks 58 and 60
      • Track 67 at frame 12133 has roughly the same value as tracks 66 and 68
  • 1 CollisionShape 4 - "B_KGS_BoxCol_4"
    • 1 Rotation
      • Track 84 at frame 13167 has roughly the same value as tracks 83 and 85
  • unused Texture 0 - "GoblinZeppelin_ship_Diffuse.tif"
  • unused Texture 1 - "GoblinZeppelin_ship_Normal.tif"
  • unused Texture 2 - "GoblinZeppelin_ship_ORM.tif"
  • unused Texture 3 - "GoblinZeppelin_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "GoblinZeppelin_burnedship_Diffuse.tif"
  • unused Texture 7 - "Black32.blp"
  • unused Texture 8 - "Neutral_Orccar_Body_Diffuse.tif"
  • unused Texture 9 - "Neutral_Orccar_Body_Normal.tif"
  • unused Texture 10 - "Neutral_Orccar_Body_ORM.tif"
  • unused Texture 11 - "Neutral_Orccar_Wheel_Diffuse.tif"
  • unused Texture 12 - "Neutral_Orccar_Wheel_Normal.tif"
  • unused Texture 13 - "Neutral_Orccar_Wheel_ORM.tif"
  • unused Texture 14 - "Neutral_Orccar_Wheel_Emissive.tif"
  • unused Texture 15 - "OrcJuggernaught_destory_Diffuse.tif"
  • unused Texture 16 - "OrcJuggernaught_ship_Normal.tif"
  • unused Texture 17 - "OrcJuggernaught_destory_ORM.tif"
  • unused Texture 18 - "OrcJuggernaught_ship_Diffuse.tif"
  • unused Texture 19 - "OrcJuggernaught_ship_ORM.tif"
  • unused Texture 20 - "Unit_OrcishDestroyerShip_main_Diffuse.tif"
  • unused Texture 21 - "Unit_OrcishDestroyerShip_main_Normal.tif"
  • unused Texture 22 - "Unit_OrcishDestroyerShip_main_ORM.tif"
  • unused Texture 23 - "Unit_OrcishDestroyerShip_main_Destroyed _Diffuse.tif"
  • unused Texture 24 - "Unit_OrcishDestroyerShip_main_Destroyed _ORM.tif"
  • unused Texture 25 - "Orc_FelOrcKodoBeast_Beast_Diffuse.tif"
  • unused Texture 26 - "Orc_FelOrcKodoBeast_Beast_Normal.tif"
  • unused Texture 27 - "Orc_FelOrcKodoBeast_Beast_ORM.tif"
  • unused Texture 28 - "Orc_FelOrcKodoBeast_Beast_Emissive.tif"
  • unused Texture 29 - "HeroTinker_Weapon_Diffuse.tif"
  • unused Texture 30 - "HeroTinker_Weapon_Normal.tif"
  • unused Texture 31 - "HeroTinker_Weapon_ORM.tif"
  • unused Texture 32 - "HeroTinker_Weapon_Emissive.tif"
  • unused Texture 33 - "Portrait_BG_Diffuse.tif"
  • unused Texture 34 - "normal.blp"
  • unused Texture 35 - "Portrait_BG_ORM.tif"
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