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Model validation: Goblin Cycle

goblincycle.mdx

0 errors 1 severe 91 warnings 141 unused
  • 1 1 Bone 113 - "gun1"
    • 1 Translation
      • Missing opening track for sequence "Stand Ready 1" at frame 9433 where it is needed
    • There are no vertices attached to this bone
  • 8 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 12 - "mount_gear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 19 - "hum_pelvis_bind_jnt"
    • 1 1 Translation
      • Track 9 has the same frame 9433 as track 8
      • Track 9 at frame 9433 has roughly the same value as tracks 8 and 10
  • 1 Bone 62 - "hum_lwr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "hum_upr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 87 - "goblin_R_arm_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 47 at frame 4766 has roughly the same value as tracks 46 and 48
      • Track 59 at frame 8317 has roughly the same value as tracks 58 and 60
  • 1 6 Bone 88 - "goblin_R_arm_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
    • 6 Rotation
      • Track 2 at frame 99 has roughly the same value as tracks 1 and 3
      • Track 11 at frame 624 has roughly the same value as tracks 10 and 12
      • Track 79 at frame 9532 has roughly the same value as tracks 78 and 80
      • Track 88 at frame 10057 has roughly the same value as tracks 87 and 89
      • Track 134 at frame 14193 has roughly the same value as tracks 133 and 135
      • Track 143 at frame 15060 has roughly the same value as tracks 142 and 144
  • 4 Bone 97 - "gun_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 183 has the same frame 14033 as track 182
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 107 has the same frame 14033 as track 106
  • 2 2 Bone 98 - "gun_barrel_bind_jnt"
    • 2 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 88 has the same frame 14033 as track 87
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 88 at frame 14033 has exactly the same value as tracks 87 and 89
  • 4 Bone 99 - "bullet_belt_01_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 195 has the same frame 14033 as track 194
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 95 has the same frame 14033 as track 94
  • 4 Bone 100 - "bullet_belt_02_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 195 has the same frame 14033 as track 194
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 96 has the same frame 14033 as track 95
  • 4 Bone 101 - "bullet_belt_03_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 195 has the same frame 14033 as track 194
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 142 has the same frame 14033 as track 141
  • 4 Bone 102 - "bullet_belt_04_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 195 has the same frame 14033 as track 194
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 170 has the same frame 14033 as track 169
  • 4 Bone 103 - "bullet_belt_05_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 195 has the same frame 14033 as track 194
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 173 has the same frame 14033 as track 172
  • 4 Bone 104 - "bullet_belt_06_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 198 has the same frame 14033 as track 197
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 189 has the same frame 14033 as track 188
  • 4 Bone 105 - "bullet_belt_07_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 199 has the same frame 14033 as track 198
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 189 has the same frame 14033 as track 188
  • 4 Bone 106 - "bullet_belt_08_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 199 has the same frame 14033 as track 198
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 189 has the same frame 14033 as track 188
  • 4 Bone 107 - "bullet_belt_09_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 199 has the same frame 14033 as track 198
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 190 has the same frame 14033 as track 189
  • 4 Bone 108 - "bullet_belt_10_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 199 has the same frame 14033 as track 198
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 190 has the same frame 14033 as track 189
  • 4 Bone 109 - "bullet_belt_11_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 199 has the same frame 14033 as track 198
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 190 has the same frame 14033 as track 189
  • 4 Bone 110 - "bullet_belt_12_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 198 has the same frame 14033 as track 197
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 191 has the same frame 14033 as track 190
  • 4 Bone 111 - "bullet_belt_13_bind_jnt"
