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Model validation: Goblin Brawler

Brawler_GT_Portrait.mdx

0 errors 2 severe 13 warnings 18 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 4
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 5
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 6
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 7
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 8
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 9
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 10
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 11
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 12
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 8 Bone 0 - "Bone_Root"
    • 4 Translation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2083 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2291 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has exactly the same value as tracks 5 and 7
    • 4 Rotation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2083 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2291 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has exactly the same value as tracks 5 and 7
  • 4 Bone 1 - "Bone_Head"
    • 4 Translation
      • Track 1 at frame 625 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 2083 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2291 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has exactly the same value as tracks 5 and 7
  • 4 Bone 2 - "Bone_Jaw"
    • 4 Translation
      • Track 1 at frame 625 has roughly the same value as tracks 0 and 2
      • Track 4 at frame 2083 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 2291 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
  • unused Texture 0 - "white.blp"
  • unused Texture 5 - "Dust5A.blp"
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