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Model validation: Goblin Incinerator

GoblinIncinerator.mdx

0 errors 0 severe 7 warnings 52 unused
  • 3 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 22 Bone 0 - "Base"
    • 1 Translation
      • Track 52 at frame 17083 is not in any sequence
    • 21 Rotation
      • Track 52 at frame 17083 is not in any sequence
      • Track 1 at frame 416 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 625 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 833 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1250 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1666 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1875 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2083 has exactly the same value as tracks 6 and 8
      • Track 19 at frame 6250 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 6458 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 6666 has exactly the same value as tracks 20 and 22
      • Track 24 at frame 7916 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 8125 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 8333 has exactly the same value as tracks 25 and 27
      • Track 29 at frame 9583 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 9791 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 10000 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 10416 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 10833 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 11041 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 11250 has exactly the same value as tracks 34 and 36
  • 2 Bone 1 - "Boosters"
    • 1 Translation
      • Track 11 at frame 17083 is not in any sequence
    • 1 Rotation
      • Track 11 at frame 17083 is not in any sequence
  • 2 Bone 2 - "ExhaustPipes"
    • 1 Translation
      • Track 8 at frame 17083 is not in any sequence
    • 1 Rotation
      • Track 8 at frame 17083 is not in any sequence
  • 5 Bone 3 - "LeftArmUp"
    • 4 Translation
      • Track 15 at frame 17083 is not in any sequence
      • Track 2 at frame 3750 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 4583 has exactly the same value as tracks 2 and 4
      • Track 9 at frame 13541 has roughly the same value as tracks 8 and 10
    • 1 Rotation
      • Track 15 at frame 17083 is not in any sequence
  • 7 Bone 4 - "LeftArmDown"
    • 2 Translation
      • Track 14 at frame 17083 is not in any sequence
      • Track 3 at frame 6041 has exactly the same value as tracks 2 and 4
    • 5 Rotation
      • Track 14 at frame 17083 is not in any sequence
      • Track 3 at frame 6041 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 6250 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 6458 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 6666 has exactly the same value as tracks 5 and 7
  • 6 Bone 5 - "RightArmUp"
    • 5 Translation
      • Track 19 at frame 17083 is not in any sequence
      • Track 2 at frame 3750 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 4583 has exactly the same value as tracks 2 and 4
      • Track 10 at frame 13333 has roughly the same value as tracks 9 and 11
      • Track 13 at frame 13958 has roughly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 19 at frame 17083 is not in any sequence
  • 5 Bone 6 - "RightArmDown"
    • 1 Translation
      • Track 12 at frame 17083 is not in any sequence
    • 4 Rotation
      • Track 12 at frame 17083 is not in any sequence
      • Track 4 at frame 7916 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 8125 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 8333 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 2 - "BlastRight"
    • 1 Visibility
      • Track 10 at frame 13500 has exactly the same value as tracks 9 and 11
  • 1 ParticleEmitter2 9 - "BlastLeft"
    • 1 Visibility
      • Track 10 at frame 13500 has exactly the same value as tracks 9 and 11
  • 1 ParticleEmitter2 10 - "DeathBoom"
    • 1 Visibility
      • Track 7 at frame 13500 has exactly the same value as tracks 6 and 8
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