    • 2 Translation
      • Track 1 has the same frame 0 as track 0
      • Track 198 has the same frame 14033 as track 197
    • 2 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 191 has the same frame 14033 as track 190
  • 1 49 ParticleEmitterPopcorn 0 - "WarWagonDeath"
    • 1 21 Translation
      • Track 26 has the same frame 14033 as track 25
      • Track 7 at frame 5667 is not in any sequence
      • Track 8 at frame 5700 is not in any sequence
      • Track 18 at frame 13767 is not in any sequence
      • Track 19 at frame 13833 is not in any sequence
      • Track 20 at frame 13867 is not in any sequence
      • Track 21 at frame 13900 is not in any sequence
      • Track 22 at frame 13933 is not in any sequence
      • Track 23 at frame 13967 is not in any sequence
      • Track 24 at frame 14000 is not in any sequence
      • Track 50 at frame 15800 is not in any sequence
      • Track 51 at frame 15833 is not in any sequence
      • Track 56 at frame 19200 is not in any sequence
      • Track 4 at frame 3400 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 4633 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 7400 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 9067 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 10800 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 12467 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 12500 has exactly the same value as tracks 15 and 17
      • Track 53 at frame 16315 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 16740 has exactly the same value as tracks 53 and 55
    • 15 EmissionRate
      • Track 7 at frame 5667 is not in any sequence
      • Track 8 at frame 5700 is not in any sequence
      • Track 20 at frame 13767 is not in any sequence
      • Track 24 at frame 15800 is not in any sequence
      • Track 25 at frame 15833 is not in any sequence
      • Track 32 at frame 19200 is not in any sequence
      • Track 4 at frame 3400 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 4633 has exactly the same value as tracks 4 and 6
      • Track 13 at frame 9067 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 10800 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 12467 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 12500 has exactly the same value as tracks 17 and 19
      • Track 22 at frame 15242 has exactly the same value as tracks 21 and 23
      • Track 27 at frame 16315 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 16740 has exactly the same value as tracks 27 and 29
    • 13 Visibility
      • Track 7 at frame 5667 is not in any sequence
      • Track 8 at frame 5700 is not in any sequence
      • Track 18 at frame 13767 is not in any sequence
      • Track 22 at frame 15800 is not in any sequence
      • Track 23 at frame 15833 is not in any sequence
      • Track 28 at frame 19200 is not in any sequence
      • Track 4 at frame 3400 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 4633 has exactly the same value as tracks 4 and 6
      • Track 14 at frame 10800 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 12467 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 12500 has exactly the same value as tracks 15 and 17
      • Track 20 at frame 15242 has exactly the same value as tracks 19 and 21
      • Track 25 at frame 16315 has exactly the same value as tracks 24 and 26
  • 4 Bone 26 - "hum_L_tmb_01_bind_jnt"
    • 4 Rotation
      • Track 23 at frame 14566 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 14825 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 15044 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 15287 has exactly the same value as tracks 25 and 27
  • 4 Bone 28 - "hum_L_tmb_03_bind_jnt"
    • 4 Rotation
      • Track 22 at frame 14566 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 14825 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 15044 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 15287 has exactly the same value as tracks 24 and 26
  • 4 Bone 34 - "hum_L_pnk_finger_03_bind_jnt"
    • 4 Rotation
      • Track 22 at frame 14566 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 14825 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 15044 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 15287 has exactly the same value as tracks 24 and 26
  • 4 Bone 37 - "hum_L_ind_finger_03_bind_jnt"
    • 4 Rotation
      • Track 23 at frame 14566 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 14825 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 15044 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 15287 has exactly the same value as tracks 25 and 27
  • 2 Bone 38 - "goblin_L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 24 at frame 3367 has roughly the same value as tracks 23 and 25
