Model validation: Goblin Submarine (Lowpoly version)

GoblinSub.mdx

0 errors 0 severe 9 warnings 54 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 Geoset 1
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 Geoset 2
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 Geoset 3
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 Geoset 4
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 Geoset 5
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 Geoset 6
    • Number of sequence extents (7) does not match the number of sequences (13)
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 12000 is not in any sequence
  • 9 Bone 0 - "Bone_Root"
    • 3 Translation
      • Track 9 at frame 12000 is not in any sequence
      • Track 10 at frame 14004 is not in any sequence
      • Track 11 at frame 16000 is not in any sequence
    • 5 Rotation
      • Track 6 at frame 12000 is not in any sequence
      • Track 7 at frame 14004 is not in any sequence
      • Track 8 at frame 16000 is not in any sequence
      • Track 12 at frame 19250 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 22004 has exactly the same value as tracks 14 and 16
    • 1 Scaling
      • Track 2 at frame 12000 is not in any sequence
  • 5 Bone 1 - "Bone_Telescope"
    • 4 Translation
      • Track 1 at frame 7004 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 21006 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 22004 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 23002 has exactly the same value as tracks 5 and 7
    • 1 Scaling
      • Track 1 at frame 7004 has exactly the same value as tracks 0 and 2
  • 31 Bone 2 - "Bone_Fan"
    • 18 Translation
      • Track 14 at frame 12000 is not in any sequence
      • Track 15 at frame 12503 is not in any sequence
      • Track 16 at frame 13006 is not in any sequence
      • Track 17 at frame 13501 is not in any sequence
      • Track 18 at frame 14004 is not in any sequence
      • Track 19 at frame 14508 is not in any sequence
      • Track 20 at frame 15002 is not in any sequence
      • Track 21 at frame 15505 is not in any sequence
      • Track 22 at frame 16000 is not in any sequence
      • Track 1 at frame 2000 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 5503 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 6006 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 6501 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 7004 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 7508 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 8002 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 8496 has exactly the same value as tracks 9 and 11
      • Track 26 at frame 36100 has exactly the same value as tracks 25 and 27
    • 10 Rotation
      • Track 35 at frame 11890 is not in any sequence
      • Track 36 at frame 12000 is not in any sequence
      • Track 37 at frame 12503 is not in any sequence
      • Track 38 at frame 13006 is not in any sequence
      • Track 39 at frame 13501 is not in any sequence
      • Track 40 at frame 14004 is not in any sequence
      • Track 41 at frame 14508 is not in any sequence
      • Track 42 at frame 15002 is not in any sequence
      • Track 43 at frame 15505 is not in any sequence
      • Track 44 at frame 16000 is not in any sequence
    • 3 Scaling
      • Track 6 at frame 12000 is not in any sequence
      • Track 7 at frame 13000 is not in any sequence
      • Track 8 at frame 16000 is not in any sequence
  • 1 ParticleEmitter2 0 - "BlizParticle01Stand"
    • 1 Visibility
      • Track 3 at frame 12000 is not in any sequence
  • unused Texture 5 - "Flame4.blp"
Back
Top