      • Track 30 at frame 3767 has roughly the same value as tracks 29 and 31
  • 1 Bone 67 - "hum_L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 109 at frame 12890 has roughly the same value as tracks 108 and 110
  • 1 Bone 68 - "hum_L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 109 at frame 12890 has roughly the same value as tracks 108 and 110
  • 1 Bone 69 - "hum_L_eye_bind_jnt"
    • 1 Rotation
      • Track 166 at frame 12890 has roughly the same value as tracks 165 and 167
  • 2 Bone 72 - "hum_R_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 3 at frame 1427 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2935 has exactly the same value as tracks 3 and 5
  • 2 Bone 73 - "hum_R_hand_bind_jnt"
    • 2 Translation
      • Track 3 at frame 1427 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2935 has exactly the same value as tracks 3 and 5
  • 1 Bone 86 - "goblin_R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 11877 has roughly the same value as tracks 86 and 88
  • 1 Bone 92 - "hum_L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 11507 has exactly the same value as tracks 10 and 12
  • 1 Bone 114 - "lever"
    • 1 Translation
      • Track 8 at frame 10051 has roughly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 0 - "W3R_ClassicParticle_3"
    • 1 Translation
      • Track 7 at frame 7867 has exactly the same value as tracks 6 and 8
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 88 at frame 4167 has roughly the same value as tracks 87 and 89
  • 5 CollisionShape 2 - "B_KGS_Arm_L"
    • 5 Rotation
      • Track 10 at frame 500 has roughly the same value as tracks 9 and 11
      • Track 58 at frame 2533 has roughly the same value as tracks 57 and 59
      • Track 178 at frame 9933 has roughly the same value as tracks 177 and 179
      • Track 256 at frame 14858 has roughly the same value as tracks 255 and 257
      • Track 304 at frame 16733 has roughly the same value as tracks 303 and 305
  • 6 CollisionShape 3 - "B_KGS_Arm_R"
    • 6 Rotation
      • Track 10 at frame 500 has roughly the same value as tracks 9 and 11
      • Track 56 at frame 2533 has roughly the same value as tracks 55 and 57
      • Track 159 at frame 8633 has roughly the same value as tracks 158 and 160
      • Track 179 at frame 9933 has roughly the same value as tracks 178 and 180
      • Track 255 at frame 14858 has roughly the same value as tracks 254 and 256
      • Track 301 at frame 16733 has roughly the same value as tracks 300 and 302
  • unused Texture 0 - "goblincycle.dds"
  • unused Texture 1 - "Neutral_UndeadCar_Main_Normal.tif"
  • unused Texture 2 - "Neutral_UndeadCar_Main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "GoblinBlaster_Goblin_Diffuse.tif"
  • unused Texture 7 - "GoblinBlaster_Goblin_Normal.tif"
  • unused Texture 8 - "GoblinBlaster_Goblin_ORM.tif"
  • unused Texture 9 - "HeroTinkerFactory_Main_Diffuse.tif"
  • unused Texture 10 - "HeroTinkerFactory_Main_Normal.tif"
  • unused Texture 11 - "HeroTinkerFactory_Main_ORM.tif"
  • unused Texture 12 - "GoblinSapper_Main_Diffuse.tif"
  • unused Texture 13 - "GoblinSapper_Main_Normal.tif"
  • unused Texture 14 - "GoblinSapper_Main_ORM.tif"
  • unused Texture 15 - "IronGolem_Main_Diffuse.tif"
  • unused Texture 16 - "IronGolem_Main_Normal.tif"
  • unused Texture 17 - "IronGolem_Main_ORM.tif"
  • unused Texture 18 - "GoblinBlaster_Main_Diffuse.tif"
  • unused Texture 19 - "GoblinBlaster_Main_Normal.tif"
  • unused Texture 20 - "GoblinBlaster_Main_ORM.tif"
  • unused Texture 21 - "GoblinBlaster_Main_Emissive.tif"
  • unused Texture 22 - "HeroTinkerGazlowe_Main_Diffuse.tif"
  • unused Texture 23 - "HeroTinkerGazlowe_Main_Normal.tif"
  • unused Texture 24 - "HeroTinkerGazlowe_Main_ORM.tif"
  • unused Texture 25 - "HeroTinkerGazlowe_Main_Emissive.tif"
  • unused Texture 26 - "HeroTinkerGazlowe_Weapon_Diffuse.tif"
  • unused Texture 27 - "HeroTinkerGazlowe_Weapon_Normal.tif"
  • unused Texture 28 - "HeroTinkerGazlowe_Weapon_ORM.tif"
  • unused Texture 29 - "HeroTinkerGazlowe_Weapon_Emissive.tif"
  • unused Texture 30 - "Neutral_Orccar_Body_Diffuse.tif"
  • unused Texture 31 - "Neutral_Orccar_Body_Normal.tif"
  • unused Texture 32 - "Neutral_Orccar_Body_ORM.tif"
  • unused Texture 33 - "Neutral_Orccar_Wheel_Diffuse.tif"
  • unused Texture 34 - "Neutral_Orccar_Wheel_Normal.tif"
  • unused Texture 35 - "Neutral_Orccar_Wheel_ORM.tif"
  • unused Texture 36 - "Neutral_Orccar_Wheel_Emissive.tif"
  • unused Texture 37 - "Neutral_LesserDarkMinion_Main_Diffuse.tif"
  • unused Texture 38 - "Neutral_LesserDarkMinion_Main_Normal.tif"
  • unused Texture 39 - "Neutral_LesserDarkMinion_Main_ORM.tif"
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